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Development Info Guild equips 1.02

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Jun 23, 2005.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Guild

    <A href="http://www.guildgame.com/downloads.htm">Version 1.02</a> of the party based rogue-like <a href="http://www.guildgame.com/">Guild</a> is out. Here's a list of the fixes and changes which I think some of the fans of <a href="http://www.adom.de/">ADOM</a> might like:
    <br>
    <ul><li>All cheat commands removed
    <br>
    <li>New 'all characters leave level' hotkeys, U and D - there are in-game hints to use these and the manual also recommends them
    <br>
    <li>Keymapping - see the \lib\keymap directory [this is a new feature and feedback would be appreciated]
    <br>
    <li>You can now rename your characters
    <br>
    <li>You can give an order to yourself, which comes in handy at times
    <br>
    <li>Pick up an item, or a stack of items, without leaving the main screen
    <br>
    <li>Experimental new ADoM-style equipment screen - hit @ to access this [again this is a new feature and feedback/bugreps would be appreciated]
    <br>
    <li>Your PC turns red if they are on low hp
    <br>
    <li>Slow and unprotected characters get warning messages on the status display
    <br>
    <li>Combat stats are displayed on a more readable scale
    <br>
    <li>When your rogue is primed to backstab, their attack stat turns yellow or red
    <br>
    <li>Dungeon level is displayed in the status bar
    <br>
    <li>Command to take off a weapon or armor is now r instead of q
    <br>
    <li>Various small interface fixes</ul>
    <br>
    Got to love an interface fix.
    <br>
     
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