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Half-Life: Alyx - Valve's full-length flagship VR game set between HL1 and HL2

Discussion in 'General Gaming' started by LESS T_T, Nov 18, 2019.

  1. taxalot Gone forever. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    Apparently, the ending has leaked and has angered many people, but I cannot find it online. Can anyone spoil it for me ? I will never play a VR game.
     
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  2. Dayyālu Arcane

    Dayyālu
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    People always rationalize the "gameplay-related progression of strength" about Combine forces with the fact that Gordon&co is merely fighting a skeleton occupation force. The Combine on Earth are the equivalent of a poorly equipped colonial police, the place is useful mostly for looting resources, getting new bodies for transhuman forces and getting spiffy new teleportation tech.

    They try to explain it in-game with Breen and his spiel about humans "being tested as a worthy member of the Universal Union". There is without doubt a massive change in tone between HL1 and HL2, but the reason the Combine soldiers&police exist is simple, fighting the HECU in HL1 was fun and they needed a human enemy a tad less problematic than US soldiers (I think today that kind of shit would not easily fly, I mean, imagine a AAA shooters where you kill US Marines that are chopping up civilians in a black op. That's incredibly 90ies).

    Entropy Zero is a tad clunky, but I'd argue is on a good level as a mod. Well-managed boss fights, interesting details (like your precision being significantly lower because you don't have a HEV suit). The ending is suitably lulzy.

    Fuck the sickness thing, tho.
     
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  3. TheSentinel Arcane

    TheSentinel
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    The "combine" forces on Earth are all humans converted to the Combine cause, not actual Combine. We only see one of the "main" combine races in episode 2, and Gordon has 0 chance. The player literally cannot move.
     
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  4. Deadass Learned

    Deadass
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    Show Spoiler
    [​IMG]
     
    Last edited: Mar 22, 2020
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  5. Egosphere Magister

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    Maybe, but when we get inside the citadel it doesn't really seem like some ragtag militia. They have gunships, striders, crab synths, mortar synths etc. It's not something you'd set up if you didn't intend on having a serious military on the planet. Also, they have those giant munitions full of head crabs which they used against Ravenholm.
     
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  6. Dayyālu Arcane

    Dayyālu
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    It's a ragtag militia for a interdimensional empire that can build Dyson spheres an' shit. It's a "serious military" for Earth (and not even that much, it fails to manage a insurgency devoid of heavy equipment).

    Again, they try to explain it in-game but the real reason (as it should be) is gameplay related: a progressive increase of foes to fight. Even HL1 had to juggle the problem with Elite Assassins and in Opposing Forces with Black Ops Grunts.

    I would not think too hard about it, shooters need to focus on ambience mostly. We're not there for the plot.
     
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  7. taxalot Gone forever. Patron

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    Spoiler the shit of that summary, but it's similar to things I have been alluded to.

    I guess nothing of value is lost.
     
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  8. Egosphere Magister

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    The series reaches its own 'nanomachines, son' moment :D
     
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  9. Morgoth Arcane Patron

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    Anyone who needs a refresher about the Combine can watch this useful video:

     
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  10. Alexander DeLarge Learned

    Alexander DeLarge
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    VR is just a gimmick guys stop being excited about this
    Show Spoiler
    cope

     
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  11. Morgoth Arcane Patron

    Morgoth
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    It is. And this clip only reinforces your statement.
     
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  12. GhostCow ワイフハンター Patron

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    This can be done without a VR headset. There is no reason for this game to be VR only. Yeah you'd need those special controllers for this but there's no reason this couldn't be rendered on a monitor and that's what I hate about VR. Give us a monitor option for people like me who only have one eye please.
     
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  13. Icewater Artisanal Shitposting™ Patron

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    pretty cool

    still not worth $1000

    not even worth a few hundred
     
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  14. GhostCow ワイフハンター Patron

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    On second thought that same thing could have been done with a wii controller so it's really even less impressive to me now. Not that it was impressive before.
     
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  15. GewuerzKahn Learned

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    You could use a VR headset with one eye.
    The "fun" part of VR is moving around in a virtual world, not the 3D effect.
     
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  16. Trans-Financial-Man Savant

    Trans-Financial-Man
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    Right I call bullshit on this. If this was the plot, then Tyler off Valve News Network would've had an aneurysm on camera about it.

    I want you to tell me right now of a game where you can grab a chair, and use it to dynamically push a Headcrab out of window, interupting it's attack and animations without any scripting. And have that all done using just a mouse and keyboard.
     
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  17. Morgoth Arcane Patron

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    From the Edge magazine who already reviewed the game (Score: 9/10), here's their post script:

    VR, just another (demanding and expensive) gimmick.

    Let's wait for Gaben's brian interface controller instead.
     
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  18. Egosphere Magister

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    If Vr becomes the norm, I hope there's a push to bring some beauty to video game environments. You can conjure up whole cities in any architectural style in the digital realm, yet there's barely any games that bother trying to push those boundaries. Mostly it's just bog-standard 'realism'. Yeah, forests and rivers and whatnot are really nice, but I can find and visit scenic views irl. Give me something that's worth looking at for hours on end, if you insist on slowing the game down.
     
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  19. GewuerzKahn Learned

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    Yeah, you need some space for VR. That's nothing new.
     
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  20. Ed123 Arcane Patron

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    Speaking as someone who had both the DK2 and HTC Vive, this is the thing that really holds back VR for me. Even though great strides are being made in things like resolution (which is a big deal for immersion, anyone who says otherwise has never transitioned from an Oculus to the latest high-end stuff), putting a world in VR also forces much greater expectations on the experience because to really appreciate it you need to have a similar level of freedom and interactivity as in real life, even with a very simple environment. Experiencing VR using teleportation or a gamepad is like having your legs cut out from under you. I'll still consider upgrading my VR in the future for the sake of porn, but I repeatedly tell other people who ask me about my VR setup that it's STILL not worth it.

    This has absolutely nothing to do with VR. It's all in the control scheme and interactivity.
     
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  21. TheSentinel Arcane

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    https://streamable.com/v92s3

    Review confirms the AI is popamole poop. Doesn't flank, barely moves, and isn't very aggressive in general.
     
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  22. Dayyālu Arcane

    Dayyālu
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    You can't have an aggressive AI if people have to deal with manual reloading. We're not talking about practical shooting people here, as he admits he never touched a gun and even the concept of reloading is alien to him.

    That's kind of honest: I liked how in the end he admitted that he would like a "real sequel" for the masses and not for the VR "enthusiasts".

    I'll wait for a full-game stream or something, I'm very interested about level design and the like.
     
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  23. GhostCow ワイフハンター Patron

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    Why waste the processing power to run two VR screens when it's no different for me than using a monitor? It's just dumb. The headset is nothing but a waste of money and GPU cycles for someone like me. The headset doesn't add anything except for the 3d effect. You could argue for head tracking but there are already other ways to do that without a headset.
     
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  24. DJOGamer PT Arcane

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    Well the "nanomachines son" (and Revengeance in general) was a parody of Metal Gear's absurdity. This one here they are being completely serious, so this more of MGS4 situation.

    Press "Interact" button to grab chair/object. Aim camera towards Headcrab. Wait for it to perform it's lunge attack. While enemy is in mid-air and once he enters you reach, press "Attack" button to bash chair/object. Done... :M

    What a surprise. Players can't perform complex and fast actions in VR Action games. As such enemies, and general challenges, can't require as much of the player as even the more typical shooters.
     
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  25. Morgoth Arcane Patron

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    Last edited: Mar 23, 2020
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