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Hearthstone

Discussion in 'The Gazebo' started by J1M, Aug 18, 2013.

  1. DakaSha Self-Ejected

    Self-Ejected
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    So pay fucking money. jesus
     
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  2. Zeriel Arcane

    Zeriel
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    They really should rethink the power spread of 1-3 creatures. Way too many 2 drops counter 3 drops, with no buffs or other plays necessary.
     
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  3. DakaSha Self-Ejected

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    Auchenai Soulpriest is officially my fav card now.

    I'm a priest fag
     
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  4. 1451 Seeker In My Safe Space

    1451
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    The might of the shadowform. Requires a little of attention when using holy nova and holy fire :M
     
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  5. DakaSha Self-Ejected

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    Im using the soulpriest, healing circle and blademaster with other high health cards and the two target healers.

    Its not only gimmicky (thus fun) but so far seems at least as effective as my current non gimmicky ranked deck that ive been having success with
     
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  6. Brother None inXile Entertainment Developer

    Brother None
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    I somehow lucked into two shadowforms (one gold) and prophet velen in my packs. That makes for a fun priest deck (if they're all played hero power is basically a fireball), but it doesn't do particularly well in 3 diamond. I probably built it badly overall.
     
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  7. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    I'm starting to put together a shaman early game control deck. Really fun playstyle. Of course, I lack half of the cards I'd like, but hey, you work with what you got.

    Also, since I can't play Arena currently, new cards are far away.
     
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  8. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    shaman has such good early game too.
    rockbiter, lightning storm/bolt/forked, earth shock, and of course feral spirits.
    between these spells and pumping out totems, chances of getting a good 4+ minion bloodlust midgame are pretty good.
    edit: and of course stormforged axe and flametongue. sooo many options.
     
    • Brofist Brofist x 1
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  9. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
  10. Zed Codex Staff Patron

    Zed
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    interesting deck. I think one stormforged is enough though.
    he's very on point with the earth elemental however. not many people run removal cards.
     
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  11. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    That's what got me interested. So far it's been really good at eating 2 - sometimes even 3 - cards.

    Stormforged is a key card, at least so far. It is essential for keeping the early game advantage. Usually you'll want this:

    a) 1 or 2 drop

    b) keep 1-for-1ing/2-for-2ing your opponent so that you remain the only one with a minion (or two, God forbid) on board

    c) keep the advantage in the mid game and take home the win

    Right now I win via huge Bloodlust swings and the 4-mana guy that gives one of your guys Windfury. This won't be feasable in the longrun though. Also: the decks weakness so far is clearly the frost mage, and since that's all there is at the top end, well... I'm not holding my breath that it'll be able to compete at higher tiers ;)
     
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  12. Aldebaran Erudite Patron

    Aldebaran
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    I got a golden flame imp and disenchanted it for 400 dust thanks to the recent nerf. Four rares later and my deck is starting to see a little bit of success.

    Finding Nat Pagle in the same pack did nothing to diminish the mood, let me assure you. Now I just need to randomly draw legendaries that can fight.
     
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  13. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    I just got an extra Hearthstone beta yet. I suppose most people have the beta by now, but I'm giving this away anyway.
    The first pre-2013/200+ post codexer to post (who hasn't already got access to the beta) gets it. Don't PM.
     
    • Brofist Brofist x 1
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  14. roll-a-die Magister

    roll-a-die
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    Sup, need access. Thanks, by the way Zed.
     
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  15. 1451 Seeker In My Safe Space

    1451
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    Had a mediocre shaman run in arena(4-3). I really don't like the overload mechanic. It's hit or miss, for example if I open with dustdevil(also known as jinn) and enemy can't kill it immediately I start to snowball. If however he manages to eliminate it, it is almost impossible to come back in the game because my tempo is getting screwed.

    Other heroes like priest or paladin have equally strong starting but they are not as punishing as our totem loving friend.

    ps I also have a spare eu key if anybody is interested (hope it works, got it three days ago) .
     
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  16. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Meh, that's because you go all in on Overload by the sound of it? I don't think that's the correct way to play with the mechanic. If you don't have a relevant play next turn/don't stand to gain immeadiate board advantage using an Overload card, don't play one. Play a normal card.

    In other words: simply playing an overload card when you can isn't very good. It's one of the reasons I don't use Dust Devil. Cards like that can't really be played as anything but all-in. Cards like Lightning Bolt/Lightning Storm/Stormforged Axe/Earth Elemental tell you exactly what they will gain you the turn you play them, more or less. So they're easier to plan for.
     
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  17. DakaSha Self-Ejected

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    So im considering trading my golden deathwing again but this time for ysera. Thoughts?
     
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  18. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    gzzzz
     
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  19. Brotherman Bill Arcane

    Brotherman Bill
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    Dustdevil is bad because it has 1 hp, not because of overload.

    Overload lets you play more shit on one turn making the momentum swing on that turn bigger than it'd usually be. That, or it just forces you to plan ahead a little bit. It's an alrigth mechanic, not the most innovative I guess.
     
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  20. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    I find that it's one of the best things about Hearthstone (besides Arena being fairly well set up and the excellent visual/audio design). My main complaint about Hearthstone is that the mechanics are too simplistic, you learn very quickly what the most important concepts are and how to play them. "Planning ahead" (i.e. the foundation for being good at a TCG) is pretty easy in Hearthstone compared to other TCGs because plans are few and clearly structured. At least Overload requires you structure a fairly complex secondary plan and makes you decide between multiple possibilities :)
     
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  21. DakaSha Self-Ejected

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    fuck it i dusted the golden DW for ysera.
    shes easily the better card and winning more = more chances to get more goldens
     
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  22. DakaSha Self-Ejected

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    My priest deck im working on

    [​IMG]

    Any thoughts? I need another 5 drop and cant really decide. I had a dark-scale healer which is cool when i have clerics up but a dead card when i have a soulpriest up.

    edit: will try abomination for now. May be good to slow down aggro decks
     
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  23. Zed Codex Staff Patron

    Zed
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    I played priest today.

    Played all the shit cards I hate being used against me:

    2x thoughtsteal
    2x shadow word pain
    1x shadow word death
    2x holy nova
    2x northshire
    1x pwshield (would be 2x but hell if I will actually buy any priest cards)

    BUT, I skip mindcontrol. I also don't do any of that shadow damage stuff.


    I also ran with Defender of Argus and I also put one in my druid deck.
    Defender of Argus is very good.

    Oh and I had an enforcer, too. They're pretty meaty.

    DakaSha baby you need azure drakes
    even if not for the +spellpower, a card draw for a 4/4/4 is good.

    I'm considering making a charge/fat minions (war golems?!) deck with warrior for luls.
     
    Last edited: Dec 15, 2013
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  24. DakaSha Self-Ejected

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    I was thinking about drakes but i have only one spell that benefits from Sp and my card draw is pretty damn good right now. Abomination seems ok.. the only thing is that it isnt too useful vs mages which are obviously a big thing in ranked right now. Drake costs 5 not 4 btw
     
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  25. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    oh yeah. nevermind me, it's like 6am here.
     
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