Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Review Hefty 4-page Space Siege Review @ bit-tech

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Aug 25, 2008.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    24,954
    Tags: Space Siege

    Continuing today's theme of crappy products, <a href="http://www.bit-tech.net/gaming/2008/08/22/space-siege/1">Bit-Tech review Space Siege and reveal their dislike for tomato based produce</a>:
    <br>
    <blockquote>Those of you who do know Chris for his previous work, or with an attention span that lasts more than just a couple of paragraphs, will have noted that this is the second Chris Taylor game to bear the naming format of ‘Something Siege’ and that’s with good reason. Though Space Siege isn’t a true sequel to Dungeon Siege in any way, shape or form, it is kind of a follow-up. A spiritual successor, if you will.
    <br>
    <br>
    The differences are many. Dungeon Siege was a colourful medieval romp with a hit and miss approach to gameplay. Space Siege is a generic hallway grindfest with a sci-fi theme plopped on top like a glaze of week-old ketchup – which is to say, no matter how much you like ketchup, you’ll probably find this mostly bland and tiresome.
    <br>
    <br>
    Still, the ingredient of this particular ketchup are; the Earth has been mostly destroyed by an alien race and you are an engineer on the last ship left, which also happens to get a small infestation of the aliens stowing-away on board. Oh, and tomato puree.
    <br>
    <br>
    Actually, the plot does thicken beyond that point as time goes on, much like the crust of dried tomato ketchup around the lid of an opened bottle. Though the game starts off with you fighting the alien Kerrak – and we’ll talk more about how awfully that’s handled on the next page – the game doesn’t stay that way for long.</blockquote>
    <br>
    No wait, <a href="http://www.bit-tech.net/gaming/2008/08/22/space-siege/1">read the rest</a>. It gets worse.
    <br>
    <br>
    Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
     
    ^ Top  
  2. Mefi Erudite

    Mefi
    Joined:
    Apr 7, 2005
    Messages:
    1,118
    Location:
    waiting for a train at Perdido Street Station
    I'll lay money that's the first time they've ever read any manual from cover to cover for a review.

    Sorry - I'm wondering how space siege differs fundamentally from dungeon siege? I mean yeah sf vs fantasy but I mean fundamentally - the whole screensaver boredom problems etc. So what makes space siege so much worse is that standing stock with a sword is ok but stand still with a laser is bad?

    I've no doubt space siege stinks, but the review really is putting the bar a lot higher for it than any review ever did with dungeon siege.
     
    ^ Top  
  3. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
    Feb 23, 2006
    Messages:
    27,840
    Location:
    Not Here
    Dead State Divinity: Original Sin
    Compared to Dungeon Siege, it's not standing still anymore at least from the demo I've played. There is no passive defense to determine hits landing or not, they incorporated active projectile dodging by granting players reflex dodging with key press to roll towards where the mouse pointer at. Example: Incoming laser bolt can be dodged by rolling to the left etc. Then you still have armor but it gives damage resistance.

    It's not a bad feature at all, but the game lacked some variety and it showed with the boring environment and repetitive enemies. It felt like one of those top down shoot'em ups. But it's definitely much better than Dungeon Siege which only prompts you to 'Press H to Heal', in Space Siege you are only carrying 4 first aid maximum, that are available for replenishing in save points / random drops.

    Oh also, you only get access to new weapons at certain points in the game, so that kinda screw up your spare parts spending plans as you wouldn't know what kind of weapon you'd get on your first playthrough.

    Spare parts are the currency in the game, since the whole game takes place in a colony ship it made no sense for you to 'trade' for new gears, instead you are allowed to upgrade your weapons, armor and robot sidekick with parts you get from killing most enemies and smashing crates as well as other objects like computer consoles.

    It's got potential but too bad it's mis advertised as an RPG. It could've been a fun multiplayer survival shooter just like that Alien Swarm mod and it'd draw more crowd in.

    As for the story. Aliens blew earth. Humans escaped on ship with Robots. Shit happens. Robot vs Human vs Alien. Fight.
     
    ^ Top  
  4. Kingston Arcane

    Kingston
    Joined:
    Jan 13, 2007
    Messages:
    4,355
    Location:
    I lack the wit to put something hilarious here
    And then one jams said ketchup bottle into one's ass and that's what playing Space Siege is like.
     
    ^ Top  
  5. Heresiarch Prophet

    Heresiarch
    Joined:
    Mar 8, 2008
    Messages:
    1,451
    I've heard the game is good if you play it as a Contra spin-off.

    But it's still a fucking fail compared to Alien Shooter Vengeance.
     
    ^ Top  
  6. fizzelopeguss Arcane

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Messages:
    12,639
    Location:
    Equality Street.
    Dungeon siege sucked, dungeon siege 2 didn't.
     
    ^ Top  
  7. J1M Arcane

    J1M
    Joined:
    May 14, 2008
    Messages:
    10,388
    Spoilers via GFW:

    The human's AI turns on them at the end.
    Replacing your entire body including your brain with machine parts has no impact on the story.

    Discuss.
     
    ^ Top  
  8. LCJr. Erudite

    LCJr.
    Joined:
    Jan 16, 2003
    Messages:
    2,469
    So does the ketchup analogy continue through the entire review?
     
    ^ Top  
  9. Jabbapop Scholar

    Jabbapop
    Joined:
    Apr 5, 2006
    Messages:
    222
    what's wrong with ketchup? it adds a little pizazz to everything!
     
    ^ Top  
  10. Mefi Erudite

    Mefi
    Joined:
    Apr 7, 2005
    Messages:
    1,118
    Location:
    waiting for a train at Perdido Street Station
    Fair enough, never bothered with dungeon siege 2 after 5 minutes with the original dungeon siege.
     
    ^ Top  
  11. thesheeep Arcane

    thesheeep
    Joined:
    Mar 16, 2007
    Messages:
    8,146
    Location:
    Tampere, Finland
    No need to discuss. This game simply has no right to exist.
     
    ^ Top  
  12. Morbus Scholar

    Morbus
    Joined:
    Nov 2, 2006
    Messages:
    403
    Actually, DS2 was just barebly less sucky that DS1. Both of them suck, but at least you can finish DS2 without getting a brain embolism...
     
    ^ Top  
  13. J1M Arcane

    J1M
    Joined:
    May 14, 2008
    Messages:
    10,388
    Stockholm syndrome. All of you DS likers, seriously.
     
    ^ Top  
  14. Micmu Magister

    Micmu
    Joined:
    Aug 20, 2005
    Messages:
    6,163
    Location:
    ALIEN BASE-3
    Sucktitude detected even by "reviewers"? So this probably means that Boll will not make Space Siege: The Moive, eh? Damn, I was really loking forward to it.
     
    ^ Top  
  15. MetalCraze Arcane

    MetalCraze
    Joined:
    Jul 3, 2007
    Messages:
    21,104
    Location:
    Urkanistan
    Actually it can only mean that he will make the movie.
     
    ^ Top  
  16. Micmu Magister

    Micmu
    Joined:
    Aug 20, 2005
    Messages:
    6,163
    Location:
    ALIEN BASE-3
    Well, there certainly is a possibility. :shock:
    But I remember Dung Siege(s) being praised by reviewers, especially 1 with bold words like: "this is the only RPG you wanna play right now!!!"
     
    ^ Top  
  17. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    24,954
    You're not talking about the Eurogamer review are you?

    Did we really expect anything else from the maker of Dungeon Siege?
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)