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Interview Hellgate London chit chat at C&VG

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Jun 10, 2005.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Bill Roper; Flagship Studios; Hellgate: London

    <A href="http://www.computerandvideogames.com/">Computer and Video Games</A> has <A href="http://www.computerandvideogames.com/news/news_story.php(que)id=120241">an interview</A> with <b>Billy Bob Roper</b> about that <A href="http://www.hellgatelondon.com">Hellgate London</a> thing he's got his pack of goons working on. Here's a quote that warms the heart with cool island rhythms:
    <br>
    <blockquote><b>So how to what extent does Hellgate: London play like an FPS?
    <br>
    <br>
    Bill Roper:</b> I'm a lousy first-person shooter player, but I get on well with this. It's much more forgiving. The goal is to let players of all abilities enjoy the game straight away without having to come with Counter-Strike skills. Of course, players that like the FPS style of play will concentrate more on ranged weapons and that's great, but we also wanted to make sure that people weren't punished for using melee weapons.</blockquote>
    <br>
    Yeah, I know. I just had to pick the answer about the melee thing.
    <br>
    <br>
    Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
     
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  2. Sol Invictus Erudite

    Sol Invictus
    Joined:
    Oct 19, 2002
    Messages:
    9,614
    Location:
    Pax Romana
    Finally, a mention of melee. I know now why I used to read CVG over PC Gamer.
     
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