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Preview Hellgate London gawkings at GameSpot

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Oct 14, 2005.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Hellgate: London

    There's a <A href="http://www.gamespot.com/pc/rpg/hellgatelondon/news.html?sid=6135649">forth preview</A> of <A href="http://www.hellgatelondon.com">Hellgate London</a> over at <A href="http://www.gamespot.com/">GameSpot</a>. There's also a few <a href="http://www.gamespot.com/pc/rpg/hellgatelondon/news.html?sid=6135649">new screenshots</a> of the game to whet your eyes if you like that kind of thing. Anyway, here's a bit about that templar class you've probably never heard anything about yet:
    <br>
    <blockquote>In the meantime, you can choose from the game's many, many skills. The templar character will apparently have skills that focus on "auras," energy fields that radiate from his or her person that can either hinder nearby enemies or strengthen nearby foes. Even though the game will have many different skills, you'll be able to choose only a certain number of them by investing various skill points in each. With each skill point you invest, your skills will become more powerful. However, the game won't have any skills that get replaced over time, and therefore Flagship intends for all skills in the game to remain useful throughout the entire game...even the ones you get at the very beginning. And fortunately, you'll be able to adjust how many points you have invested in an individual skill anytime you wish.</blockquote>
    <br>
    I think I've seen that <i>templars have auras</i> thing before in another game, but I can't quite put my finger on which game that was...
    <br>
    <br>
    Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
     
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  2. Balor Arcane

    Balor
    Joined:
    Dec 29, 2004
    Messages:
    5,177
    Location:
    Russia
    Huh?
    Aren't foes and enemies are synonyms?
    And why, for Satan's sake, you may want to strengthen your foes?
    I think it's some sort of mistype. (Instead should be friends or allies).
     
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  3. Twinfalls Erudite

    Twinfalls
    Joined:
    Jan 4, 2005
    Messages:
    3,903
    Now THERE'S an idea. An RPG where not only do you never become uber, but in order to win you must actively get weaker and make your enemies stronger.
     
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  4. TheGreatGodPan Arbiter

    TheGreatGodPan
    Joined:
    Jul 21, 2005
    Messages:
    1,762
    Maybe it could be Jesus: The RPG. You win by dying.
     
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  5. Pr()ZaC Scholar

    Pr()ZaC
    Joined:
    Sep 16, 2005
    Messages:
    431
    That's Elvis.
     
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  6. Barghest Augur Patron

    Barghest
    Joined:
    Dec 22, 2002
    Messages:
    639
    Location:
    In the ninth and final circle of Hell
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Can't be. He is still alive. Works down at my local chipshop.

    Jesus for the win.
     
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  7. Sol Invictus Erudite

    Sol Invictus
    Joined:
    Oct 19, 2002
    Messages:
    9,614
    Location:
    Pax Romana
    It's just a mistype. Auras make your buddies stronger. They make enemies weaker.
     
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