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KickStarter Hero-U: Rogue to Redemption - adventure-RPG from the creators of Quest for Glory

Discussion in 'Adventure Gaming' started by Jaesun, Jul 16, 2012.

  1. Andhaira Arcane

    Andhaira
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    From Kickstarter comments page:


    :retarded:




    Just quoting for posterity as we all know how this story is going to end.

    [​IMG]

    Infinitron
     
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  2. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    Since I view Hero-U as nothing but a tragedy for all parties, that part of the post doesn't interest me much. But this part does. Maybe it's old news (Blackthorne?), but I hadn't seen it before. Sierra built an adventure game empire on the back of reusable engines: AGI (up until KQ4?) and SCI (up until SQ6?). For the most part, the games used these two engines (albeit with variants) with two basic mechanics (parser then verb bar), which meant that not only could the development crews start with a grounding in the engines, they could also (I assume?) share resources and tips and tricks. And players knew more or less how to play every Sierra game of an era if they'd played any one of them.

    Then abruptly they decide each of their games needs a bespoke engine nothing like the old ones, none of them playing like the others?! Why?
     
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  3. Aeschylus Prestigious Gentleman Swindler Patron

    Aeschylus
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    SCI was actually used up until 1996, for Phantasmagoria 2, Lighthouse, and Rama, just FYI.
     
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  4. Taluntain Most Frabjous

    Taluntain
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    More liek Zero-U, amirite? :lol:
     
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  5. Boleskine Arcane

    Boleskine
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    https://www.kickstarter.com/project...ion/comments?cursor=18225578#comment-18225577

     
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  6. DeepOcean Arcane

    DeepOcean
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    Jesus Christ, the hype for this one will be big or just kill me with disappoint, hope is a good game and the Coles aren't thinking on retiring again and if they keep making games, that the next one don't be this hard, I would enjoy a few good adventure games to come.
     
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  7. Pope Amole II Prestigious Gentleman Nerd Commando Game Studios Developer

    Pope Amole II
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    I don't think there will be any hype for this. Quest for Glory is pretty much forgotten by now, the game will probably be rather ugly by the indie standards and I kinda doubt that the gameplay will be any good. QFGs always had excellent concept and atmosphere, but gameplay-wise they were pretty crude. You understand this once you play that QfG 2 fan remaster where the stuff is actually polished.

    Given that they've missed the golden spot for release (by several years, at the very least), this will probably be a rather silent trainwreck.
     
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  8. Lhynn Arcane

    Lhynn
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    Lets keep calm and think positively guys, the game is definitely 100% coming!
     
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  9. V_K Arcane

    V_K
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    Huh? QfG2 (and I've only played the remake) is like the weakest of the bunch because of stupid timed events. It's far, far behind QfG1&4.
     
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  10. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    Everything about that update makes me uncomfortable. It's like an Aaronfsky movie writ small. Each of these statements is either candid or deceptive, and I'm not sure which is more horrific.

    (1) The Coles are putting themselves in line for bankruptcy.
    (2) Their coder has spent ~2 months on bug reporting. Not on reported bugs. On the reporting itself.
    (3) "[W]e hope ... players [will] feel is if they are participating in an interactive film, not just playing a game."
    (4) "I don't see how we could have done this much faster."
    (5) "I have zero guilt."

    I really hope the game delivers -- road to redemption, indeed.
     
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  11. Barbarian Arcane

    Barbarian
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    But why?

    With a limited budget and time constraints they could very well shoot for something like QfG1, a self-contained masterpiece with a few good hours of gameplay and tons of replay value. Yet they go overboard.

    Anyway, it is not that these old sierra guys forgot how to develop and design games. Not at all. The thing is that they never learned how to produce games. We love to badmouth "the suits" but there was a good reason why even in the old days sucessfull companies needed competent people to take care of budgeting, schedule, marketing and sales.
     
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  12. Infinitron I post news Patron

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    Did Sierra really have great producers and "suits"? Or did they just have the inertia of an established template set by their earliest games and a modesty forced by technical limitations?

    I think what they meant by "interactive film" is that the quantity of different text responses from NPCs will be so rich that it'll feel like you're in real life (so, a live action "film") rather than in a game? That seems the only way to harmonize that statement with what comes before it.
     
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  13. almondblight Arcane

    almondblight
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    The article in this thread does a pretty good job at showing what the Sierra system was. It doesn't surprise me that someone who could create great stuff inside that ecosystem would have trouble outside of it. For example, think about how much problem the programmers have been for Hero-U. In the Sierra system they'd get a stable programmer at the beginning, and there's a good chance they would be using an internal engine they were experienced with.
     
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  14. Blackthorne Infamous Quests Patron Developer

    Blackthorne
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    Codex 2014 Divinity: Original Sin 2
    Shit happens. Let's see what happens when this eventually gets released.

    My personal thoughts? The game may be fun and we might all even like it. I don't think it will be anywhere close to a financial success for them, though... the marketplace isn't too favorable at the moment. So, even if they win.... they stand to lose. It's a heavy lode.


    Bt
     
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  15. Lhynn Arcane

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    Financial success was never on the table, they made it clear when they first started. To be honest this sounds more and more like they were writing a "how not to" guide more than actual development.
     
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  16. Taluntain Most Frabjous

    Taluntain
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    This is kinda like blowing all your money on booze and hookers.

    Only without any booze or hookers.
     
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  17. Infinitron I post news Patron

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    https://www.kickstarter.com/projects/transolargames/hero-u-rogue-to-redemption/posts/1965158

     
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  18. Infinitron I post news Patron

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  19. Boleskine Arcane

    Boleskine
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    They've definitely made progress on the technical/visual side. The game looks fairly polished.
     
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  20. mediocrepoet Arcane Patron

    mediocrepoet
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    Holy shit, this might actually come out and looks surprisingly decent. :iwanttobelieve:
     
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  21. Heretic Erudite

    Heretic
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    Looks good.
     
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  22. Ringhausen Augur

    Ringhausen
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    Starting to look like an actual game.
     
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  23. Delterius Prestigious Gentleman Arcane

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    At this point I just don't want the Coles to go bankrupt or worse.
     
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  24. SausageInYourFace Codexian Sausage Patron

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    Predict now how many pity-buys from compassionate Codexers this is going to get!
     
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  25. Barbarian Arcane

    Barbarian
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    They are bound to. Even if this game turns out to be great, it is not the kind of game that gets a lot of sales.

    Hopefully codexers will do their part at least.
     
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