Zombra
An iron rock in the river of blood and evil
Seems like I read a lot of complaints about how there aren't enough turn-based western RPGs, they're not tactical enough, they're lite crap, blah blah blah.
I got to thinking. Why aren't these complainers playing JRPGs? Our Eastern friends have been refining turn-based tactics for decades without ever stopping. These mothers are as crunchy as it gets, and nowadays tons of them are even being ported to PC so you don't have to sully your sense of superiority by buying a console. And there are so many of them available, and so many receiving critical acclaim, it seems impossible that you couldn't find one with gameplay just right for you.
So to bring this back around as a question to the western forum, what is it about WRPGs that makes them superior to their Asian counterparts, despite relatively crap gameplay? (Or is it?)
I'm curious to learn how you view the comparisons and contrasts.
I got to thinking. Why aren't these complainers playing JRPGs? Our Eastern friends have been refining turn-based tactics for decades without ever stopping. These mothers are as crunchy as it gets, and nowadays tons of them are even being ported to PC so you don't have to sully your sense of superiority by buying a console. And there are so many of them available, and so many receiving critical acclaim, it seems impossible that you couldn't find one with gameplay just right for you.
So to bring this back around as a question to the western forum, what is it about WRPGs that makes them superior to their Asian counterparts, despite relatively crap gameplay? (Or is it?)
I'm curious to learn how you view the comparisons and contrasts.