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Preview Hype Machine 1, Fallout fans Nil

Discussion in 'RPG Codex News & Content Comments' started by Section8, Jun 5, 2007.

  1. sheek Arbiter

    sheek
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    2nd.
     
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  2. stargelman Scholar

    stargelman
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    [​IMG]
    In Fire.
     
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  3. sheek Arbiter

    sheek
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    Question: What's with the Inkspots fixation - all the broken down (but not really broken) transistor radios playing the same song? Did they become the Beatles in Fallout's weird alternate universe or are the designers unable to think of any other 50s music?
     
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  4. Jasede Prestigious Gentleman Arcane Patron

    Jasede
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    It does not matter sheek. It does not matter at all.

    They took the Inkspots, even the runner-up FO 1 song. A few people complain about lack of creativity. I can promise you that, had they took a different, fitting song from a different band, the exact same number of people would complain about them not being "true to the series".
     
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  5. Excrément Arbiter

    Excrément
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    besides Ron Pereleman do suck and was a pain to hear.
     
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  6. Cimmerian Nights Liturgist

    Cimmerian Nights
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    Another triumph for Todd in his continuing crusade against the evils of substance!

    Fluff ho!
     
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  7. Dunedain Novice

    Dunedain
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    I think the teaser video is pretty good. I like how the proper atmosphere of Fallout is maintained. :)

    The real question will be the gameplay. The Fallout series, along with Jagged Alliance 2, probably have the best tactical combat systems ever for detailed individual combat with small arms (plus with solid RPG elements) of any computer games. This is what's most important to be maintained from Fallout. I would prefer a turn-based system, but some sort of pauseable real-time combat system could be ok, too, if it's done right.

    What we don't want is a FPS that just happens to take place in the setting of Fallout. I'm not against the idea of a Fallout FPS, if it's in a *separate* game (Fallout 4?), in addition to what Fallout fans really want in Fallout 3, not instead of it. Which is Fallout 3 to be focused on the intricate tactical squad-type isometric combat that has made Fallout so popular with gamers in the first place.

    As far as the video goes, it doesn't indicate anything about the combat system one way or the other. Which kind of makes me nervous, since it leaves you wondering if the guys at Bethesda realize how important that tactical combat style is to the Fallout series and to it's many fans. I mean, yeah, the game is well over a year away, but still, by this time in a game's development usually the fans know something about the basic design of the game (like the combat system, which is central to a Fallout game). So being this secretive about the whole thing seems rather odd. On the other hand, it's just a teaser video, not a full trailer. It's meant to set the general atmosphere and tone of the game, not illustrate details about gameplay. And I think it did a good job of that. :)
     
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  8. TalesfromtheCrypt Arcane

    TalesfromtheCrypt
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    Funny how the camera, when moving out of the bus, was moving around all the time so that even the last idiot could spot the references to part 1 (vault boy advertising, enlistment advertising etc)

    How...subtle.
     
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  9. TalesfromtheCrypt Arcane

    TalesfromtheCrypt
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    Does suck. You are a pain to read.
     
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  10. Ander Vinz Scholar

    Ander Vinz
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    I think that most interesting thing is that "glittering gems of hatred" felt for the hype as well as a good number of "angry cunts". Funny.
     
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  11. Avin Liturgist

    Avin
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    Wtached the trailer now and like it a lot. I don't know what will be of the game but the atomsphere it's there.

    Good work Bethesda.
     
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  12. Amasius Augur

    Amasius
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    quack quack quack
     
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  13. Avin Liturgist

    Avin
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    Duck and cover. We won't probably be seeing drugs, violence and hookers but MAYBE we can walk the game and like the scenario... because nothing can be as good as FO1.
     
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  14. Amasius Augur

    Amasius
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    Bullshit. It's certainly possible to make a RPG as good as or even better than Fallout. Just don't expect such a game from Bethesda. They are only good at selling mediocrity to millions of people.
     
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  15. sqeecoo Arcane

    sqeecoo
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    Agreed, fallout is the best prototypical RPG, but it has plenty of this that could be improved, and quite a few that are outright bad. But it has atmosphere and substance, something bethsheda is oblivious to (har-har). This is lacking in basically all modern games. That's why I respect HL2. Not as good as HL1, but you can see the developers trying.
     
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  16. Avin Liturgist

    Avin
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    Only Ultima Underworld 2 and Planescape come closer to FO1.
     
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  17. sqeecoo Arcane

    sqeecoo
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    Agreed. Although Ultima has too much dungeon crawling for my liking, and I think the early parts of Betrayal at Krondor are quite good too. PST, on the other hand, has really shitty combat, but is otherwise brilliant. It's the only game that I go around comparing with good books and concluding it's better (with LOTR for instance, which I otherwise like very much).
     
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  18. One Wolf Scholar

    One Wolf
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    Awesome.
     
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  19. Naked Ninja Arbiter

    Naked Ninja
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    Oh man, Penny Arcade's Tycho puts it so well :

    Rabid nitpickers of the world unite! You have nothing to lose but your dignity!
     
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  20. Kamaz Pahris Entertainment Developer

    Kamaz
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    I liked the teaser. Music, radio, Vault Boy, even the ruined city and, hell, yeah, Power Armour.

    You, concerning about BOS too much in the promo art, check back at FO1 and FO2 intro movies, the promo art and other advertisment. BOS has been in the posters and movies allways. Deal with it, the final shot even looks similar to FO1 menu background. I really dont consider it as a major design problem or sign of potential threat.

    http://nma-fallout.com/forum/album_pic.php?pic_id=1527
    http://nma-fallout.com/forum/album_pic.php?pic_id=840

    That's fallout.
     
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  21. Lumpy Arcane

    Lumpy
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    Arcanum > Fallout.
    Planescape > both.
     
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  22. Commissioner Novice

    Commissioner
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    If they had maken PlaneScape turn-based I may agree with the above statement, as it turns out the combat was weak and detracted from the whole experience.
     
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  23. Lumpy Arcane

    Lumpy
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    No. The combat was there more for flavor than anything else - it's not like you could die anyway.
     
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  24. kingcomrade Kingcomrade Edgy

    kingcomrade
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    If Arcanum weren't such a pain in the ass to play and didn't have a ton of shitty action sequences I would agree with the top one. The second, of course, is true.
     
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  25. Commissioner Novice

    Commissioner
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    Flavor? Stop talking bollocks.
     
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