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Review IGN thinks Gothic II is real neato

Discussion in 'RPG Codex News & Content Comments' started by Spazmo, Nov 12, 2003.

  1. Spazmo Erudite

    Spazmo
    Joined:
    Nov 9, 2002
    Messages:
    5,752
    Location:
    Monkey Island
    Tags: Gothic II

    <a href=http://www.pc.ign.com>IGN PC</a> has <a href=http://pc.ign.com/articles/440/440104p1.html>reviewed</a> the RPG from German developer <a href=http://www.piranha-bytes.com/gothic2/content_english/news_headlines.php>Pirhana Bytes</a>, <b>Gothic II</b>. They liked it a lot and Gothic II scores a healthy <b>8 out of 10</b>.
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    Of course, in the name of this quest, you're going to have to undertake many other quests in order to raise your level a bit and fit together pieces of the puzzle. Thankfully, most of these quests are more interesting than your garden variety "pick this up for me here and bring it back to me" types of missions. Not to say that those aren't there too, but the majority of quests given to you by the NPCs littered throughout the gaming world will be varied and fun. Some will require you to slaughter creatures or bandits while others will put you in contest with mercenaries that need a good ass kicking. A lot of the quests will require that you complete other quests as well, so even those fact finding missions will have a little more excitement to them than they might normally.
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    That's what I hate about fantasy games. <i>Puzzles</i>. Every villain just has to have a huge maze or other ridiculous puzzle dungeon at some point along the way.
     
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  2. Psilon Erudite

    Psilon
    Joined:
    Feb 15, 2003
    Messages:
    2,018
    Location:
    Codex retirement
    Well, it beats being mashed into smithereens just because you locked yourself out of the evil castle. It also provides more play time than a simple Search check to notice the shiny thing in the ceramic rabbit by the door. Really, they're doing everyone a favor, right?
     
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