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Inhabited Island Succumbs to Galactic Assault

Discussion in 'TCancer News & Content Comments' started by Jason, Apr 27, 2007.

  1. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,682
    Location:
    baby arm fantasy island
    <strong>[ Announcement ]</strong>

    <p>Wargaming.net's <a href="http://www.wargaming.net/game_6.php" target="_blank">Inhabited Island</a> has undergone a name change to <strong>Galactic Assault</strong> and has a <a href="http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=183&Itemid=129" target="_blank">new publishing partner</a>.</p><blockquote><p>New York, USA (April 26, 2007) &ndash; Global publisher Paradox Interactive announced today that it has signed a new turn-based strategy Sci-Fi adventure through Akella. Galactic assault, previously known under the working name Inhabited Island is developed by Wargaming.net and scheduled to release worldwide during Q3, 2007. </p><p>Players will be thrust into a deep and harrowing story as four unique races battle for supremacy on the planet Saraksh. Each race possesses and can easily develop distinguishable technologies, leading to the presence of vastly different heavy armored units, transport units and aviation units on the battlefield. The battles take place among vivid extraterrestrial landscapes in 3D with day and night changes as well as dynamic weather conditions that affect the gameplay.</p></blockquote><p>And no press release would ever be complete without a features list: </p><ul><li>Immersive storyline based on the Sci-Fi novel "Inhabited Island". </li><li>4 totally unique races: Land of the Fathers, Khonties, Barbarians and Island Empire. </li><li>Realistic battle system (camouflage, fog of war, return fire, mine laying, fortifications, land and air troop carriers). </li><li>Advanced technology tree and unit upgrade system. </li><li>Realistic full 3D environment with day/night change and weather effects. </li><li>Cinematic Camera mode showing the most dramatic moments.</li></ul>
     
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