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Game News InSomnia hits Kickstarter (again), this time with a playable demo

Discussion in 'RPG Codex News & Content Comments' started by Zed, May 3, 2016.

  1. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    Tags: InSomnia; Studio Mono

    Space colony ships are hot, hot, hot right now and Studio Mono knows it. They've returned to Kickstarter with their sci-fi RPG InSomnia, asking for an additional funding of £55 000. Apparently they managed to raise a lot of cash in a campaign run back in 2014, but here they are, uh, again. £16 000 has been raised already for this new campaign, so they're well on their way with 23 days to go.

    To lure you into giving them your money, they've produced a demo, acting like a story prologue of sorts. I gave it a go and it's not terrible.
     
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  2. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    ugh, RTwP. Turn-based sci-fi please.
     
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  3. an Administrator Self-Ejected

    Self-Ejected
    Joined:
    Nov 17, 2015
    Messages:
    4,337
    Location:
    Where expecting basics is considered perfectionism
    If it was a worthy game Infinitron would post this instead.
     
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  4. Hegel Arcane

    Hegel
    Joined:
    May 12, 2009
    Messages:
    3,274
    A 12 people team, no wonder they needed a second kickstarter.
     
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  5. duanth123 Arcane

    duanth123
    Joined:
    Mar 22, 2008
    Messages:
    802
    Location:
    This island earth
    [​IMG]
     
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  6. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,833
    Location:
    In the court of Atomic Rooster
    Names sounds easterneuropean, sure pounds will bring more cash to them if they did it there and not in the west. Surprised they need more but duh, I'm not a developer.

    No chance. It's not isometric game with mouse control, it's more like TPP with camera placed way higher. Cover shooting included (no sticking to cover but hiding - yes).
     
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  7. Fairfax Arcane

    Fairfax
    Joined:
    Jun 17, 2015
    Messages:
    3,523
  8. Feyd Rautha Cipher Patron

    Feyd Rautha
    Joined:
    Apr 17, 2009
    Messages:
    729
    Pillars of Eternity 2: Deadfire
    backed if ofcourse
     
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  9. KevinV12000 Arcane

    KevinV12000
    Joined:
    Jul 7, 2006
    Messages:
    689
    Location:
    Some Lame-ass International Organization
    Wait, what the hell are these backwards L dollars they want?

    Will they accept real dollars?
     
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  10. Ivan Arcane

    Ivan
    Joined:
    Jun 22, 2013
    Messages:
    5,170
    how do you faggots pronounce "lure"

    1) lee-yur

    or

    2) lur
     
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  11. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    12,270
    Location:
    City of Lakes
    Looked it up and I backed them back in 2014.

    Don't I feel like a fool.
     
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  12. Darkzone Arcane

    Darkzone
    Joined:
    Sep 4, 2013
    Messages:
    2,036
    Backed this Dark City game, despite the possibility that it will fail... this time. ( I have skipped it the last time. )
     
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  13. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    16,690
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    It's a bleeding action game men, has dodges and everything.
     
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  14. Fenix Cipher Vatnik

    Fenix
    Joined:
    Jul 18, 2015
    Messages:
    4,384
    Location:
    Russia atchoum!
    Well, once I was really enthusiastic about this game, like Mark Morgan written a music for them for free (at least I heard so), but in last decade Russian (sorry if they aren't, as the saying goes - I want to believe) devs failed too much, and now gamedev is in a state I can describe like "sucking huge black circumcised dick of so-called *mobile gaming*".
    Anyway i wish them luck.
     
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