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Incline Ion Maiden - Build Engine powered FPS by Duke Nukem 3D mappers - now available on Early Access

Discussion in 'General Gaming' started by LESS T_T, Aug 21, 2017.

  1. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    http://www.ionmaiden.com




    https://www.gog.com/game/ion_maiden?pp=cb4e5208b4cd87268b208e49452ed6e89a68e0b8

    Show Spoiler
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    I saw this being mentioned in threads about other "old-school inspired" shooters, so I think why not make a thread for upcoming incline.

    Originally announced as a prequel demo to the 2016 top-down shooter Bombshell by Interceptor Entertainment, but now it's a full commercial game and they say "it ended up having very little in common with Interceptor's game."

    It will be published by 3D Realms and coming in this year.

    https://twitter.com/voidpnt
     
    Last edited by a moderator: Oct 23, 2018
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  2. Durandal Arcane

    Durandal
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    Isn't this just a commercial Duke Nukem 3D total conversion? Because that's fine by me.
     
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  3. markec Twitterbot Patron

    markec
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    Codex 2012 Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    Looks great, I only hope it also plays great.
     
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  4. Lazing Dirk Arcane

    Lazing Dirk
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    I wonder if they ever make use of Build's ability to have overlapping sectors. Levels like Lunatic Fringe or Tier Drops really pushed that to the limit, and it was amazing to see. Be in one room decorated in one particular style, then leave it, turn around the corner, and go back in, and suddenly it's an entirely different room. I remember playing with that in Build myself; they could be a bitch to make if not well planned in advance. I can't remember any other games or engines that had similar abilities even all these years later, other than simply applying a different filter to the same place and calling it the spirit realm or other bollocks, or cheating by teleporting you to an identical room elsewhere. Makes me think it would work really well for some SCP-inspired game.
     
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  5. markec Twitterbot Patron

    markec
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    Codex 2012 Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    I just want good level design, good enemy design and fun weapons.

    Is that too much to ask.
     
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  6. Lyric Suite Converting to Islam

    Lyric Suite
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    This is actually looking good. Too bad they got sagged with butt ugly Bombshell. Something like this would have been preferable:
     
    Last edited by a moderator: Mar 2, 2018
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  7. Mynon Scholar Shitposter

    Mynon
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    Given the name change and Bombshell's abysmal reception, I doubt that this will have any direct connections to it, let alone that it is featuring same character anymore.
     
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  8. Lyric Suite Converting to Islam

    Lyric Suite
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    You can see the fugly Bombshell face next to the health counter.
     
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  9. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    iron maiden rules
     
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  10. Humanity has risen! Arcane Patron Repressed Homosexual

    Humanity has risen!
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    Looks great, but the dev retweeted this:



    PASS
     
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  11. Poos Arcane

    Poos
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    this beast certainly has my number on release but id like to give the dev a piece of mind for not ignoring the brave new world of social media.
     
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  12. Poos Arcane

    Poos
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    heu heu heu
     
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  13. Grim Monk Arcane

    Grim Monk
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    Another Screenshot:
    [​IMG]

    There is a development thread on the "Duke4.net" forums:
    https://forums.duke4.net/topic/8181-ion-maiden/


    I think they mentioned that it might be a placeholder.
     
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  14. rohand Savant

    rohand
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    That latest screenshot reminds me of some of the maps in AMC TC Mod part 2
     
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  15. Jimmious Arcane Patron

    Jimmious
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    Ion Maiden - Fea of the Dak
     
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  16. taxalot I request a spice shipment immediately. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    I cannot tell you exactly what, but I am not loving these screenshots. They look somehow anarchic, incoherent, messy, hard to read. The weapons too lack style.

    It's like Lameduke.
     
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  17. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    No full game release this year:

     
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  18. Ash Arcane

    Ash
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    In 2017, probably. Level design? Pfft. Art direction, ease of navigation and realism has to dominate that discipline, that's what everyone is doing and for good reason. Keep with the times. Gaming is better than ever. We've made so much progress since the days of mindless shooting and keyhunting.

    ...that hurt to write. There are retards that actually believe shit like this.
     
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  19. Lyric Suite Converting to Islam

    Lyric Suite
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    Heh, modern shooters being shit is one thing, shooters that advertise themselves as "old school" while failing to meet the most basic criteria of an old school shooter is something else entirely.
     
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  20. oddech_wymarlych_swiatow Arcane

    oddech_wymarlych_swiatow
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    Shareware episode? :positive:
     
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  21. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    Divinity: Original Sin
    Descent engine did this too, back then, though I don't think the official campaign took advantage of it. But I remember one of the levels that shipped with the CD version, had a large room with a big cube in the centre. Each side of the cube had a door, and each of the 6 doors lead to a corridor and a part of the level that was obviously MUCH larger than what could fit in the cube. It was a really cool level. But yeah that's the only other game I can think of.

    I don't remember if it was lunatic fringe, but my favourite use of this in Duke3D was the circular rotating room, which actually went on for more than 360 degrees thanks to the overlapping sectors. Combined with the change to walking speed due to it rotating, it gave the room a disconcerting feel of not being the right size.
     
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  22. Ash Arcane

    Ash
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    Duke Nukem 3D had some really damn creative level design. Good level design really is a dying art.

    Secondary agenda here is to bump. So, so much popamole on the codex general gaming.

    I have to wonder, though, how much this game too will fall victim to realism and art direction -- the need to make the game look good. Because visually, this is definitely the best work on the Build Engine, and levels do seem to emphasise realism perhaps a little too much. But we'll see. As the post above me mentions, in the likes of Duke 3D you had levels where shit often made no realistic sense. It was good old abstract level design centred around multi-genre gameplay and interesting creativity.
     
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  23. deuxhero Arcane

    deuxhero
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    But will it have mod support? (actually a somewhat serious question)

    I am glad I'll see another "silly demake made for promotion winds up better than shitty AAA game that spawned it" after Dark Void Zero.
     
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  24. Durandal Arcane

    Durandal
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    If it's on the Build Engine, it's gonna have mod support regardless probably.
     
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  25. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    A bomb!:



    https://forums.duke4.net/topic/8181-ion-maiden/page__st__450

     
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