Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Is Divinity: Original Sin the best cRPG from the "new wave"?

Discussion in 'Larian Studios' started by TheHeroOfTime, Sep 14, 2017.

?

Is Divinity: Original Sin the best cRPG from the "new wave"?

  1. Yes

    38.6%
  2. No

    43.1%
  3. kingcomrade

    18.3%
  1. PEACH Learned

    PEACH
    Joined:
    Jan 22, 2017
    Messages:
    189
    I don't think that's anyone's motivation for preferring D:OS' combat.

    The combat is significantly better because it's neither XCOM-lite or RTwP and successfully iterates on TB combat in an interesting and fairly novel/nuanced way. I can't imagine thinking for a second that D:OS doesn't have the best combat of the three, even if you do hate the itemization or writing or atmosphere. One look at the mechanics or encounter design should clear that up in an instant. Not to mention that things like itemization or interactivity are hardly exemplary in PoE or (especially) Dragonfall either.

    And really, Light years ahead? I guess I'll never understand storyfags. I like Dragonfall quite a bit but it does next to nothing exceptionally well other than narrative/atmosphere. In a videogame of all things that's not nearly enough in this comparison.
     
    • Agree Agree x 2
    ^ Top  
  2. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
    Joined:
    Jun 2, 2017
    Messages:
    18,923
    Location:
    Bulgaria
    Well different people different tastes mate ;). Honestly i liked the DOS combat the least of them all. Saw nothing unique in it. I don't see what people like in it,just another turn based game.
     
    • retadred retadred x 2
    ^ Top  
  3. gaussgunner Arcane

    gaussgunner
    Joined:
    Jul 22, 2015
    Messages:
    3,736
    Location:
    Worst Kwa
    But it doesn't. Yes, TB is good, and the electrified blood puddles were lulzy the first time through act 1. But it's not grid-based, so you end up fretting about bullshit like "I want to go here to get out of that exploskeleton's blast range, but that uses 5.1 AP, so I'll move my mouse around looking for that sweet spot that only uses 5.0 AP so I have 3.0 AP left for my attack." Too simulationist.

    Shadowrun's combat is the best because there's no splitting hairs. It's a proper game, like chess.
     
    ^ Top  
  4. gaussgunner Arcane

    gaussgunner
    Joined:
    Jul 22, 2015
    Messages:
    3,736
    Location:
    Worst Kwa
    Exploskeletons. Cute, but it's too bad I'm not 5 again so I could truly appreciate this humor.

    Anyone made a mod yet where they say Allahu Akbar?
     
    ^ Top  
  5. PEACH Learned

    PEACH
    Joined:
    Jan 22, 2017
    Messages:
    189
    That doesn't account for anything other than ease-of-use, and it doesn't elevate a mediocre and incredibly derivative system whatsoever. Corridors with convenient cover, waves of the same enemies ad nauseum with variations you can count on one hand, Mass Effect 2 tier character building & etc. are far worse design decisions and make for far worse combat in the long run. Trying to compare it to chess is ridiculous. were that the case then Enemy Unknown would be Go.
     
    ^ Top  
  6. Iznaliu Arbiter

    Iznaliu
    Joined:
    Apr 28, 2016
    Messages:
    3,686
    I personally believe PoE and the Shadowrun games over D:OS overall, but it's a bit ridiculous to brush away D:OS's combat system as crap because it dared to try something different with its elemental interaction; nobody is seriously saying that D:OS is better than PoE since it had more shiny stuff, but because they prefer the feel of its combat system (I disagree with them, but that's an argument for another time). Personally, I think it didn't really make enough use of them and it felt a bit like a tacked-on gimmick at some points, which is damning since it was actually quite integral to the system's design.
     
    • Agree Agree x 1
    ^ Top  
  7. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
    Joined:
    Jun 2, 2017
    Messages:
    18,923
    Location:
    Bulgaria
    I don't hate DOS combat system at all,it is a turn based one after all. Just feel that it is overhyped a lot.
     
    ^ Top  
  8. Iznaliu Arbiter

    Iznaliu
    Joined:
    Apr 28, 2016
    Messages:
    3,686
    You certainly didn't make that sentiment very clear in the post I replied to.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)