Zanzoken
Arcane
- Joined
- Dec 16, 2014
- Messages
- 3,574
Due to recent events I get the feeling that the cRPG renaissance is running its course. Consider the RPG landscape as it exists today.
Bethesda and Bioware have nothing of value to offer whatsoever. CDPR is making a lot of money with their storyfag action RPGs, which I guess is okay if you're interested in that. But in terms of classic cRPGs the AAA space is dead and has been for awhile.
Then we have the "AA" class of devs that were brought back by Kickstarter -- namely Obsidian, Larian, and inXile. All have released their debut titles which appear to be critically and financially successful, albeit with a more mixed reception on the Codex. Now we're gearing up for Round 2 from these guys, but when I read through the feature lists of their upcoming titles I feel more concerned than excited. This new crop of RPGs is clearly being designed to emphasize co-op, multiplayer, and console porting. We also hear buzzwords like "cinematic cameras", "Origin Stories", and "item fever". Romances are starting to creep in too.
I know these guys are trying to run businesses. But I am worried that the temptation to bring in more and more casuals (and their $$$) is going to ruin major cRPGs for the second time.
One upshot is that the market for indies is still alive and delivering quality work from developers like Iron Tower, Whalenought, and Stygian. But the market is always perilous for devs of this size and stability is hard to achieve. Usually one bad release is enough to put small shops under.
So what's the Codex verdict? Are we entering the early stages of a New Decline?
Bethesda and Bioware have nothing of value to offer whatsoever. CDPR is making a lot of money with their storyfag action RPGs, which I guess is okay if you're interested in that. But in terms of classic cRPGs the AAA space is dead and has been for awhile.
Then we have the "AA" class of devs that were brought back by Kickstarter -- namely Obsidian, Larian, and inXile. All have released their debut titles which appear to be critically and financially successful, albeit with a more mixed reception on the Codex. Now we're gearing up for Round 2 from these guys, but when I read through the feature lists of their upcoming titles I feel more concerned than excited. This new crop of RPGs is clearly being designed to emphasize co-op, multiplayer, and console porting. We also hear buzzwords like "cinematic cameras", "Origin Stories", and "item fever". Romances are starting to creep in too.
I know these guys are trying to run businesses. But I am worried that the temptation to bring in more and more casuals (and their $$$) is going to ruin major cRPGs for the second time.
One upshot is that the market for indies is still alive and delivering quality work from developers like Iron Tower, Whalenought, and Stygian. But the market is always perilous for devs of this size and stability is hard to achieve. Usually one bad release is enough to put small shops under.
So what's the Codex verdict? Are we entering the early stages of a New Decline?