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Game News JA2: Wildfire gets an announcement

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Nov 5, 2003.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Jagged Alliance 2: Wildfire; Strategy First

    <A href="http://www.strategyfirst.com">Strategy First</A> has put up a <A href="http://www.strategyfirst.com/games/GameInfo.asp?sLanguageCode=EN&iGameID=110&sSection=Overview">website</a> about a new expansion pack to the venerable <A href="http://www.jaggedalliance2.com/">Jagged Alliance 2</A> game, self described as <i>role playing strategy</i>, probably because <i>open ended, present day dungeon crawling with guns and taking over towns</i> wouldn't fit well on the box. Here's a bit on the new expansion:
    <br>
    <br>
    <blockquote>Wildfire, created by Serge "Wildfire" Popov, a well known pioneer in the JA2 community includes changes to all weapons, landscapes, structures, missions, enemies and the AI. All elements within the game were altered to make it more realistic bringing it closer to real-life.
    <br>
    <br>
    Wildfire takes you back to Arulco, its economy has completely collapsed and the country has now become a base for international drug cartels. Export of precious metals, which was the foundation of Arulco?s economy, is now just a cover for the extensive export of drugs into North America.
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    <br>
    The North American Drug Agency has been unable to affect the export of drugs through regular diplomatic channels due to the cartel?s influence and has been forced to take more specific action. You are sent in as a leader of a small band of hired guns to eliminate the Kingpin of the main drug cartel. If successful, you will be hailed as heroes. If you fail, the Agency will deny all knowledge of the operation.
    <br>
    <br>
    Real World, Real Weapons, Real Enemies... REAL TROUBLE!</blockquote>
    <br>
    <br>
    Real late!
    <br>
    <br>
    Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>.
     
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  2. Otaku_Hanzo Erudite

    Otaku_Hanzo
    Joined:
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    3,463
    Location:
    The state of insanity.
    I'll probably get it anyways. I'm a sucker for the JA games. ;)
     
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  3. Voss Erudite

    Voss
    Joined:
    Jun 25, 2003
    Messages:
    1,770
    Wow. I have an amazingly bad feeling about this.

    Altered! Modified! Added! Rebalanced!
    Really just a mod.

    By a modder that apparently named it after himself...
    thats a sign of things to come. In a very bad way.

    Now, are we talking $29.99 or $39.99?
     
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  4. triCritical Erudite

    triCritical
    Joined:
    Jan 8, 2003
    Messages:
    1,329
    Location:
    Colorado Springs
    So let me get this straight.

    They are going to make me pay for a mod? Hell I don't care if the game is JA2, I am not paying for a mod! Oops it is JA2... well I am still not paying!

    Unless the game is made by SirTech then its really not worth paying for.

    Oh, and what Saint said, TOO LATE!

    Bring on JA3 and lets talk.
     
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  5. Psilon Erudite

    Psilon
    Joined:
    Feb 15, 2003
    Messages:
    2,018
    Location:
    Codex retirement
    This reminds me of the time they tried selling the Vietnam mod for Myth II. Even after bundling the Total Codex (I & II) it still didn't work.

    Half-Life: Gunman Chronicles?

    The mod-to-retail path doesn't really work. What might seem a pretty cool mod usually appears slipshod to a retail consumer.
     
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  6. Otaku_Hanzo Erudite

    Otaku_Hanzo
    Joined:
    Oct 19, 2003
    Messages:
    3,463
    Location:
    The state of insanity.
    Here's a novel concept. Although I doubt this will happen.....

    Maybe they're not gonna sell it at all and offer it for free. :roll:
     
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