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Game News Jagged Alliance: Flashback Kickstarter confirmed

Discussion in 'TCancer News & Content Comments' started by Whisky, Apr 17, 2013.

  1. The_scorpion Liturgist

    The_scorpion
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    An official german-speaking RR forum? i as the creator of that mod should know about it, if it existed. Care to share a link? thx

    as for refreshing mods, try your hands at Ja1/2 metavira made by the Night Ops Team. Reading all that you wrote ITT, i'd suggest to play it on novice mode, though.

    and for the kickstarter... man am i happy to have resisted the urge to add hammers and sickles to any of the RR logos (ingame, there might be a few red stars and such... c'mon, there was simply no way around it)
     
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  2. spectre Arcane

    spectre
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    Dunno, ask Lorica. Perhaps his remark about speaking German has lead me to a wrong conclusion.

    More details plox. I only recall Return to Metavira, looked great but iirc it was never finished.
    It's been some time since I sifted the interwebs for JA info, so it may have changed.

    Eh?
     
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  3. Lorica Educated

    Lorica
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    Ah, I see I'm the source of the confusion. I was referring to the very active German-language modding community in general, not RR in particular, though Vengeance is German only right now, isn't it? I've never tried it, but I think the Demise of Man pretty-total-conversion (that's 1.13 compatible, if I understand correctly) is also primarily German. That's just to name two on my list of "to install once I've bought a German dictionary" mods.

    Anyway, you should probably check out all of the mods with hosted fora on the Bear's Pit if you're really starved, although I see you're interested in 1.13 compatible mods. To tell you the truth, though I find 1.13 great, I rarely miss the features once I'm in a good TC.
     
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  4. Helly Translating for brofists Patron

    Helly
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    Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  5. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    We will give you a choice of distribution, always including a DRM-free option, for both the core game and future expansions.

    How did they work that deal out with the Publisher?

    And they pulled the "We worked on these games, but did not really make them" card (to be fair they don't state what exactly they worked on, say for example Crysis).

    While we have managed to secure the Jagged Alliance license, we have chosen not to pursue any funding through the license holder bitComposer, as we wanted to maintain and stay true to our vision of the game.

    They do not own the License to my knowledge, that is probably worded badly. bitcomposer still owns the Trademark (last time I checked a few minutes ago).

    $350,000 sounds like a target they could make. I wonder if that is really enough?
     
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  6. Lorica Educated

    Lorica
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    I make shits for free, so I have no doubt.
     
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  7. Helly Translating for brofists Patron

    Helly
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    Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    No enemy patrols nor encounters on the map. It's definitely more xcom than JA...
     
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  8. Western Arcane

    Western
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    Codex 2012 Codex 2014 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    It's Bitcomposer right? Maybe CrashOberbreit can answer that question.
     
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  9. CrashOberbreit Evil Publisher

    CrashOberbreit
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    We still own the Jagged Alliance brand. However, it is - after all - a license. And we can, of course, give that license, to other companies and allow them to use it. We did so with JA Online. And we did so for Full Control. However the Full Control deal is quite different since it is more or less a "heart-thing" (at least that's what I'd call it). I fell down on my knees to convince people here that there should be a turn based JA game. And I again fell down on my knees to convince people that Full Control should get the rights for their vision. Some may ask: Why them? So far they just did this Frontline Tactics stuff. Right. And it was an iPad game. The PC port wasn't.... that good in my eyes. But I've seen Space Hulk. I played Space Hulk. Long before it was shown at the GDC. After that I fell on my knees harder than ever before to convince people. I do believe that FC can do a good JA game, yes.

    And so we are here. We gave them the license. They can use it. We offered funding. They wanted to stay independent. It was kinda tough to convince people that this would still be a good idea - but it worked. They can offer it DRM free, hell they can even offer it with flying cats. They now have the license, they can do whatever they wish to do - at least once. Cause the license-agreement is just for one game. At least for now. Who knows? If this game kicks ass and chews bubblegum, Full Control might also do JA3. Who knows?
     
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  10. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    The NFO just mentioned how to install and play. No instructions there...
     
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  11. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    What specifically do you own of Jagged Alliance? The Trademark is still owned by Bitcomposer.
     
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  12. CrashOberbreit Evil Publisher

    CrashOberbreit
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    huh? I am from bitComposer :P
    We own the Trademark and the whole franchise. But we can hand it over to those who ask if we feel that they can do a good job.
     
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  13. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    I...want to believe CrashBandicoot...but so...so....hard....I just can't seem to get Back the Action to trust a publisher again.
     
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  14. CrashOberbreit Evil Publisher

    CrashOberbreit
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    Well, I joined bC near the end of the production of BiA. Tried my best with boxing through the patches. Didn't completely work out but at least it was something. And now I've put my hope into Full Control. Hope those guys use the license well.
     
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  15. Jaesun Fabulous Moderator

    Jaesun
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    Oops my apologies. I thought you were from Full Control.
     
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  16. CrashOberbreit Evil Publisher

    CrashOberbreit
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    Someone tagged me as Evil Publisher some days ago already. Open your eyes next time. :troll:
     
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  17. Jaesun Fabulous Moderator

    Jaesun
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    I didn't notice that. :lol:
     
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  18. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    Or maybe Jagged Alliance: Zombie Apocalypse!

    A 4 person coop where you pick from one of 4 iconic AIM mercs and work as a team to stop Deidranna's Undead Army!!!!

    STEAM SALE STOCKING FILLER RIGHT THERE!!!! Every purchase gets an appropriately JA themed hat for TF2!
     
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  19. CrashOberbreit Evil Publisher

    CrashOberbreit
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    I'll ask Full Control if they could add such a thing as one of their stretch goals. just because of you.
     
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  20. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    Were you the one responsible for naming the BiA patch 1.13? That was a neat troll...:salute:
     
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  21. Helly Translating for brofists Patron

    Helly
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    You evil, evil publisher you :salute:
     
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  22. CrashOberbreit Evil Publisher

    CrashOberbreit
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    That was marketing :-/
     
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  23. Jaesun Fabulous Moderator

    Jaesun
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    So... is Full Control going to buy the Licence and Trademark of Jagged Alliance from Bitcomposer?

    Or are they just paying Bitcomposer for a licence to make a Jagged Alliance game (the same thing HBS did, as in paying for a licence to make a Shadowrun game from Microsoft).
     
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  24. Tzaero DEPARTED Patron

    Tzaero
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    Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong
    The stretch goal everyone would be interested is mod tools.
    Maybe Tact. Cancer could do an interview.
     
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  25. CrashOberbreit Evil Publisher

    CrashOberbreit
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    If Cancer wants to do an interview, he shall contact me. I'll give him the studio bosses email.

    Jaesun: They already have the license. We allowed them already to use it. I won't say anything about the amount of money or if money at all was a matter of that. Let's just say that IF there was money involved it wasn't that much at all. See: If this works out well and the game becomes great, everyone wins. Even we, cause we may have found a Studio for JA3 in the end.
     
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