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Josh Sawyer Q&A Thread

Discussion in 'Obsidian Entertainment' started by Infinitron, Aug 28, 2014.

  1. Nano Prestigious Gentleman Arcane

    Nano
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    The historical RPG is apparently still in the 'pushing for it' phase.



    I thought Feargus promised him it would happen after PoE2. Maybe the hesitation is because PoE2 flopped.
     
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  2. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    Yeah, if that historical game isn't happening now when they have Microsoft money and the longest leash they'll give them, it never will.
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    A short break, eh?
     
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  4. Sailor Woedica Learned The Real Fangirl

    Sailor Woedica
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    If Pillars III is like Skyrim then maybe Josh wants to oversee that since he seems to love the world of Eora and is totally perfect for it since he was director of New Vegas!
     
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  5. vortex Fabulous Optimist

    vortex
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    No way poe3 will be like Skyrim. They are making new IP or pillars spin-off for Microsoft. Josh will continue poe3, the isometric one, after TOW gets done.
     
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  6. Bonerbill Savant

    Bonerbill
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    Fergus literally said he was interested in a Skyrim like game in the pillas universe. Seems more likely after the lower than expected sales of PoE2.
     
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  7. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
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    According to MCA, they're working on Chris Parker's Skyrim killer. If they're smart, they'll put Sawyer on that since he's the only one there who's directed a Bethesda game (for better or worse).

    But set in the Pillars universe? Doesn't Microsoft own any better fantasy IP? I guess you can do good work even with garbage worldbuilding, but why would you want to? It would make more sense to create something entirely new rather than going back to the POE well.
     
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  8. SpaceWizardz Learned

    SpaceWizardz
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    Supposedly Playground Games is making Fable 4.
    Which is why I don't think were getting a Skyrim clone. Two Skyrim killers at the same time is a bit much and it is unlikely they have so quickly forgotten about what happened with Stormlands.
     
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  9. <3sRichardSimmons Arcane

    <3sRichardSimmons
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    What’s your problem with the Pillars setting? I was moderately underwhelmed with both games (particularly the first), but world-building was one of the few things I thought it actually did pretty well. Certainly better and more complex/nuanced than anything Microsoft would allow them to create were they to start over from scratch.
     
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  10. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
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    It's way too mundane. In a word, the problem with the Pillars setting is that it’s disenchanted. I wouldn’t describe the worldbuilding as nuanced or complex, it’s just very detailed, which is not necessarily a strength.

    I appreciate Sawyer’s desire to create a grounded, logical, semi-realistic setting, but I think that kind of backdrop clashes with the imperatives of telling an epic fantasy story. And, like it or not, the story will end up being epic because that’s what the market wants. That’s one reason POE and Deadfire both feel sorta off: you have this clash of the titans level story about gods at war with each other and it’s stapled onto a fairly low fantasy world. In Deadfire the contrast between the main narrative and the setting is even more jarring.

    The other reason to create something new? The big metaphysical mystery of the Pillars setting has already been solved. I was just reading an author explain that good worldbuilding details are like Chekhov’s gun. You leave them lying around and then later on there’s some payoff when they go bang. With Pillars, many of those guns have already been fired. And they’re the worst possible ones to shoot. I don’t want to know about the origin of the gods or how soul power makes magic work. Explaining these things only detracts from the setting by removing the mysterious and fantastical elements. It’s disenchanted in the most literal sense of the term.

    Let me put it another way: why would you use the Pillars setting when you could create a whole new setting that’s purpose built for the new game? Why wed yourself to stuff that Josh and Eric pulled out of their asses when they were desperately trying to make POE? If you’re going to recycle a setting, it either needs to be really popular in its own right (Star Wars, Forgotten Realms, to a lesser extent Golarion and World of Darkness) or really, really cool (Fallout before Bethesda).

    I thought the worldbuilding in Tyranny was miles ahead of POE and that game was put together by Obsidian’s B-team on a smaller budget (that was looted to help pay for Pillars). They didn’t even really finish Tyranny, but the setting, the story and even the gameplay mechanics are tied together in a way that’s very much absent in Pillars.
     
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  11. lophiaspis Savant

    lophiaspis
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    Obsidian's B-team turned Tyranny into something decent precisely because none of the usual suspects had their fat, stupid, talentless fingers in the pie. If Phil Spencer had a clue about what's really up with Obsidian he would fire everyone from Feargus and Parker down to Sawyer, Fenstermaker and Patel and Dollarhyde and god knows what else they dragged in (mediocrity breeds mediocrity). Just root out this whole phony, parasite clique that's made their careers from pretending like they had anything to do with the successes of Fallout, PS:T and BG.

    But that's not happening, quite the contrary. In the new Obsidian Chris Parker is king. The most incompetent and arrogant of all the sickening leeches that used to infest Black Isle.

    So we can safely say the setting for their new Skyrim wannabe won't be as bad as Pillars.

    It will be worse.
     
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  12. <3sRichardSimmons Arcane

    <3sRichardSimmons
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    Who intern dis is?
     
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  13. Nutria Savant

    Nutria
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    The difference between PoE and Skyrim is that at least when Bethesda presents me with bland generic fantasy drivel they call them "nords" or "redmen" or whatever and don't expect me to memorize that they have the same boring elves as everything else but they call them Ill'it'ithou'ii in their game.
     
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  14. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    ...but the Elder Scrolls is actually much worse about its elves:

    And for the humans you have terms like Atmorans and Yokudans for the lore nerds. I don't think Elder Scrolls and PoE are all that different in this respect tbh

    A fan of Paul Kirsch and Megan Starks?
     
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  15. rusty_shackleford Arcane

    rusty_shackleford
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    You're both right in a way, elder scrolls lore can be largely ignored and the player can immerse themselves in the world.
    Then you fall down the esoteric lore rabbit hole and learn about the godhead, CHIM, mantling, dwarves who tried to become gods but accidentally banished their entire race(sans one... maybe) to another dimension, the argonains aren't argonians, metaphysics, akatosh the dragon has a spaceship, subgradients
     
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  16. Nutria Savant

    Nutria
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  17. FreeKaner Prophet of the Dumpsterfire

    FreeKaner
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    I hope we never see more of the Pillars setting which really is a vehicle for Sawyer's fascist fantasies.

    If you want to make a low fantasy, grounded setting with realistic problems and solutions. You make a story that is also smaller in scale not about literal gods.

    Let's take dumpsterfire for example. Why does it even have anything to do with gods, why is it a direct sequel? It makes no sense, these are all major mistakes that very likely ruined the end product. Beyond what it could be too. Why couldn't it just be about the factions and with a personal hook. Gods feel tacked on at best and jarring at worst.

    Tyranny is definitely a better setting, better game too despite being basically unfinished.

    I blame in part the success of BG2. The epic story for fantasy RPGs being mandatory comes in part from that. However BG2's whole silly nature works for it. It plays into it. Especially as a very linear game.
     
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  18. vortex Fabulous Optimist

    vortex
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    If you mean low fantasy with wizards and dragons, sword and sorcery than yes.
    Deadfire went to abstract with gods and Eothas thing most people didn't connect with it.
    Poe 3 should focus on real disturbing villains occasionally grazed with gods.
     
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  19. FreeKaner Prophet of the Dumpsterfire

    FreeKaner
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    The fatal flaw was the direct sequel. Both for the quality of the game and its commercial success.
     
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  20. santino27 Arcane

    santino27
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    Agreed. I suspect they felt not making a direct sequel would hurt their fundraising efforts though, as it would diverge from the POE=BG, POE2=BG2 narrative.

    Instead, making it a direct sequel both hurt their narrative AND likely contributed to the vastly reduced sales figures as people who bounced off POE1 said 'eh, no thanks.'
     
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  21. Prime Junta Arcane

    Prime Junta
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    It was a supremely stupid decision. Direct sequels with the same protag are the exception, not the rule, and for good reason.
     
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  22. Efe Learned

    Efe
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    if would have worked so much better if it was set to 15+ years later and you were child of watcher with vela as your big sister thief/wizard multiclass (renamed to neomi).
    explains the class change, level reduction, etc and cleans the slate for character stats instead of carrying over everything while still retaining consequences of previous protagonists actions
     
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  23. 2house2fly Erudite

    2house2fly
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    ah yes all those apostrophes in pillars of eternity

    [​IMG]
     
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  24. Mikeal Savant

    Mikeal
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    D'o'n't y'o'u k'n'o'w t'h'a't a'p'o's't'r'o'p'h'e's m'a'k'e e'v'e'r'y't'h'i'n'g s'o'u'n'd c'o'o'l'e'r a'n'd m'o'r'e a'l'i'e'n? That's like 101 of fantasy writing.
     
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  25. Sailor Woedica Learned The Real Fangirl

    Sailor Woedica
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    They're currently hiring a senior character animator "with experience creating melee combat for first-person games to join us in crafting our next high-profile, role-playing game"! It totally has to be Pillars of Eternity 3!!!

    (Here's the link: https://www.obsidian.net/jobs/open-positions/animation/1113-senior-character-animator)
     
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