Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

Discussion in 'General RPG Discussion' started by conan_edw, Feb 13, 2018.

  1. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Messages:
    3,908
    quillon.png

    sure buddy
     
    • Funny Funny x 3
    • Yes Yes x 1
    ^ Top  
  2. Harthwain Scholar

    Harthwain
    Joined:
    Dec 13, 2019
    Messages:
    695
    You.
    :shunthenonbeliever:

    You are the agent of decline.
     
    • Funny Funny x 4
    • Agree Agree x 2
    • Brofist Brofist x 1
    • Yes Yes x 1
    ^ Top  
  3. Quillon Magister

    Quillon
    Joined:
    Dec 15, 2016
    Messages:
    4,199
    • decline decline x 1
    • it is a mystery it is a mystery x 1
    ^ Top  
  4. Paul_cz Arcane

    Paul_cz
    Joined:
    Jan 26, 2014
    Messages:
    1,559
    Eh, FNV and KCD are on equal terms. It's like arguing if Terminator 2 is better or Aliens are better. Asinine discussion.
     
    • Disagree Disagree x 1
    ^ Top  
  5. GhostCow ワイフハンター Patron

    GhostCow
    Joined:
    Jan 2, 2020
    Messages:
    443
    So I got in an argument with someone about the maximum number of threads that games can reasonably use. They claimed that with edits to the user.cfg file that Kingdom Come and other Cryengine games can use more than 6 threads and they cited this file on Nexus Mods as an example https://www.nexusmods.com/kingdomcomedeliverance/mods/225?tab=description

    Does anyone know if this is legit? Seems like snake oil to me. If it is legit, why isn't the game already using more threads without editing a file? Why wouldn't there be a setting somewhere in the options menu?
     
    ^ Top  
  6. Paul_cz Arcane

    Paul_cz
    Joined:
    Jan 26, 2014
    Messages:
    1,559
    I have 8 cores and SMT disabled in BIOS and KCD definitely uses all 8 without any edits, at least judging by the CPU utilization in afterburner.
     
    • Interesting Interesting x 2
    ^ Top  
  7. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Messages:
    3,908
    This is a lot more complicated than I think you appreciate, but the short answer is that: yes, it can use more threads than as-configured out of the box; yes, cry engine 3 is much much more CPU bound than UE4, and because it isn't a hot pile of garbage code-wise (i.e. UNITY) you can actually pretty easily improve how the game assigns and processes threads through the user.cfg.

    Why doesn't the game use those threads without editing a file? Well, you don't mean threads, I think you mean CPU cores. And it isn't just about using them, it's about assigning the right core to the right thread. But to answer the question, there's no one size fits all and I'm guessing their configuration worked decently on the largest number of machines, while bogging down the least and avoiding unacceptable edge-case results.

    source: I spent too much time editing the config files so that KCD played at good FPS at 2560x1600 on an i5-2500k and AMD R290. But you can do it, with almost every setting at high or ultra, and almost constant 60 fps.
     
    ^ Top  
  8. GhostCow ワイフハンター Patron

    GhostCow
    Joined:
    Jan 2, 2020
    Messages:
    443
    No I mean threads. They were claiming 12 threads could be used on cpus with SMT or Hyperthreading
     
    ^ Top  
  9. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Messages:
    3,908
    Well your OS handles threading of the CPUs with virtual threads (SMT / HT), but Cry Engine can be told what logical cores can be used, and it supports explicit assignment of cry engine threads on at least 8 logical cores as far as I remember.
     
    • Informative Informative x 1
    ^ Top  
  10. Jenkem Magister Patron

    Jenkem
    Joined:
    Nov 30, 2016
    Messages:
    3,391
    Location:
    '`,'`,`',
    Make the Codex Great Again!
    Jesus Christ be praised!
     
    • Deus Vult Deus Vult x 2
    ^ Top  
  11. Wilian Arcane Patron

    Wilian
    Joined:
    Jan 14, 2011
    Messages:
    1,440
    Divinity: Original Sin
    While I don't disagree with much of what you said necessarily, I believe the difference comes from the fact on how you want to play your character. Even if the outcome is the generic "get to it already", in RPG I prefer a choice where I can be greedy, or valiant or dum dum or whatever options the dialogue may allow in the context. It only gets better if the said choice has some underlying mechanic like reputation or the sort, which would make it real RPG experience, but even if not, for sake of character RP (or larp as it's stated here), the choice of many yes and many replies to yes can be appreciated.

    Unless it's "I'm gonna help you" "Yes." "I'm gonna help you but kill your son." "Yes" "I'm gonna help you but kill your son, rape your wife and then have you raise my child as yours." "Yes"
     
    ^ Top  
  12. Smejki Warhorse Studios Developer

    Smejki
    Joined:
    Oct 22, 2012
    Messages:
    649
    Location:
    Praga caput regni
    CryEngine can handle as many threads as it can request from the OS. It depends on how the code for various subsystem is structured. Our alphas and betas were multicore in theory but mainly single core (or 2 cores? I don't recall it that clearly) in practice. We then invested a lot of effort into making it more multi-threaded.
    And as stated above, you can actually force-assing a core to do some job. I remember a performance issue we had back then where one process was forced to use core0 but if you used a specific software in the background the two processes were fighting over it impacting the game's performance.
     
    • Informative Informative x 3
    • Thanks! Thanks! x 1
    ^ Top  
  13. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Messages:
    3,908
    Pre DLC days (so this may no longer hold true), if the game were CPU bound as it was for a lot of us, taking the main game thread off core 0 helped, as that core did a lot of heavy lifting for Win7 (at least). Tweaking that shit is how I was able to play at 2560x1600 on an i5-2500k and amd 290 with medium to ultra settings and 45+ FPS.
     
    ^ Top  
  14. lukaszek the determinator

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    6,566
    so rdr2 besides annoying me, gave me urge to replay this. Anyone got list of mods to look for?

    planning sneak archer type, I seek more survival from this game I think. Will play hardcore with quite a few negative traits. Any dlcs I would benefit from?
     
    • incline incline x 1
    ^ Top  
  15. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    13,640
    Yeah then HC is definitely the way to go. Too bad you wanna go with archery because one of the best negative traits is Numbskull that prevents you from maxing out all your abilities in the first ten minutes of the game. It's a fantastic pick for a more slow-paced, survivalist, completionist run. Unfortunately it's got one downside - bow goes up so incredibly slowly you'd have to grind it for days to push it over level 10.

    As for other negative perks, for a survivalist run Tapeworm is mandatory, to make all the food related mechanics actually matter. Nightmares and Consumption if you want a slightly higher challenge. Avoid Shakes. Everything else is optional.

    As for DLCs, I loved all of them. Band of Bastards and Amorous Adventures are technically just sidequest (very entertaining tho), From the Ashes is about building your own village and Woman's Lot are two sidequest (both fantastic) plus a dog. So it depends what you want from the game.

    Oh and if you're going HC you don't need any mods. I'd especially advise against the "save anywhere" mod, it's bad enough on Normal but it'd completely ruin your HC run.
     
    Last edited: Jun 2, 2020 at 5:40 PM
    • Brofist Brofist x 1
    ^ Top  
  16. lukaszek the determinator

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    6,566
    ill be fine with alchemy and schnaps. Last time I was good without bow aiming too.

    Sounds like sleep walking can be fun without knowing your position on the map
     
    • Brofist Brofist x 1
    ^ Top  
  17. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    13,640
    As I said before, for me it was fun the first few times. After 100+ hours in the game tho it's just annoying. But some other ppl ITT love it so whatever rocks your boat.
     
    ^ Top  
  18. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
    Joined:
    Nov 23, 2014
    Messages:
    8,985
    Location:
    At large
    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I just bought the final 3 DLCs I was lacking during the GOG summer sale. Time for my second, ultimate, playthrough.
     
    • Salute Salute x 1
    ^ Top  
  19. Paul_cz Arcane

    Paul_cz
    Joined:
    Jan 26, 2014
    Messages:
    1,559
    With hardcore mode enabled I presume.
     
    • Yes Yes x 1
    ^ Top