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Touhou Labyrinth of Touhou: Hardcore PC dungeon-crawler - See OP for links etc.

deuxhero

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he or she

What game are you talking about? The title says labyrinth of Touhou, but text says something else entirely.
 

Crooked Bee

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deuxhero said:
he or she

What game are you talking about? The title says labyrinth of Touhou, but text says something else entirely.

Yeah yeah my bad ;)

felicity said:
and it's translated?

Yup. Just use your google skillz.

The Dude said:
Any phat lewt?

Quite a lot of it, actually. Every character has three accessory slots, and you can find equipment items, which have many different effects and can prove crucial for your victory, in treasure chests as well as dropped by enemies.

lightbane said:
Romances?

A pervert has come out of the closet!
 

Kawaii Theurgist

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I hope Black Cat will have something to add if she's still reading these boards, as she's much more knowledgeable about this game than I am.

The game's ridiculously hard and deliciously Touhou. Good Touhou, though, instead of bad Touhou. There's jokes, tons of references, much fourth wall breaking, and the characterizations are mostly spot on and, for once, in accordance to ZUN's own instead of those of the fandom (Marisa isn't a pimp, Patchouli is a pretty antisocial witch who just wants to be left the fuck alone, Reimu only wants to go back to lazing about, etc).

The only really important stuff you forgot to tell is that dodge only goes from one to ten, so when comparing the dodge values with the others on the character sheet you must keep that in mind. For example, Chen's base of eight or ten, I don't remember which, is very high, which is about the entire reason of why it makes sense to fight her before fighting Youmu when she's actually harder than her. Understanding that makes the game much more playable.

She even promised to do an LP once, if I'm not mistaken.

I doubt anyone would have much interest on it given the game is all about dungeon crawling and Touhou references, so I would go OCD with blow by blow battle descriptions and ten paragraphs of (ex) Black Cat teaches Touhoutardism, nya! every time we meet a character or reference, so no one other than maybe Jasede and TouhouSniper would give a flying fuck.

Also, I suck at the game. Being a renegade Touhoutard I can't but team the characters not by numbers and skills but by how I like to group them based on this or that situation on such and such game, or on that doujin I did just read, or on that other fangame I did just play, etc. So the LP would be more about watching Patchouli, Marisa, and Alice get murdered two dozen times because that's the only one from among my favourite groupings that can be made with the characters I have at that point and less about me teaching people how to survive the game.

such as a character's TP (basically the amount of time the character can spend inside a dungeon before going back to the base)

The TP system is actually very good as both random battles and boss battles count against it so, for example, Patchouli can only fight a very small number of battles before needing to go back to rest but is a very powerful character otherwise, which is both one hundred percent Loretastic and an interesting mechanic around which you must plan when and how to battle.

It also keeps grinding at bay when the only character that can one shot wipe enemy groups at the begining will start panting and going back to her library after less than ten battles.

Also, surprisingly enough, it has been pretty well-balanced so far, so that if you lose, you tend to feel like that's your own fault, not the game's.

Youmu. Just... Youmu. There's nothing fair or balanced about that fight at that point of the game when other than an optional character your only recruits are members of Team Baka, and it is actually easy compared to some later ones.

I hate Youmu.

P.P.P.S. And this game isn't for you if you don't think this dungeon is awesomely awesome:

And it is important to mention that dungeon is from quite early in the game. It's delightfully cruel, that game.



@ Felicity

Both the game and the expansion pack are translated.

This thread on Pooshlmer has everything you need.

@ deuxhero

The game I believe includes Rinnosuke among the capturable characters, so there is a He. I hope there's no Manosuke in there, though. Ewwww.

@ Dyskolos

There is, and the rite all true Touhoutards must go through before playing the game is switching the portraits of at least their favorite waifus to the best images of them they can find among their two hundred GB of Touhou images.
 

Malakal

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Whine whine whine, its like I am really on the Codex!

Good graphics or bad graphics, what do you care, play it if it is good. I know I am going to.
 
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Project: Eternity
I played this game for about an hour. It's really good, so far, though I've completely skipped all of the dialogue, not for anti-weaboo reasons; I'm not at all familiar with the Touhou project and I don't know a single damn character, so all they are to me is stat blocks, personally. I had to - gasp - look up a lot of the rulings on how the game's fundamentals work on the Wiki, especially stats (I was seeing numbers go up by one when I specialized in them while leveling, I was concerned. Turns out I'm adjusting multipliers). My first impressions: This is really cool, and the TP/encounter system is pretty well-done. It's actually a bit better, it seems, than Etrian Odyssey 3, which is another game that I've been obsessed with lately. But, I haven't played enough to make a reasonable judgment. Nonetheless: I squee with delight when the entire screen becomes a spreadsheet and I have to look up an annotated manual to understand what the numbers mean.
 

Crooked Bee

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ex-Black Cat said:
true Touhoutards

:lol:

Kawaii T said:
The only really important stuff you forgot to tell is that dodge only goes from one to ten, so when comparing the dodge values with the others on the character sheet you must keep that in mind. For example, Chen's base of eight or ten, I don't remember which, is very high, which is about the entire reason of why it makes sense to fight her before fighting Youmu when she's actually harder than her. Understanding that makes the game much more playable.

Too bad Evasion is totally worthless with the latest patches. I assume you must be playing the pre-2.04 version.

Kawaii T said:
I doubt anyone would have much interest on it

On the contrary! Imagine the Codex's joy and enthusiasm. ;) And I would be very much interested in one, too.

malko_sundervere said:
Turns out I'm adjusting multipliers

Yeah, I forgot to mention the multipliers, which is a pretty neat level-up mechanics.
 

Stabwound

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Just to clarify, there are no non-anime portraits available? Blah blah blah, bitching over graphics, but I'd find it a lot more playable with even misc Infinity Engine portraits or something similar.
 

Kawaii Theurgist

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@ Stabwound

Nope. You can, however, do your own if you look around to see how are the portraits and character images sized and formated. It's quite a bit of effort to make them look good, however, even when you are switching the images to other images of the same characters, so you are not going to make anything good looking switching them for random images, given the character images would then clash with the backgrounds, monsters, etc.

Also, the images are used for all the dialogues and story events, so again you would have characters clashing against the backgrounds while spouting lines that are, well, the kind of lines only the Touhou girls would spout with a straight face. In the end, the game is simply a Touhou fangame. While you can enjoy it without knowing much about the setting or the characters if you enjoy the style and mechanics, the less weaboo style you are going to get is western looking characters fighting anime looking monsters, against anime looking backgrounds, while negotiating with anime looking NPCs, talking like Touhou girls, and being generally somewhat random and insane. And if all of that bothers you, really, you would enjoy playing a spreadsheet more than you will enjoy playing this.

So you can try if you are really desperate, but...
 

Crooked Bee

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Well, truth be told you can just skip over the dialogue ;) But the looks will still be there, I'm afraid.

Admiral jimbob said:
I do wish the Dark Spire artstyle had taken off in Weeabootopia

Yup, that would've been great, but...
 

Kawaii Theurgist

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@ Miss Bee

Like, yes, you could do that, but why would you? Both the dialogue and the plot are hysterical!

Since we are at it, do you know if Utsuho both appears and is capturable?



Oh, well, it seems there go my Touhou detoxification plans. Let's try again to clear Lunatic EoSD...
 

Crooked Bee

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Kawaii Theurgist said:
Since we are at it, do you know if Utsuho both appears and is capturable?

Well, I know I haven't encountered Utsuho so far, but maybe later? Only 7F here, so I still have a long way to go.
 

Jaesun

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Malakal said:
Whine whine whine, its like I am really on the Codex!

Good graphics or bad graphics, what do you care, play it if it is good. I know I am going to.

Personally, there is a certain point where too much fucking Japanese anime faggotry is just too much. It is so obnoxious that it is completely overwhelming. As much as I have a tolerance to SOME jRPG faggotry like the Xenosaga Series, Suikoden, :trollface: PS:T etc...

But this anime art shit is just too much for me sorry.
 

Kawaii Theurgist

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4113+-+%25289%2529+9+baka+cirno+cosplay+haters_gonna_hate+kill_yourself+otaku+the_strongest+touhou+%25E2%2591%25A8.jpg
 

Zomg

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I think Touhou is intended to be a parody of generic anime style, like using self-consciously shitty drawings
 

Crooked Bee

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In a desperate attempt to get this thread back on track, I really recommend to those of you who intend to give this game a try, to read the following Gameplay Wiki, as otherwise there's a chance you won't understand some of the basics totally necessary for your survival, such as multipliers, the difference between physical and magical spells and the corresponding attributes, etc.:

http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Gameplay

This wiki only covers the most basic things, the rest -- such as, e.g., the intricacies of in-battle character switching -- you'll need to find out by yourself as you go. Be warned, though: DO NOT read the last section of the Wiki, Strategy, if you don't want to be spoiled too much.
 

Kawaii Theurgist

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Considering we are talking Touhou this passage from the Wiki...

"EVA: Although it would in theory be evasion, due to errors in the coding, This Stat Does Nothing. Don't Raise It (In early versions of the game, this stat would let you evade regular attacks. Even this was removed with the 2.04 patch)"

... is so incredibly ironic. :lol:



@ Zomg

It isn't really a parody, as it is actually made by hardcore doujin followers for hardcore doujin followers, though it doesn't take itself seriously. The official art is shitty because ZUN, while being able to design great games and compose some kickass music, can't draw, though he has been getting better at it as of late. The rest of the art varies wildly on quality because of the very nature of both Touhou and Doujin circles: If you want to do a Touhou game, a Touhou artbook, a Touhou comic, a Touhou arrange disk, a Touhou anime, or whatever, sure, go ahead, get some friends, and do it, then sell it next Reitaisai. So everything Touhou goes from so awful I want to spoon out my eyes to incredibly awesome, it depends on what circle did it.

That also means there is no one controlling what gets done. Inocent stories about mischievous fairies having fun? Sure. Brutal lolicon porn? Sure.
 

1eyedking

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Jesus Christ, somebody purge this scum from the forums. Post your generic anime weeaboo kawai desu ne ~_^ crap somewhere else you fucking tasteless, white trash faggots; stop declining the Codex even further.



Really, for fuck's sake.
 

Renegen

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Crooked Bee said:
In a desperate attempt to get this thread back on track, I really recommend to those of you who intend to give this game a try, to read the following Gameplay Wiki, as otherwise there's a chance you won't understand some of the basics totally necessary for your survival, such as multipliers, the difference between physical and magical spells and the corresponding attributes, etc.:

http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Gameplay

This wiki only covers the most basic things, the rest -- such as, e.g., the intricacies of in-battle character switching -- you'll need to find out by yourself as you go. Be warned, though: DO NOT read the last section of the Wiki, Strategy, if you don't want to be spoiled too much.

Can you describe to us in words what actually makes this such a good game?

Like, does it have 50 hours of mercyless grinding, or actually interesting character development, skills, tactics and monsters?
 

1eyedking

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Impossible. Probably as bad and as much as Tactics Ogre. Asians delight in mindless grinding, and so must you.
 

1eyedking

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As always the question and the wrong question as always.

What game has good cRPG mechanics and design?
 

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