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Completed Let's earn glory and dig graves in Battle Brothers: a blind Ironman LP

Discussion in 'Codex Playground' started by Undead Phoenix, Nov 8, 2016.

  1. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
    Victorious Living
    [​IMG] Azira
    Hired:
    day 0
    Battles: 22
    Kills: 22
    Background: Companion. Azira is not known to be a big talker, but he has every right to be. He learned how to fight from his father, a vanguard at the Battle of Many Names. With quick whirls and whips of his shield, the man's deflected all manner of mortal danger. Although rather quiet, you've found Azira's place in a shield-wall to be rather indispensable.
    Traits: Tough; Strong
    Perks: Colossus, Gifted, Shield Expert
    Lvl 4
    HP**: 108
    Max Fatigue*: 120
    Resolve*: 48
    Initiative: 101
    Melee Attack: 62
    Ranged Attack: 41
    Melee Defense: 15
    Ranged Defense: 8

    [​IMG] oscar
    Hired: day 1
    Battles: 21
    Kills: 14

    Background: Vagabond. oscar did not have the business acumen to protect his inheritance from debtors, lawmen, and other maleficent men. Now he wanders with the last of his crowns jangling in a pocket. Sadly, the world is not a pleasant place for those who nobody would miss. He was harassed and bullied every day. A thief, a scoundrel, a baker, a tailor, oscar's done it all. Too bad he was never good at any of those things. Maybe it'll be different this time.
    Traits: Fainthearted, Superstitious, Maimed Foot
    Perks: Pathfinder, Gifted
    Lvl 3
    HP: 54
    Max Fatigue: 115
    Resolve***: 22
    Initiative: 83
    Melee Attack*: 57
    Ranged Attack: 32
    Melee Defense: 10
    Ranged Defense**: 11


    [​IMG] Beowulf
    Hired: day 1
    Battles: 21
    Kills: 18
    Background: Fisherman. Beowulf was content with being a fisherman. As long as there was no storm, he was out there, fishing, day in and out. It was after he strangled his wife in a fit of rage that he lost all interest in the fighting trade. Visiting the tavern one evening, a new opportunity presented itself with the promise of coin for dangerous work.
    Traits: Brave
    Perks: Colossus, Dodge, Backstabber
    Lvl 4
    HP: 86
    Max Fatigue*: 115
    Resolve: 44
    Initiative: 118
    Melee Attack: 52
    Ranged Attack*: 36
    Melee Defense*: 3
    Ranged Defense: 5

    [​IMG]
    Hoodoo
    Hired: day 5
    Battles: 17
    Kills: 16

    Background: Gambler. Everyone gambles, so Hoodoo figured why not do it for money? The constant coming and going of mercenaries made for easy targets - until one sore loser ran him off with a bastard sword. Wars have sapped most of the fish from his card games. Instead of waiting around he figured he'd just go ahead and follow them.
    Traits: Cocky, Fearless
    Perks: Nine Lives, Gifted
    Lvl 3
    HP: 56
    Max Fatigue: 87
    Resolve**: 62
    Initiative*: 122
    Melee Attack: 54
    Ranged Attack: 40
    Melee Defense: 3
    Ranged Defense*: 9


    [​IMG] HeroicBloodshed
    Hired: day 5
    Battles: 17
    Kills: 16

    Background: Brawler. A hard upbringing by his father and brothers honed HeroicBloodshed into being a temperamental fighter. Fiery in spirit, he's always willing to take up fisticuffs. Local fighting rings say he's got a mean left hook. After years of hardship, the promise of regular pay for mercenary work is a tempting offer for him, even through he has little idea of actual warfare.
    Traits: Quick, Brave
    Perks: Student, Gifted
    Lvl 3
    HP: 76
    Max Fatigue*: 104
    Resolve: 50
    Initiative*: 119
    Melee Attack: 59
    Ranged Attack: 40
    Melee Defense**: 13
    Ranged Defense: 3

    [​IMG]
    MZeta
    Hired: day 5
    Battles: 17
    Kills: 17

    Background: Apprentice. One enters the world always looking to be the best they can be, but no one gets there in an instant. MZeta thought the same, taking the role of an apprentice in Grollfeste. He had soaked up all there was to learn: masonry, carpentry, blacksmithing, lovemaking. Now he turns his eyes on the martial arts. While he isn't exactly a warrior yet, MZeta is a fast learner.
    Traits: Determined
    Perks: Colossus, Gifted
    Lvl 3
    HP: 81
    Max Fatigue: 97
    Resolve: 42
    Initiative: 110
    Melee Attack: 59
    Ranged Attack*: 30
    Melee Defense*: 11
    Ranged Defense*: 8


    [​IMG] Modron
    Hired: day 5
    Battles: 17
    Kills: 14

    Background: Tailor. As tunics and shirts grew popular, Modron turned to tailoring to make a crown or two. But when he sheared a sheep that did not belong to him, Modron was kicked out of town. Now the tailor looks for a new life, no matter where it takes him. Tailors don't seem fit for combat, but then again neither do most of the men you run across these days.
    Traits:
    Perks: Nine Lives, Dodge
    Lvl 3
    HP: 60
    Max Fatigue: 95
    Resolve: 33
    Initiative**: 112
    Melee Attack: 52
    Ranged Attack**: 48
    Melee Defense: 5
    Ranged Defense*: 6


    [] Ninjerk
    Hired: day 14
    Battles: 8
    Kills: 4
    Background: Thief. Growing up in a family servant to a rich noble, the eventual-theif Ninjerk spent many years staring at royal opulence - and stealing from it. Ninjerk's thievery eventually place him at the head of an entire guild. But after a dozen failed assassination attempts, the theif realized there was nobody to trust in his line of work. Years of thieving have made Ninjerk adept at escaping trouble.
    Traits: []
    Perks: []
    Lvl 1
    HP: []
    Max Fatigue: []
    Resolve: []
    Initiative: []
    Melee Attack: []
    Ranged Attack: []
    Melee Defense: []
    Ranged Defense: []

    []
    Andjord
    Hired: day 14
    Battles: 8
    Kills: 10
    Background: Thief. Born as the sixth-child of an already impoverished family, the budding thief Andnjord first learned his craft by stealing the last bits of dinner. After a heist went south, the man fingered all his former partners to save his own hide. Now he can never go back to thieving. With one hand, Andnjord twirls a blade between his fingers. With the other, he snags your purse. Impressive. Now give it back.
    Traits: []
    Perks: []
    Lvl 1
    HP: []
    Max Fatigue: []
    Resolve: []
    Initiative: []
    Melee Attack: []
    Ranged Attack: []
    Melee Defense: []
    Ranged Defense: []


    []
    aeternalis
    Hired: day 15
    Battles: 7
    Kills: 4
    Background: Sellsword. []
    Traits: []
    Perks: []
    Lvl 4
    HP: []
    Max Fatigue: []
    Resolve: []
    Initiative: []
    Melee Attack: []
    Ranged Attack: []
    Melee Defense: []
    Ranged Defense: []


    [] RAGEFUP
    Hired: day 23
    Battles: 4
    Kills: 6
    Background: Sellsword. []
    Traits: []
    Perks: []
    Lvl 1
    HP: []
    Max Fatigue: []
    Resolve: []
    Initiative: []
    Melee Attack: []
    Ranged Attack: []
    Melee Defense: []
    Ranged Defense: []

    Honoured Dead
    Gregz the Beggar.
    Hired: day 1
    Battles: 1
    Kills: 0
    Died: day 1
    He never asked for this, but the Bandit Thug thrusting a spear into his chest didn't give a fuck :salute:
    [​IMG]

    Reinhardt the Monk.
    Hired: day 3
    Battles: 4
    Kills: 0
    Died: day 4
    There are some who say that the Bandit Raider who smashed his face in with a flail was doing him a favour :salute:

    [​IMG]

    ERYFKRAD the Gravedigger.
    Hired: day 3
    Battles: 3
    Kills: 0
    Died: day 4
    His biggest achievement in life was giving the Bandit Raider a DOUBLE KILL announcement :salute:

    [​IMG]

    Wayward Son the Ratcatcher.
    Hired: day 3
    Battles: 14
    Kills: 6
    Died: day 15
    In only two weeks he graduated from battling rats in his anus to dueling an Orc Berserker on the high ground :salute:

    [​IMG]

    Gondolin the Companion.
    Hired: day 0
    Battles: 15
    Kills: 12
    Died: day 15
    Bled out, tearing at Wayward Son's killer with his very last breath :salute:

    [​IMG]

    Storyfag the Caravan Hand.
    Hired: day 15
    Battles: 3
    Kills: 1
    Died: day 22
    The Bandit Marksman may have been engaged in melee combat, but that didn't stop him shooting Storyfag in the head :salute:

    [​IMG]

    Longinus the Companion.
    Hired: day 0
    Battles: 22
    Kills: 19
    Died: day 30
    Hacked to pieces by two Wiedergangers after his Bros failed miserably :salute:
    [​IMG]

    Fresh Meat

    Game Stuff
    Fast Adaption - +7% to hit for each attack until you hit
    Crippling Strikes - lower threshold to inflict injuries
    Colossus - +25% HP
    Nine Lives - survive one killing blow
    Bags and Belts - two extra bag slots
    Pathfinder - less AP and fatigue for moving
    Adrenaline - move to front of action order for next turn
    Recover - reduces fatigue by 50%
    Student - 20% extra HP and free perk at lvl 11
    Executioner - +20% damage against targets with injury effects
    Head Hunter - +10% chance to hit head each time you hit the body
    Bullseye - penalty to hit for a target not in clear line of sight reduced by 50%
    Dodge - gain 15% of Initiative as Melee/Ranged Defense until hit
    Fortified Mind - +25% Resolve
    Quick Hands - swapping items in battle becomes a free action
    Gifted - instantly gain level to increase attributes with +1 roll modifier
    Backstabber - bonus to hit for surrounding enemies doubled
    Underdog - defense malus for being surrounded removed
    Anticipation - gain Ranged Defense for each tile the attacker is away
    Shield Expert - +25% from defense granted by shields
    Brawny - reduced fatigue penalty from armour and helmet
    Steel Brow - hits to head no longer cause critical damage
    Taunt - taunts enemy to take offensive action against you
    Mace Mastery - mace skills cost less fatigue and stun chance becomes 100%
    Flail Mastery - flail skills cost less fatigue and ignore shields
    Hammer Mastery - hammer skills cost less fatigue and do more damage to armour
    Axe Mastery - axe skills cost less fatigue and do more damage to shields - Azira
    Cleaver Mastery - cleaver skills cost less fatigue and bleeding damage is doubled
    Sword Mastery - sword skills cost less fatigue and hit easier
    Dagger Mastery - dagger skills cost less fatigue and use less action points
    Polearm Mastery - polearm skills cost less fatigue and hit easier
    Spear Mastery - spear skills cost less fatigue and Spearwall is improved
    Crossbow Mastery - crossbow skills cost less fatigue and penetrate more armour
    Bow Mastery - bow skills cost less fatigue and have greater range
    Throwing Mastery - throwing skills cost less fatigue and do more damage
    Reach Advantage - each hit with a two-handed weapon adds a stacking Melee Defense boost
    Hold Out - harder to injure and injuries have no effect in that battle
    Lone Wolf - bonus to all stats when no allies within 3 tiles
    Footwork - ignores Zone of Control
    Rally the Troops - raises morale of all nearby allies

    Berserk - gains 4 action points for killing enemy
    Nimble - gain up to 50% of Melee Defense, reduced by carried weight
    Battle Forged - armour damage reduced by 5% of total armour value
    Rotation - allows swapping positions with other characters
    Segeant - gives 15% of Resolve to all other characters
    Fearsome - every attack triggers a morale check on enemies
    Duelist - +25% of damage ignores armour when off-hand is free
    Killing Frenzy - kills increase damage by 25% for 2 turns
    Indomitable - grants 50% damage reduction for a limited time
     
    Last edited: Dec 29, 2016
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  2. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
    That's right, bitches, I'm back with yet another LP, and this one absolutely will not be abandoned by page 3 :M
    [​IMG]

    And you want to know the reasons why? That's because I have absolutely no idea how to play this game. I didn't even touch the demo. I'll be learning as I play, which means that, like in all good X-COM flicks, I shall be taking volunteers to act as my brave soldiers - and you are all going to die like the vermin you are, over and over and over again. Which is something I'll take a sick, twisted pleasure in.
    [​IMG]

    There's no tutorial so we get dropped straight into our first engagement: piss poor preparation and the clear lack of any sentry means the prodigal Hoggart and his band of outlaws get the drop on our Bros.
    [​IMG]

    RIP Captain Bernhard. I hope your last thoughts were on how you'd failed to properly prepare your men :smug:
    [​IMG]

    Even after I've taken an arrow in the knee, my superior tactical expertise allows us to fuck up the bandits who curbstomped our Bros while Hoggart flees like the coward he is.
    [​IMG]

    Our Bro speaks sense, and each dead Bro means a larger share of gold for each of us. I'd say the town wasn't too far away, but I've honestly got no idea on the scale. How time progresses will let me find out.
    [​IMG]

    But first and foremost, the three surviving companions need naming. First off we have a fighter; strong, tough, unyielding.
    [​IMG]

    Next up we have a Battle Bro who's the manliest man amongst these men. Which of you will be ballsy enough to go for death or glory? :smug:
    [​IMG]

    Finally we have a marksman. Perhaps he's the least risky choice on paper, but there's no safe place on the battlefield.
    [​IMG]
     
    Last edited: Nov 21, 2016
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  3. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,286
    Location:
    In the court of Atomic Rooster
    because it will be dropped at 1st amrite?
    Because bugs of course. Still in EA, is that right?

    Want to be 2nd bro with bigsword (Hoodstripper) named Longinus.
     
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  4. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    7,800
    Location:
    Copenhagen, Denmark
    Codex 2012
    I want to be on the frontlines, so I can be eaten by a werewolf. :salute:
     
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  5. Gondolin Arcane

    Gondolin
    Joined:
    Oct 6, 2007
    Messages:
    3,976
    Location:
    In the Playground, reading LPs
    Meh, sign me up as a frontliner for this three-page LP.
     
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  6. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One

    Bugs count as completion, not abandonment :M


    Gondolin came last, so he gets to go home with the fat chick archer.
     
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  7. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
    After a short pause figuring out what does what, I steer the Bros towards Holmwik with the promise of booze, women and gold. Checking the numbers at the top, it looks like we can repair equipment and heal Bros while marching.
    [​IMG]

    Our contact meets us at the gates. Damn right we're still getting paid :rpgcodex:
    [​IMG]

    I'm all for choice and consequence, but there really is no choice here. Bros don't like Bros die in cold blood, bro; so we're going to hunt down that bastard and drag his carcass to whoever wants it most.
    [​IMG]

    Azira shows his stripes by looking after our Bros best interests :salute:
    [​IMG]

    This town has three options. We can hire more warm bodies to catch arrows for our more valued personal, go shopping for more kit, or hire passage on a shipping vessel. Hopefully the latter will open up the possibility of becoming pirates in the near future.
    [​IMG]

    I'm going to take Azira's advice and hire three dirty peasants. It'll be first come first served for whoever wants to sign their life away to me, metaphorically and likely physically :smug:
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
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  8. Gregz Arcane

    Gregz
    Joined:
    Jul 31, 2011
    Messages:
    5,238
    Location:
    The Desert Wasteland
    Veteran - Check
    Ironman - Check
    Never played before - Check

    :lol:
     
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  9. Beowulf Liturgist

    Beowulf
    Joined:
    Mar 2, 2015
    Messages:
    1,086
    Sign me up. If I live long enough I'd prefer a zweihander - if you can afford it, that is.
     
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  10. oscar Tacticular Staff

    oscar
    Joined:
    Aug 30, 2008
    Messages:
    7,385
    Location:
    NZ
    I will sign up as the vagabond (cheap, good fatigue, usually mediocre stats). There will be urban-type mercs at the next town too.
     
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  11. Modron Arcane

    Modron
    Joined:
    May 5, 2012
    Messages:
    3,086
    Yeah it's almost if the game took pity on him giving him some decent starting folk, iron lunged guy with a focus on melee and defense.

    Sign me up for the tailor you'll carry around for 100+ days hoping the dire "I can't believe they are not werewolves" wolf skins into armor event will trigger.
     
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  12. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
    Messages:
    6,785
    Count me in too. I don't even need to think about name.
    I want to be a Witchhunter. Or whatever.:happytrollboy:
     
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  13. Wayward Son Fails to keep valuable team members alive

    Wayward Son
    Joined:
    Aug 23, 2015
    Messages:
    1,866,065
    Location:
    Anytown, USA
    Sign me up I dun care who you make me.
     
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  14. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    14,583
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    I volunteer to krump some gits with a decent two-hander.
     
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  15. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
    Messages:
    6,785
    Looks like
     
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  16. Hoodoo It gets passed around. Dumbfuck

    Hoodoo
    Joined:
    Jun 5, 2009
    Messages:
    6,672
    if you go through enough guys sign me up
     
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  17. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    7,800
    Location:
    Copenhagen, Denmark
    Codex 2012
    Abandoned on page one. :rpgcodex:
     
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  18. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
  19. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    7,800
    Location:
    Copenhagen, Denmark
    Codex 2012
    Now you're just teasing.
     
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  20. HeroicBloodshed Learned

    HeroicBloodshed
    Joined:
    Jul 8, 2016
    Messages:
    126
    Location:
    LARPing on the codex
    sign me up fampai
     
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  21. Ninjerk Arcane

    Ninjerk
    Joined:
    Jul 10, 2013
    Messages:
    11,670
    Zweihander corps pls
     
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  22. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
    I hate to disappoint, but everyone wanting zweihanders are probably going to die with a farming tool or woodcutting axe in hand :M

    I'm updating on Sunday. Thanks to the surplus of fresh meat, I'll try to make it a double - one then the other later that day.
     
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  23. MZeta Educated

    MZeta
    Joined:
    Sep 28, 2015
    Messages:
    101
    Sing me in when you have space for another meatbag. Spear and shield preference.
     
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  24. Andnjord Arcane

    Andnjord
    Joined:
    Aug 22, 2012
    Messages:
    1,091
    Location:
    The North Sea
    Ready to sign up for second rank duty sire! Give me a pike or a halberd (a pitchfork will do) and I will skewer those rascals from behind the bros (and hopefully not be eaten by a werewolf:negative:).
     
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  25. Undead Phoenix Arcane

    Undead Phoenix
    Joined:
    May 22, 2010
    Messages:
    2,517
    Location:
    Airstrip One
    With our team set, we strike out for Kampstadt, a city to the south-west. Along the way I learn that we move slower in forest and can have time pass whilst standing still.
    [​IMG]

    Night falls as we reach the city. Gondolin chooses the Paragon option before Longinus butts in with the Renegade interrupt.
    [​IMG]

    I agree with our depressed Bro. Beer comes first!
    [​IMG]

    Without any other business, and with zero volunteers, we leave before dawn, returning to Holmwik
    [​IMG]

    :mob:
    [​IMG]

    The battlefield is set. We outnumber the enemy, but we're more a bunch of armoured farmers than real warriors.
    [​IMG]

    Gondolin draws first blood with his crossbow :salute:
    [​IMG]

    Things start to get exciting as the enemy draws near. The bandit marksman misses and Gondolin cripples a bandit, shooting the fucker in the hand.
    [​IMG]

    The next few exchanges go poorly for us. Azira blocks at attack with his shield but things go downhill from there. Oscar is saved as an axe gets caught in his tunic, only glancing him. Gregz gets shot in the lung - in the fucking lung, meaning he is fucking useless.
    [​IMG]

    Beowulf nets Hoggart to keep him out of the fight for a little longer as we make a stand on the higher ground.
    [​IMG]

    :yeah:
    Gondolin makes it 3 in 3, almost murdering Hoggart with a shot to the face. I don't know how we survived that, but hey ho.
    [​IMG]

    RIP Gregz :salute:
    You were slightly more useful than that net.
    [​IMG]

    But fuck that loser. Longinus shows what we were all about about dodging a point-blank shot by the marksman! A burkha does not protect you from a madman with an axe.
    :yeah:
    [​IMG]

    Oscar trades blows with a bandit at the heart of our battleline and comes off 2nd best by a mile - having his leg broken by a solid blow from the bandit's flail.
    [​IMG]

    Beowulf gets in on the fun in what is turning to be an all out brawl. Oscar survives by the skin of his teeth, fending off a blow that shatters his shield.
    [​IMG]

    Oscar falls with a blow to the head. Beowulf steps up in to the gap and almost takes down a bandit, hitting him square in the chest/
    [​IMG]

    With most of the enmy heavily wounded, we start to take the upper hand. Hoggart stabs Longinus before getting decapitated by a mighty swing of his axe and Gondolin takes down the heavily injured bandit.
    [​IMG]

    Beowulf is the last Bro to take a heavy blow as the enemy start to crumble.
    [​IMG]

    The last one falls and we're rewarded with the victory screen! All of our companion Bros did a good job, with Beowulf easily trumping the rest of the newcomer.
    [​IMG]

    Seems those stars on each Bros stats effect the increase in stats for each level up. They're different for each one, so I don't know if they're randomised. Gondolin gets Initiative, Ranged Attack and Ranged Defense; Longinus gets Bravery, Melee Attack and Melee Defense and Azira takes HP, Bravery and Melee Defense.
    [​IMG]

    They also get a perk each. Azira takes Colussus, Longinus gets Pathfinder and Gondolin becomes a Student. I'm thinking from now on I'll let you choose what improvements you want to take.
    [​IMG]

    Lvl 1 Perks
    Fast Adaption - +7% to hit for each attack until you hit
    Crippling Strikes - lower threshold to inflict injuries
    Colossus - +25% HP
    Nine Lives - survive one killing blow
    Bags and Belts - two extra bag slots
    Pathfinder - less AP and Fatigue for moving
    Adrenaline - move to front of action order for next turn
    Recover - reduces Fatigue by 50%
    Student - 20% extra XP and free perk at lvl 11

    Gondolin harps in, spoiling our victory celebration. Fixing things on the move is hard, thanks Cpt Obvious.
    [​IMG]

    Nobody gives a fuck about Gregz as the beer starts to flow :smug:
    [​IMG]
     
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