Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Let's LARP the Emperor's Finest - a wh40k IF

Discussion in 'Choose Your Own Adventure Land' started by Holy Cow, Jun 22, 2012.

  1. Jick Magger Arcane Patron

    Jick Magger
    Joined:
    Dec 7, 2010
    Messages:
    5,634
    Location:
    New Zealand
    PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
    2.
    Just doing this so that the gaunts will be more manageable for the Deathwatch squad, and thus easier to mop up.
    And guys, if the shot does break our ribs, we won't be in any condition to run anywhere.
     
    ^ Top  
  2. Storyfag Arcane

    Storyfag
    Joined:
    Feb 17, 2011
    Messages:
    5,586
    Location:
    A Dark Place
    1 allows us to also kill some lesser 'nids.
     
    ^ Top  
  3. Ulminati Kamelåså! Patron

    Self-Ejected
    Joined:
    Jun 18, 2010
    Messages:
    20,233
    Location:
    DiNMRK
    2

    It is the sensible option and thus the one most likely to result in hilarious failure. :salute:


    1 and 3 seem paticularily dumb. If we somehow survive that I promise you the techpriests will be pissed at us for damaging the Omnissiahs bounty.
     
    ^ Top  
  4. Ulminati Kamelåså! Patron

    Self-Ejected
    Joined:
    Jun 18, 2010
    Messages:
    20,233
    Location:
    DiNMRK
    No can do. You gave us a gun and the laws of literature decree it must be fired.
     
    ^ Top  
  5. ironyuri Guest

    ironyuri
    i thought these were going to be unknown aliens that you made up :(
     
    ^ Top  
  6. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
    Joined:
    Mar 6, 2011
    Messages:
    15,622
    Location:
    Привислинский край
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    2 and then Run as Forrest did... I knew taking most safe place to bunker in was a trap.
     
    ^ Top  
  7. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
    Joined:
    Mar 6, 2011
    Messages:
    15,622
    Location:
    Привислинский край
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    I know what Warhammer 40K is about: It is not not about grunts living happily after... and it doesn't scale to your level. :salute:
     
    ^ Top  
  8. Ulminati Kamelåså! Patron

    Self-Ejected
    Joined:
    Jun 18, 2010
    Messages:
    20,233
    Location:
    DiNMRK
    Only until Matt Ward finds a way to induct ULTRAMEHREENZ into TEH GREY TEMPLURS! :smug:
     
    • Brofist Brofist x 1
    ^ Top  
  9. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
    Joined:
    Mar 6, 2011
    Messages:
    15,622
    Location:
    Привислинский край
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Root WH Campaigns were always Wardian in spirit... Yes you can RP Warhammer seriously, not that I complain since they give me plenty of LULZium.
     
    ^ Top  
  10. ironyuri Guest

    ironyuri
    root, can you try to work in the phrase: "THEY'RE COMIN' OUTTA THE GOD DAMN WALLS! GAME OVER MAN, GAME OVER!"
     
    ^ Top  
  11. Storyfag Arcane

    Storyfag
    Joined:
    Feb 17, 2011
    Messages:
    5,586
    Location:
    A Dark Place
    Things are getting a bit over the top, TBH. Xenomorphs, Chaos, and now 'nids thrown into the mix... When are the Necrons coming?
     
    ^ Top  
  12. treave Arcane Patron

    treave
    Joined:
    Jul 6, 2008
    Messages:
    11,094
    Codex 2012
    3. Put everything in the Emperor's tender hands and trust him to protect his chosen from an exploding plasma cannon. It's what the Space Marines would want.
     
    ^ Top  
  13. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
    Messages:
    5,771
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Heretics summon daemons. The "Engineers" get maed and send xenomorphs to kill them. Tyranids want to eat everything, and think having acid blood would be pretty nifty. :M
     
    ^ Top  
  14. Endemic Arcane

    Endemic
    Joined:
    Jul 16, 2012
    Messages:
    1,427
  15. obiter dictum Novice

    obiter dictum
    Joined:
    Nov 19, 2012
    Messages:
    8
    Long time lurker signed up to say that I thought this was really good from the beginning, but started declining when the players made really stupid decisions (haven't you fucking people learned by now that succumbing to chaos temptations fucks your character up? Didn't you learn anything from root's previous wh40k IF?). Hope you continue it or start a new one though, really enjoy your writing style and take on the wh40k universe.
     
    • Brofist Brofist x 2
    ^ Top  
  16. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    7,802
    Location:
    Copenhagen, Denmark
    Codex 2012
    The end. :bravo:

    Too bad the codex was our regular stupid self, this LP could have been even more majestic if we didn't do our cock-ups..
     
    • Brofist Brofist x 1
    ^ Top  
  17. oscar Tacticular Staff

    oscar
    Joined:
    Aug 30, 2008
    Messages:
    7,386
    Location:
    NZ
    Except for the fact that cock-ups are an integral and unavoidable part of these sort of games.
     
    • Brofist Brofist x 4
    ^ Top  
  18. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
    Joined:
    Mar 6, 2011
    Messages:
    15,622
    Location:
    Привислинский край
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    They're no happy endings in WH 40K... cause in grimdark future there's only war... unless Matt Ward sorcery is involved, we did well bros. :hero:
     
    ^ Top  
  19. Saark Arcane Patron

    Saark
    Joined:
    Jun 16, 2010
    Messages:
    1,368
    A Beautifully Desolate Campaign
    Thanks for the time and resources you put into this root. Too bad we couldn't fully explore whatever you had prepared for us, but you can only give us so much hints how to survive (and not always fight) whatever you throw into our faces. Hoping to see another one as soon as you can be arsed to.
     
    ^ Top  
  20. Sodafish Arcane

    Sodafish
    Joined:
    Dec 26, 2012
    Messages:
    5,353
    Location:
    A den for a scum
    I greatly enjoyed reading through this. Cheers root :salute:
     
    ^ Top  
  21. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
    Joined:
    May 11, 2007
    Messages:
    1,870,801
    Location:
    Belém do Pará
    Damn, this is the end?
    Goddamnit Root, you just made me binge-read a lot of this (starting around the part Schaffer leaves the Black Holds as I stopped reading there before).

    Also, Warp Travel is disrupted?

    DUM DUM DUM

    Remember how you disrupt warp travel?

    1) Shadow in the Warp

    2) Warp Storm

    3).........







    THE EMPEROR IS DEAD!!!!!!
     
    • Brofist Brofist x 1
    ^ Top  
  22. Ulminati Kamelåså! Patron

    Self-Ejected
    Joined:
    Jun 18, 2010
    Messages:
    20,233
    Location:
    DiNMRK
    You're late to the party, The Brazilian Slaughter. It was already revealed that the xenomorphs we were up against were tyranids that got themselves a nurgle infection of sorts. Shadow in the warp.
     
    ^ Top  
  23. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
    Joined:
    May 11, 2007
    Messages:
    1,870,801
    Location:
    Belém do Pará
    I know, but I thought the Nurglenids were too weak to project a decent Shadow in the Warp. Also, prequel lol.

    EDIT: Who in THE FUCK were the geniouses who thought pulling a Leeroy Jenkins on fucking DEATH GUARD CHAOS SPACE MARINES with the T-Shirt and Flashlight Brigade is a bold and daring move?!!! That probably tops our own retarded CYOA choices we did before - "Let's abandon our own leader to fucking Tyranids!" "Let's deny the will of the Inquisitor who knows stuff and has a giant BLACK SHIP on his side!", "Let's go full retard and DEVOUR SOUL like mad!" and even "Let's do ORK DIPROMACY ON DA SPESS MEHRANS!!", etc etc etc.

    Holy shit, Codex! :flamesaw:
     
    • Brofist Brofist x 1
    ^ Top  
  24. Saark Arcane Patron

    Saark
    Joined:
    Jun 16, 2010
    Messages:
    1,368
    A Beautifully Desolate Campaign
    Well, root was/is pretty good at making us believe we were stronger than we actually were. We received a mediocre awesome-sounding perk and a follower who sounded somewhat useful but was a mere mutant, but that's how 40k rolls. Thinking you could make a difference, when all you are is just another meaningless number that noone cares about even when you're somewhat higher up in the hierarchy. Unless you're a character written by Matt Ward.
     
    • Brofist Brofist x 2
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)