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In Progress Let's Play Automation Car Company Tycoon

Which car would you buy?

  • BRC Tornado Mk. 8 [1976] starting from 28,000$

    Votes: 0 0.0%

  • Total voters
    4

Burning Bridges

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Since the tycoon mode in the game sucks and will probably never be fun, the idea is therefore to do something a little different. I will present some of the best car models (I think) for you to judge, ridicule or admire. We will see what becomes of this ..

Unless otherwise stated you can BUY all of the cars, a price is stated and included in the poll above. But be warned that I may run a count on how much money you owe me!

The prices are very fair, you can for example get a sports car starting from ca 8000$ (apparently this takes place in a world where the $ is not affected by any inflation). Prices can only go one direction, that is up!

Completed cars:

DMW Barracuda 600 [1960] 8,200$ zipfile

Jensen Malström Mod 6718 C [1967] 8,400$ zipfile
Jensen Malström Mod 6818 [1968] 13,200$ zipfile

Dillinger El Cabron 1965/0 [1965] 11,700$ zipfile
Dillinger GT 67 HP [1967] (Race car) currently not for sale
Dillinger GT 67 LP Production [1967] ca 27,600 $ - zipfile

Folgore 451 Fulmine [1969] (prototype) not for sale
Folgore 452 Fulmine [1969] Production 142,800 $ - zipfile

Proll-Cosplay V6 Turbo [1975] 15,600$ - 25 units sold out - zipfile

Proll-Popamol V6 [1976] 18,500$
Proll-Popamol V6 Turbo [1976] ask for details

BRC Tornado Mk. 7 [1974] 14,690$ zipfile
BRC Tornado Mk. 8 Early Model [1976] 28,000$ - 54,600$

Vorwärts RS 1150 - Citizens of East Germany only - waiting list 17.5 years
ZLIN 911P1 [1991] 60,000$ zipfile

SIDE BY SIDE ()

table.png


Base prices are the value estimated by the game (roughly 2 times the production cost), plus some percentage that is a good indicator how successful the car is (meaning that if I can add extra profit to the base price and still stay competitive it means the car is vastly superior to the competition). Competitiveness values in the 90s is all right, but any competitiveness over 100 is great, because it means the car is more desirable and affordable than any of the competitiion.

Otherwise specified, all cars have been made without and changes to the quality sliders. This is not because I have anything against that, but because I find it impossible to compare and improve the cars afterwards.

Quality is highly reflected in the price. Obviously you can "buy" a lot of performance with money, but the right way is to use no quality sliders until the very end. I can later increase it for extra performance, such as race track and premium cars, but I always try to make the first production model 100% quality neutral.

I try to make videos too of stuff that I find interesting. Gimme a break, it takes time to upload



1975 Cosplay V6 Turbo



1969 Folgore V12 delivering ca 430 horsepower



1967 Cosplay DFV V8



Research on a 3 cylinder sports car Made in East Germany

AUTISM INTENSIFIES!!!!

SIDE BY SIDE (ENGINES)

And here an attempt to put all the knowledge neatly in one table .... at least for the sports cars in the 1960s and 1970s

engines01.gif


beautiful_mind_3.JPG
 
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Burning Bridges

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During the war Professor Walter learned how to make efficient and highly reliable (rocket) engines, and in 1951 he and a shady businessman - Otto Wankler - set up a new company for making cars.

They will have to see what the markets say. In any event, a lot of good stuff is eventually copied from Nazi German engineering.

DMW Barracuda 600 [1960] 8,200$ zipfile

Unlike most of my cars that end up as sports cars anyway, we really tried to do a family car. And we are finding it incredibly difficult to make a competive everyday cars in this game, but we tried.

1.jpg


This is the car that hopefully makes the heart of many family father beat faster. An impressive 36s from 0-100, a braking distance of 40m and top speed of 129 km/h.

The first design had over twice as much horsepower, but in order to get anywhere near the competition we had to sacrifice performance for fuel economy.

From the look it could maybe also be turned into a muscle car.

2.jpg


All in a advanced safety package and a fuel consumption under 12L, which seems to be quite good in 1960 ..

4.jpg


Now this is the revolutionary 1.2 litre 4 cylinder with 58 hp. Look at teh power band, powerful yet eminently easy to drive, we feel sure that you want that!

3.jpg


Like we said, it ain't not a car for the racing track but it sure is an owner's pride.

5.jpg


And this is what the markets say. Though the aim of a competitiveness of 100 was closely missed, we think the Barracuda makes a quite competitive bid in a very difficult market segment.

Those cars will sell quite a lot of units, Now something for the future.

2.jpg


An unnamed coupe. Not much is set, only a first idea of how it may look.

I think I could try to make it more BMW like.

220px-BMWE9CSa.jpg


BMW E9

In fact I would love something like this

220px-AmonChris-BMW19730708.jpg


BMW 3.0 CSL

220px-BMW_2002_Turbo_dutch_licence_registration_38-FP-18_pic2.JPG


BMW 2002

Interesting that there were also Turbos. Which are hard to make in the game. Not so much from the engine designer perspective but from the drivability / marketing.

The chassis do not really match up though.
 
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Burning Bridges

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Dillinger El Cabron 1965/0 [1965] 11,700$ zipfile

Without any experience whatsoever we decided to delve into the muscle car segment.

And we think the result wasn't so bad.

1.jpg


Now this is a car as our customers like it. Heavy with a huge 4L / 244 cubic inch V8, largest possible tyres and all made form cheap parts!

4.jpg


And of course we can turn out a huge ass powerful fuel guzzling V8 ...


2.jpg


Look at teh exhaust pipes. 36 L fuel consumption per 100km meets all expectiations of the market!

3.jpg


Heavy and powerful .. though we only did the most basic tuning, the Cabron can hold its own on the race track and even rates as a budget sports car.

5.jpg


Though we are not quite there, we can take a fair share of the market for budget sports car and pony cars.

Mind however that the Cabron is a relatively modest design. More ambitious plans for future models include:

1.jpg


Dillinger "Porno"

The Dilinger Porno: "Do you revel in mediocrity? Do you care for leaving a small footprint? Then move on, you are not our projected customer. If you drive a Porno, the word understatement will no longer exist in your vocabulary!"

Tags: V8, luxury, huge ass gorgeous

The Chulo ("pimp"): "Powerful like a gorilla, yet soft and yielding like a Nerf ball. Take everything that is bad taste and throw it into one car, and you should end up with the Chulo. And you'll love it dont you."
 
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Burning Bridges

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Folgore

Here you would come to expect juicy v12s and exciting shapes.

We have the engines .. Unfortunately all Italian cars have currently been taken from the market for sucking in some way.

So far all that is known is that the cars are going to be red.

To come

promo1.jpg


This is the idea for a V12 engined car, the Fulmine. The engine is already quite advanced and really powerful.

promo2.jpg


And an earlier and smaller car, the Furetto. It would possibly be driven by a 6 cylinder like a Ferrari Dino, if that does not leave it heavy and underpowered. The advantage is that a 6 cylinder is simply one half of a 12 cylinder and we can practically make two engines by cutting it in half.
 
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Jensen Malström Mod 6718C [1967] 8,400$ zipfile

A main competitor to the light sports car and track car sector is the Jensen. Who have become a contender solely by accident. Someone came up with this chassis, fitted an engine according to necessity and somehow turned out a first rate light sports car.

1.jpg


We mounted the engine longitudinal and a FWD transmission, and were blown away by the results. The Malström is 200-300 kg lighter than its competitors, resulting of course in excellent performance. We are only somewhat limited in displacement (ca 1800cc is the most we can fit in this configuration, maybe a little bit more)

2.jpg


An ultra light sports car (740kg) with only the basic options, resulting in a price of only 8,400$. We have no idea how this was achieved but it sure makes you proud.

4.jpg


Though the engine was simply the best that would fit, the development has been very impressive. It went from 108hp, then 124 to 139 hp all in the same year and almost the same configuration. And we already have a working version with 153hp from the same year and displacement that is going to be in a track version. But it is going to cost a little bit more (due to the unexpected success, we want to make a quick buck while it lasts).

3.jpg


With excellent weight, the Malström absolutely excels on the track.

5.jpg


Markets reacted quite enthusiastic to this car, which leaves all competitors far behind. And in many different market segments too.

Do we understand why we succeeded? Can we repeat it with other models? It does not look like we even have a clue, but we will sure try. We do have a new chassis for the 80s but it does look like it's never gonna be such a piece of cake again.

promo.jpg
 
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BRC Tornado Mk. 7 [1974] 14,690$ zipfile

British Racing Corporation (BRC), mostly known for dubious designs that nearly bancrupted the company several times.

The Tornado is their bid to turn the tide around with a modern, lightweight, middle engined track car that is nimble and exciting. While their national car industry is in the process of folding up. Will they still make it?

1.jpg


If there is one thing BRC have going for them it is this exciting wedge car that looks like it goes is every bit as fast as the best German and Italian cars.

But the reality behind closed doors is that it's heavy and kind of sucks to drive.

2.jpg


This one was a beast to set up and somehow ended up requiring aero. But we do feel that 53.8 drivability is enough to compete on the market.

4.jpg


The engine is actually very good! It has a clean, straight torque curve that goes durectly up to 6000 rpm. Somehow the customers like that and it gives almost 10% bonus to drivability and sportiness, which is still somewhat of a
mystery.png


3.jpg


0-100 kmh in 6 seconds .. Owing to the engine, the track performance is very good .. but we do have this nagging feeling that a lot more could have been achieved in a different chassis.

5.jpg


Market success so far is not too bad, and the Tornado is the market leader in Light Sport and Sport budget segments. Will they be able to keep it? Or will they end up like their governments that ruined the country?

P.S. Price was recently increased to +30% base price, to reflect the fact that we desperately need to make money from our cars.
 
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Pobjeda Victory

Politburo have decide: Western country need our car for export!! Now what to give them is difficult problem. But we may still have turbocharger from space rocket that might be useful ..
 

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VEB Vorwärts, Berlin (Ost)

Vorwärts is East Germany's car initiative. It must be extremely low cost of course, but meet the same high expectations. Which is not made easier since all good engineers left the country. But we are the country that invented color television, we can do almost everything (we have no choice anyways).

5 year plan is to build a tiny engine with 100 hp or more. We will also work on a 3 cylinder Turbo as soon as the game supports this.

First tests have begun



East Berlin, ca 1980

Zentralrat der Wirtschaft has given green light for preliminary studies on a new engine Made in GDR. We have been told metal is sufficient for ca 1,150 cc and 3 cylinders.

A prototype was assembled and delivers close to 96 hp, so it's safe to say we will be able to get 100 hp, a very encouraging result. We now put the apparat under lock and key so that it does not disappear like so many other ferrous items in the GDR.

5 year plan is to build a tiny engine with 100hp and then a 3 cylinder turbo when the game supports it.

220px-Melkus_RS1000.JPG

220px-Melkus_RS_1000.JPG


Chances are you have never heard of it, but this car was actually made in East Germany. The doors opened upwards and I can still remember seeing it once as a kid and thinking somebody had gotten a Ferrari over the border.

It was mostly hampered by the engine which was a souped up Wartburg 2 stroke engine.

Melkus RS 1000

1.jpg


We still dont know how to go about a chassis, designs based on Trabant and Wartburg were immediately rejected. But here is a study shown at the Automobilausstellung Dresden 1975. Maybe a test drive could convince Honecker that this should be put into production?



"Herr Honecker, if you havent made up your mind yet, maybe this will convince you." (The 2 stroke engine of the real thing sounds absolutely dreadful when idling, but from inside it's not so bad."
 
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Burning Bridges

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ZLIN 911P1 [1991] 60,000$ zipfile

Czech enthusiasts from the aircraft industry. Although without capacities for series production, there are a good number of cars made under this brand and often innovative and inexpensive.

Only a prototype exists of the V6 Turbo, because there is as yet no real market for it. You can of course have one built on special order but its gonna cost you 60,000$*.*Unlike the other models this uses quality sliders quite a bit, but it's still quite reasonably priced. Absolutely undriveable relentless automotive history for a relative shoestring bidget.

1.jpg


623 hp from a 1.6L Turbo, what is this Formula 1 or what? We think that this could be the shit in track performance. Could ..

2.jpg


Unfortunately right now this prototype is not even street legal. It has drivability and safety ratings of 0.0, and as of yet not a single country in the world would allow that.

Whatever. Sportiness way over 50, thats really not something you see often.

4.jpg


This is what our car is currently best at .. the engine test stand. 388 hp per liter .. 4.5 hp per kg engine and almost 3/4 hp per car kg. This engine is POWERFUL thats for sure. Turbo is using some insane settings but is still able to run reliably enough for a customer car.

5.jpg


Just for completeness, the market situation. Currently no one wants to buy the car as it is totally undriveable. We are working on this of course. And we think this could one day be a valuable collectors item.

3.jpg


Track performance is also top notch. 80-120km/h in 1.4s .. apparently where the turbo fully kicks in .. that's almost ridiculous and more fitting to a land speed record car:bounce:

Now if we could only make it a little bit drivable. Right now it rather belongs to a museum.
 
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Burning Bridges

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Folgore Fulmine S/N 001 [1965] -currently not for sale-

The Fulmine. This car started out as an idea to build an extremely light and powerful V12 and put it in the most exciting chassis that we could find. There is currently only a singleton and it's not for sale but it would do amazing on the track and also sales wise. As to series production we are not even half way there yet but to us it is already a piece of art. An incomplete block of raw, unreliable V12 that promises a lot down the road.

3.jpg


In Italy the life of a car begins with the engine .. and it must be a V12 of course.

Though it is totally unpractical for anything but racing, we feel sure that this engine is pretty unparalleled in its time .. close to 90hp / liter in 1969 without any quality improvements. And it's even doing without a lot of expensive tech like dual overhead cams. That means this engine could develop a lot more power down the road.

The engine is not extremely durable, but 20,000 km before a major repair is much too good for a race car.

1.jpg


This chassis looks untameable. But with some lighweight components like fibre glass panels and an aluminum engine, the weight could be kept to ca 1.1 ton, and it is actually suprisingly drivable.

2.jpg


Driveability=43.9 and Sportiness=42.6 both very high values that you seldom see together .. And the car is not even tuned.

4.jpg


Even without real tuning it's pretty much on its own, and can only be compared to real race cars.

5.jpg


And before its completion it would be a major contender in the Track and Premium class. The production value is ridiculous of course. We would never sell it for 17,000$. This particular car will only go on race tracks. For the sale version we are rather looking at a price of ca 75,000$ 140,000$ with all kinds of exclusive handmade options, and currently we cannot promise that you will get a car at all.
 
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Burning Bridges

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My name is Lars Lagerbaek from the Jensen company.

The Malström was such an unexpected success, and extremely cheap, so many customers begged us for a more premium version. It was my task to improve the car, and I will explain how it was done.

4.jpg


First of all, we wanted more engine power from the same displacement. What you see above is the predecessor, an 1.8L V6 which develops 139 hp @ 6000 rpm. Not bad, but we thought we can still do more.

A simple way would be to increase the displacement. But due to space restriction from our longitudinal FWD transmission we are restricted to ca 1,800cc.

1.jpg


Longitudinal FWD is a somewhat unusual configuration that gives our car its distinct character. As you can see the engine is mounted longitudinal behind the front axle.

Unfortunately this means the engine is very space restricted. Mounting inline engines is therefore completely out of the question. In fact a V6 is the only option. I tend to build a lot of V6s for a lot of reasons. But one huge advantage is that it has the most compact length and width and therefore fits much better.

It's using a major undersquare ratio (0,78:1), which means the bore is much smaller than the stroke. This normally results in an engine that is lighter and smaller and has more torque. But it cannot handle high rpms as well because the stress on the longer conrods increases. We do however often see that a small displacement can get away with it, and this is the case here.

2.jpg


We still use a single overhead camshaft that drives the valves, because dual camshaft is much more expensive. But we gave it 4 valves per cylinder instead of 3. That means every cylinder now has 2 intake and 2 exhaust valves, for a total of 24 valves (24V).

The bore and stroke was slighty changed to 67.0 x 85.1 mm, making it a bit less undersquare than it was, which helps us a little bit with higher rpm. But we keep it undersquare because this helps keep the engine small, and works really well for a rather small displacement. In fact if we realized that the space restrictions helped us reach the limits of our engine. Had we not been forced to use less space we would probably have used the more common 1:1 ratio (I may come to the secrets of engine design in the future ...)

3.jpg


We also gave the engine performance intakes, which means better airflow into the engine. The downside is higher running cost but this largely irrelevant to our customers.

We also realized that engine could rev still higher, and increased the maximum rpm from 6,000 to 6,300. This in turn needed stronger conrods (I-Beam steel) - the cast version could not cope with the rpm any more. But this a feature of a quality engine anyway, and it was just omitted because the predecssor did not rev so high.

In fact 6,300 rpm is extremely good for a massive undersquare engine and this year, we think we absolutely hit the sweet spot here.

4.jpg


Finally the engine receives a more efficiently shaped tubular exhaust - this alone gives 5 horsepower extra.

The end product has 154 hp instead of 139, for the same size and only a slightly more expensive engine. It also has a nice straight power band, and the performance index increased from 82 to 92 or by 11% (which is sort of the integral under the powerband).

The predecessor was very low cost in many respect, and we could achieve 15 extra hp in the same engine size. This will definitely show in the performance of the car, which we discuss next.
 
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Jensen Malström Mod 6818 [1967/68] 13,200$ zipfile

After we discussed the engine we will now see how this comes down for the car.

1.jpg


First of all we decided to give it a yellow color. We think this reflects our national spirit somewhat. Though blue with yellow stripe would be even better.

2.jpg


Thanks to the better engine, the sportiness value has improved significantly, which is normally the hardest value to get up.

Drivability is actually a little bit lower but this is because we now switched to using default factory setups, end tuning every car is simply too time expensive. Also the value is still very high and not so important in the market analysis for a sports car.

3.jpg


The track performance is greatly improved. 0-100 km/h went up from 8.6 to 7.5 seconds, the car is faster and corners better. The use of bigger wheels with larger brake disks results in a shorter braking distance.

Overall track time is ca 3 seconds faster.

4.jpg


The market part is becoming a bit ridiculous. The values you see above are for the suggested base price, and are so much superior to the competition that we could easily double the price and still sell nearly as many units.

5.jpg


So the times when we had to give away cars at the minimum price point is over. We decided to sell this model at a +50% base price for 13,200$ which is still the most competitive deal in the Light Sport Premium, Track Premium, Light Sport and Track category. We think this is still a steal for what you get and we make a very nice profit with this car.
 
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Burning Bridges

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With this out of the way, I think my next project is actually going to be an engine.

American Dillinger company decided that the Italian dominance must come to an end. In fact they may have an axe to grind because they were negotiating to take over the Folgore factory and the owner invited them to spagetti where he was talking incessantly and showed great enthusiasm over the deal. A whole year later they read in an Italian newspaper that he had never thought for 1 second to sell to an American company, and lots of hilarity ensued.

So revenge is wanted, the only snag is that the Americans have no clue whatsoever about building race cars. It is therefore planned to use massive $$ to get British experts first to build an engine that can compete with the Italians, and then see what can be done about a car.

The engine is going to be called the Cosplay DFV, and by default it has to be a V8. Regulations are also to be adapted to 1967 Formula1 and therefore it will have 3,000 cc displacement.

If you know a little bit about motor racing you will know that I essentially try to emulate this engine

220px-Circa_1980_Cosworth_DFV_at_Rahmi_M._Ko%C3%A7_M%C3%BCzesi.jpg


I dont think I will stick to any more than the requirements above though, that it has to be V8 and 3L

Ans as to a car I have an idea we could be using this here:

promo.jpg
 
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Burning Bridges

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OK, here is the (real) data for the Cosplay DFV:

220px-Cosworth_DFV.jpg


Ford Cosworth DFV
Year: 1967
V8 DOHC 32V
Bore: 85.74 mm
Stroke: 64,77 mm
Disp: 2995 cm³
Power: ca 410 @ 9000 rpm
Compression: 11.1:1

Interesting. I can already see that 11.1 compression is not a good number for my engine, because that would require high octane fuel which in turn rules out 1967 (you could build such a car that needs SuperPlus but no one will buy it). 92 octane will have to do.

9000 rpm seems also totally unachievable. Even if an insane amount of money is put into engine quality, valve float sets in so massively that it simply makes no sense. The way valve float works is that the power curve drops off at a certain rpm, which makes it pretty pointless to go higher. It is also related to the bore size, i.e. the higher the bore the more valve float occurs. So in order to achieve the highest rpm with the lowest valve float I would have to minimize the bore which is counterproductive because a high revving engine is normally always oversquare .. i.e. short stroke and large bore - the exact opposite of what we would get.

Or in other words to get closer to the specs I would have to decrease both bore and stroke simultaneously, which results in a motorcycle engine that is as small in displacement as possible. Maybe a 600cc engine could rev at 9000, I dont know. But I already decided that 3,000 cm³ is the requirement (because it was the real engine size and the formula 1 regulation in those years, 1967 and onwards).

It is also important that I will not cheat by simply using a V12 (and thereby achieve a much more optimal bore/stroke ratio) as Ferrari, Maserati, Honda and Eagle did .. and thereby they lost, because almost all GP winners in those years were Repco-Brabham and Cosworth V8s.

So what must be done is find the right balance between bore, stroke and rpm that is possible in the game and see how close I can get to the real formula 1 engine. I will not reach the specs by a mile but still have high hopes that this will be a killer engine in game terms.

The first million $$ paycheck arrived in England, and this is what I did so far ...

1.jpg


Ok. V8 flatplane is a given for a race engine, 4-valve DOHC also.

Normally this disintegrates into pieces at a little over 6300 rpm. With a bore / stroke ratio of 77.0 to 80.5 mm I can go to max rpm of 7,000 - this is not as high as we wanted .. but for a 3L engine in 1967, it's extremely high in game terms (the game does not really go into racing engines, which is a nice extra challenge).

As I wrote before I try to avoid quality increase at almost all cost, but for this project it is necessary. The rpm increase is only possible with +5 quality points both in the bottom and top end, and 3 points in fuel system. A modest increase that approximately doubles the engine cost. For a race engine that's nothing. We can still go a lot higher without making the car overly expensive, but for now that will do and the payoff would probably be minimal.

2.jpg


A compression of 11.1:1 was the (impossible) goalpost. What we could achieve was 9.5:1 with 92 octane fuel. We could of course go higher but this is where the power curve seems optimal.

There is still a little bit of valve float, but its just at the tipping point and nothing that is important at this stage of the project. I will probably tune the engine so that it dissappears completely but it neither affects performance nor lifetime of the engine at this point.

Now is the power curve good? Well, it is what it is. I will not go into this topic too much as it quickly becomes black magic, but what the game wants for good drivability and sportiness is not the highest hp/Nm, but a powerband that is a straight line and also a high performance index. Both of which are a bit at odds because a high performance index usually comes with a bulge in low end power that looks anything but straight. So what we want is neither extreme top end nor low end power, but a perfect balance of both. (Thats also the reason why Turbos lose out so badly in this game, they get horrible penalties of 20-40% because of their distorted power curves.)

But as I said, those are very advanced topics as the game does not show those values and you must develop a seventh sense. Let me just say that I have studied the black magic a bit and calculate a black magic powerband value of 12.0 for this engine, which is the highest value I have ever seen for any V8 so far. (I actually have a formula for this .. basically I add up engine and torque curve bonuses in the detailed stats, that's all I will say right now)

3.jpg


Allright. That does not look so bad already. The production units and material cost are ca 2 times of a normal engine, but that's nothing for this goal.

We have achieved a very high rpm of 7,000 in a relatively large engine (3L V8), and with a few extra tricks, squeeze out a LOT of performance, almost 300 hp.

This is only the first prototype but I am quite sure the final engine will be more or less based on this. It already results in a massive power increase to ca 100 hp/litre. In 1967! My best comparable V8 engine so far had a value of 78 hp/litre, and that was in 1974!!

Although we miss out on the 400hp of the real engine, we had to achieve this with 2,000 rpm less and 92 octane fuel .. 300 hp where normally one would be happy with ca 200-250. Further down the road we still have more options, make the engine more expensive, use race exhausts and so on. So more hp may be down the road, that is I don't know how many but over 300 for sure.

But ca 300hp and 200 performance index is what we can reckon with for the Cosplay and tbh I can't wait to put this engine in a car and see what it can do!
 
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Burning Bridges

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And by the way, if you are getting interested in this topic there is this fantastic documentary above, 9 days in summer. And another one which deals with another engine (Cosworth V6 Turbo) but is just as interesting.

 

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Cosplay!

The first unit of the Cosplay DFV has arrived from England, and John Dillinger is very pleased. The last remaining small problems have been eradicated and power has been increased to exactly the 100 hp/ liter that the Americans oringally required.

5.jpg


Cosplay finally settled for a stroke of 76.5 and 81.5, and a ratio of 0.939:1 which I'm sure I have seen before. This seems to be our golden ratio or something.

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The comparison to the first prototype shows a small improvement in power, torque, a bit less weight too.

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There is also no more valve float due to more high quality valves. The final sample is 130 Production units (vs 101), for seemingly very little but a few extra hp and power index can come very handy on the racetrack.

There was already an order for an aluminum sample that would reduce the weight by a further 1/4, to under 150 kg. The British also left some some design memos like "do we really have to go to 7000 rpm?", or "what if we turn this into a 2.25L v6 with the exact specs? Would you also pay us?"

Here is a video with a demonstration of the Cosplay DFV V8 3L V8, in which you can also hear how it sounds.



Now comes the crucial moment that we mount it into a car for the first time, and see what will happen. The first tests will be made with this fastback that was also procured abroad, but very little is known about it.

promo.jpg
 
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Burning Bridges

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11.jpg


When Dillinger Sr. completely out of the blue decided that his company would build a better racecar than the Italians, he must have deliberately overlooked a problem. That no one in his company had ever done anything of this sort, or had any expertise how to build anything other than a oversized, heavy piece of shit.

The only quick solution to this problem was looking overseas again. What we found was a company called LOLO (or was it LALA?) had been working on a prototype until their kickstarter failed. And since these fuckers were already closing down it was easy buying all available samples from them, take all their staff and ship them to Huntsville.

10.jpg


The very first car was made ready and the new powerplant mounted in its sumptuous rear.

The car was too heavy. So we bought lightweight fibre glass panels .. all semi slick tyres on magnesium rims .. the latest disc brakes and a nice shiny aluminum plant that weighs only 153 kg and delivers 300 hp. With all these magnificent parts we could get the weight under a ton.

It's a beautiful car but on closer inspection it is a bit of a dog. Drivability out of the box (when we mounted the engine) was 0 (LOLO) which can never be a good sign. This looks like one of those cars that requires meticulous suspension tuning, and then you still dont know if you will ever get it right.

Our drivers say it handles too bad, the massive power from the engine pushing too much on too small tyres. So the first days were difficult, and the boss - who comes over several times a day to see how his racing car comes along - got into a rage several times. He even threatened to fire someone who had put an ashtray on "his" car, and yelled at the two foreign drivers who made snide remarks about the handling, making a complete ass of himself.

We sure could get the handling into acceptable territory. But there is a feeling that this is not the right chassis for our engine .. but no other is at hand right now.

A drivability rating of 39 and a sportiness of 41 is the best we could achieve right now. No one here understands well enough how to setup a suspension, so we might have to fly in another specialist from Europe. This could be the only solution.

12.jpg


On the test track the situation looks much brighter and the drivers love the acceleration. When you floor the throttle it feels like a massive kick in the back. The 3L GT gets within 2-3 seconds of a 1969 Folgore which has a 4.5 litre V12. That means we can still hope to beat the Italians on the racetrack but we sure thought we'd also get some of the invested millions back when we sell these cars, and this looks much more dubious now. The car will be quite expensive and we will only succeed with this if it has great handling.

13.jpg


Anyway. It sure looks the part. A rather sporty looking fastback that could be destined to become the Dillinger GT.
 
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18.jpg


Our mechanics did what they could to the untame suspension and the first GT 67 has been approved for the race track. As it stands there it makes us very proud, after all the work and $$ this is the proof that an American car can succed on the racetrack.

15.jpg


There has been some first work on a distinct front for the car. We will have to see how things turn out but this first design is already very characteristic.

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The drivability and sportiness are now actually not that bad, totally in line with comparable cars.

We gave this one a really hard suspension with the rear suspension totally maxed out. So comfort is really low. This is in line with the spirit of a car built purely for the race track, the development of a general model will come later.

16.jpg


Now to the really interesting part, the test track.

Even if this is not an easy car to drive for the general public, in the hand our professional test drivers the GT handles much better. Owing to the disproportionately powerful engine it absolutely excels in acceleration, leaving anything behind that has been seen before. It also corners better and has very good braking. We even could get wheelspin under control by the choice of tyres.

The only apparent weakness is the top speed, if 166 mph (267 kmh) can be called a weakness. It is not as high as we calculated, this is partly owing to the inherent drag of the chassis as well as the cooling required of the engine.

But now that the problems have somewhat ironed out, the track time is marvelous. The 3L GT goes exactly the same lap time as a 4.5L V12 Folgore (2:19s), and the Folgore even had 4 years newer tech (that means it doesn't exist yet). If the Italians want to compete they better come up with something better, because this GT is competing against their car with much larger engine, a tremendous step ahead in performance.

19.jpg


Its also visible that there is still potential up. The brakes fade, which means it could pay off if we cool the brakes, and a little bit of wheelspin.

There is still a hard road ahead but now that everything has come together this car is starting to impress.

17.jpg


We also did a bit of market analyisis. The GT could be easily sold to rich cunts for ca 25,000$ - although right now only in the Track premium segment - and make a big profit of 50%. A car for general customers would have to have a much different assessory package, more comfort and safety options and a less expensive engine. But all this can be done, and the track version is the main marketing factor.
 
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Dillinger GT - Production [1967] ca 27,600 $

So with that done the GT Made in America is a sure success and will win many races.

Still the Dillinger company will somehow need to get their vast amount of $$ back. Or as Dillinger Sr would say "I'm businessman, not a schmuck."

The engine was too expensive for the general market, and Cosplay was ordered to come up with a version that retains all the good features of the engine, while being very affordable.

20.jpg


Basically what we did was this: remove all quality increments that were used to push the engine to its absolute limit. But at the same time retain the engine setup, keep it aluminum (the reduced weight has a vast influence on the performance).

We also had already realized that it was possible to lower the max rpm to ca 6600 without major loss in performance (the power output over 6500 rpm is basically not looking very healthy and power just kind of drops off anyway).

We then replaced the race intake with the performance version, resulting in much better reliability, lifetime and running cost.

We are pretty pleased with what we see. The savings results in an almost low cost engine (62 Production units is basically nothing), that still delivers much more hp per litre than any other engine at its time.

This is the complete data that we gave to the people in the factory:

1967 DFV LP
Aluminum V8, no quality increments
62 Production units (average)

52 Engineering time (average)
Material cost 1269$ (high)

ca 275 hp / 300 Nm @ 6600 rpm

compared to the high power version that is used in the racecar:

ca 300 hp / 324 Nm @ 7000 rpm

148 Production units (very high)
141 Engineering time (very high)
Material cost 2022$ (very high)

23.jpg


Drivability and Sportiness are largely the same. With the only difference that it will be of course a bit slower on the race track but not that much.


21.jpg


With 10% less engine power it loses about 3 seconds on the lap time but production cost for the engine is almost down to a third.

We didnt even touch the setup, so it probably will go almost as fast as the high power version anyway, because it should get more percentage of its power on the road via the same tyres.

Even so it is still faster than any comparable car we have seen. For example 4 seconds faster than a 1974 British Tornado Mk 7, a 7 year more modern car with a larger engine.

We hav ebuilt one tremendously competitive car.

22.jpg


In fact the car is so efficient we could sell at a massive +100% price for 27,600$.
We did a quick market analysis and it would still be the most competitive car in the track premium segment, at a huge profit per car.

24.jpg


Ok this is too good to let it pass, we will now give the final decisions to our production people and roll out these motherfuckers like sausages, still at a price less than 40% of the Italians. This they will not like at all for sure.

I take it that no one has used the polls yet, so I can keep adding cars. But you can order on of the early model GT 67 for 27,600$ .. and in a few years it shouldl be worth 10 times as much.
 
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Burning Bridges

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A selected few of the documentaries about racing history of the Ford GT-40, one of the greatest stories in motor racing.





The Cosworth engine story was actually about the Lotus 49 .. I am aware of that. But building a highly competive 3L engine was what I wanted. It suits much better to the game and my style than a large American 7L penis engine.

The goal had been to build a sophisticated car, a relatively lightweight, fast racer and this 3L fits the bill much better. Instead of building a monster where disproportionate increase in power would probably just result in excessive wheelspin, weight and all that this entails.

Not to forget that it was in fact a problem that the real GT-40s faced. I have read that wheelspin could induced at up to 100 mph, and that the cars kept breaking down because there were no gearboxes that could handle it more than a few hours.
 
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Burning Bridges

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Folgore 452 Fulmine [1969] 142,800 $ - zipfile

Italy, 1969

The padrone did not enjoy the recent appearance of the new American car. He did of course not say one word about it or allow anyone to speak of this, but you can for sure see that he finds it obscene.

He just said that in order to get a grip on increasing competition he's planning to rejuvenate the Folgore brand with a brand new 3 litre V12. It's totally obvious that with this he means an all out counterattack at the GT.

0.jpg


Tradizione

But before we start building a new engine we still have this wonderful 4.5L Fulmine V12 that begs us for completion. We have started to put it into production and continue our tradition to eat pasta and listen to opera music on monday, wednesday and friday, hand build a few cars during the rest of the week .. in dark rooms wearing sun glasses and waving our arms in the air like we are still conducting the opera .. and sell our cars at outrageous prices.

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Engine

The Fulmine is a quasisquare light-metal V12 that delivers high performance without expensive quality improvement. The perfection of its design results in a performance index of 282 and a ratio of 1.86 performance / kg which is almost comparable to the uprated Cosplays that use quality increments. That means with the same amount of quality increase we could expect to reach close to 475hp and a better performance to weigth ratio (the V12 of course being superior).

Displacement has been rounded to 4,500cc (bore / stroke 77.5 : 79.5) and the power output of the engine increased to ca 430 hp. We have now finally adopted dual overhead camshafts with 4 valves per cylinder, an innovation that gives us extra hp and helps at high rpms over 6500.

That said, the engine is rated for ca 6,700rpm but the race setup can go fair bit higher to 7,000. Though the power curve aboe 6600 looks ugly, this apparently yields some extra 1/10 seconds on the race track. We think race drivers are mature enough to know that this is not good for their engine on an extended basis and use it only during the important hotlaps.

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Fulmine (itallian: "lighting")

After our designers were finished with the front, some people said that this car could also have been named the Squalo (shark). But that could be many cars.

We think this car is very aptly called Thunder and Lighting. We made it with performance taking the first priority and beauty second. Whatever people recognize in it - if this is not absolutely the most beautiful car we ever built - it makes up for that in raw penis power.

2.jpg


La Machina

A sportiness value 46.6 and driveability of 40.5 we find absolutely outstanding. What more can we say that we would still have the goal of making a sportiness of 50, some day, with some car.

4.jpg


Competizione

We are extremely pleased that the Fulmine reaches an unheard laptime of 2:17.51 which is ca 1.5sec faster than the already blistering fast Cosplay GT 67 (although we cannot compete in the same engine class yet).

The car has excellent acceleration, very good tyres and brakes. But one of the things we are beginning to understand is that this chassis is aerodynamically not particularly great, and with over 0.75m² effective surface it hits sort of a brick wall around 295-300 km/h.

At the expense of some engine cooling and some tricks we managed to reach almost 300, but that somewhat lowers reliability, and we recognize this as a further field of study.

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Prizeless

We already knew that we would to sell this car only to rich cunts for an unheard premium. You dont have the money? Move on, a Folgore is not for ordinary men.

The Fulmine was a bit of an experiment as to how far we can go, and the answer is, very far! The car can be ordered with a 6 month wait time for 142,800 $, shipping from Italy not included.

At an absolutely unheard margin of 500% this means our profit is 123,000 $ on every car, or 6 $ for every 1 that we spend!!

Asked about the price the padrone only said that his cars are pieces of art and the price can only go up. So you better get one before they go out of production again.
 
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Burning Bridges

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"I remember that von Karajan one day told me: Listening to your 12 cylinder gives off a harmony that no master will ever be able to execute." Enzo Ferrari
 

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