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In Progress Let's Play Myth 3: The Wolf Age

Discussion in 'Codex Playground' started by Ivar the Boner, Oct 26, 2013.

  1. Ivar the Boner Arcane

    Ivar the Boner
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    Well, look what finally decided to work. Actually, it didn't just "decided" to work, I had to go through hell in loincloth and a dagger to make this shit work. In matter of fact, I had to go through hell to make ANYTHING work. Well, but this is not a place for software rant so I will only say this: Microsoft, AMD/Intel Switchable abomination, Samsung and Windows 8 broken updates...

    Whatever, here it is:

    -----------------
    Intro (here)
    Mission 1: Defense of Yursgrad
    Mission 2: The Nest
    Mission 3: Journey to Llancarfan
    Mission 4: The Pack-Mage
    Mission 5: Flight from the Dark
    Mission 6: The Forgotten Lands
    Mission 7: The Crypt of Mazzarin
    Mission 8: Battle to Myrgard
    Mission 9: The Gates of Myrgard
    Mission 10: Imprisonment
    Mission 11: The Eye of Thalor
    Mission 12: The Siege of Llancarfan
    Mission 13: Rod of Callieach
    -----------------

    Show Spoiler




    [​IMG]

    It's not in widescreen though, and won't be. Myth 3 does not support 1366x768 even with community patches so there is nothing I can do about it.

    [​IMG]

    But it's going to be on "Legendary", because I'm fucking stupid. I never said that Myth 1 and 2 were easy games, unfortunately Myth 3 is simply fucking broken when it comes to difficulty. Legend says that it was never even play tested before release so difficulty ranges from piss easy to impossible unless lucky. And first two mission are the second case...
     
    Last edited: Sep 25, 2014
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  2. Ivar the Boner Arcane

    Ivar the Boner
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    Mission 1: Defense of Yursgrad

    Show Spoiler




    [​IMG]

    I doubt you will be able to read this so you are better off just watching video on youtube.

    [​IMG]

    First mission and we already have to fight Myrkridia. Well, it does make sense since they are quite a big deal during... Connacht age, I'm not sure about name of current age. It's not Wolf age because we are about to just bring it...

    [​IMG]

    If we will be able to even survive first mission...

    [​IMG]

    [​IMG]

    Say hello to Connacht the Barbarian. He is absolutely crucial to the plot of this game so we cannot have him die. I haven't played this game in years but I do remember that it likes to throw quite a lot of "plot sensitive characters" on you. Also, I remember that units we have here now will disappear from our roster very quick so I won't name them after codexers.

    [​IMG]

    Good old 'zerks. But they wield axes instead of huge-ass swords, for some reason.

    [​IMG]

    And "Hearth Guard" who are absolutely fucking useless. They are basically very slow bowmen with very short range. Not much help against Myrkridia, fortunately they will dissapear forever very soon.

    [​IMG]

    And we have some villagers which we CAN control and we don't have to save them all. They are basically meat shields. And of course, there are...

    [​IMG]

    ... Yeah, the least scary "nightmarish creatures" I ever saw in my life. I may be biased, but I THINK that Myth 2 sprites aged better than Myth 3 glorious 3d models...

    [​IMG]

    Wolf Age also brought another feature to Myth series - you can't do anything while the game is paused and minimal speed is only 1/2. So, you are either fast, or fucked.

    [​IMG]

    I'm fast enough to put our men into some sort of formation, but not fast enough to save Sigibald the villagers. He is fucked.

    [​IMG]

    We are completely surrounded (look at the minimap, yes those are all Myrkridia) but we have to focus on one group at the time. I ordered our Hearth Guard to throw their javelins.

    [​IMG]

    And now 'zerks (and Connacht) have to charge. One 'zerk basically died upon contact with Myrkridia. That's bad sign for us.

    [​IMG]

    The rest is not doing that bad though. Unfortunately they are not getting any support from Hearth Guard because last thing we need now is friendly fire.

    [​IMG]

    We are done with one group, now we have to join our forces and keep fighting.

    [​IMG]

    I said we don't have to save all the villagers but we still have to save SOME of them. I told everyone to abandon village center and group up.

    [​IMG]

    'zerks are taking care of lone Myrkridia bastards who decided to sneakily nom on our villagers.

    [​IMG]

    Large group just showed up. We could take on them (Connacht gives huge bonuses to all nearby units) but there is at least two more such group and we can't leave our villagers without protection.

    [​IMG]

    Ok, there is only ONE way we can do this. We have to cheese the shit out of the fact that Connacht is faster than Myrkridia...

    [​IMG]

    [​IMG]

    While Connacht is busy kiting army of darkness, rest of our force will have to deal with unexpected Myrkridia flank force.

    [​IMG]

    It doesn't look pretty but you have to remember that AI in Myth 3 works like in two other games - we will have a lot of free shots on Myrkridia since they really want to nom our villagers and will ignore 'zerks for some time.

    [​IMG]

    Meanwhile, Mr Kite is running around like a headless chicken.

    [​IMG]

    Not many people survived fight with surprise Myrkridia flanking force. Fortunately some Hearth Guards are still alive and I hope they will be able to shoot myrkridia while they chase Mr. Kite around.

    [​IMG]

    [​IMG]

    Another large group. Well, git 'em connacht!

    [​IMG]

    [​IMG]

    [​IMG]

    ... Now we have to herd those fuckers close enough for Hearth Guard to shoot them, but not close enough to make Myrkridia switch their target... YES, this is retarded and NO, I can't think of any other way of doing this mission on Legendary.

    [​IMG]

    Oh, more Myrkridia, goddamn you MumboJumbo!

    [​IMG]

    Hearth Guard are not doing too much damage but all they have to do is drop one Myrkridia to red health bar, they go berserker then, like they did in Myth 2. Mad Myrkridia can easily kill 2 or 3 other Myrkridia since they all target Connacht and ignore everything around them.

    [​IMG]

    Shit went very wrong here. I herded Myrks way too close and some of them decided to attack our javelin squad. Fortunately AI here is as retarded as in other Myth games, So Myrkridia could not decided if they want to kill Harth Guard or continue chasing Connacht, this let us easily kill couple of them.

    [​IMG]

    [​IMG]

    And it saved our asses. We killed enough of them and Myrkridia are retreating!

    [​IMG]

    - Wooo! SPRING BREAK!

    [​IMG]

    Scary thing is, this mission is NOTHING compared to next one...

    Show Spoiler
     
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  3. Nicebrain Novice Patron

    Nicebrain
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    Codex 2012 Serpent in the Staglands Project: Eternity Torment: Tides of Numenera
  4. Azira Arcane Patron

    Azira
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    Codex 2012
    :avatard:
     
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  5. Aeschylus Prestigious Gentleman Swindler Patron

    Aeschylus
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    Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
    Good stuff. You are a masochist for playing it on Legendary. Good luck.

    And I'm pretty sure the period it takes place in is called the Wind Age. At least according to the narration from the first couple games.
     
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  6. MotherMachinae Arcane

    MotherMachinae
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    Excellent, another game from "Trilogy that I've started from last part" so good luck (no more Force software disturbance).

    Still looking for free time to try the series, longer....

    Also got same confusion with links above...

    And... kickstar- I mean Mythstarter.
    http://www.kickstarter.com/projects/mythstarter/mythstarter
     
    Last edited: Oct 26, 2013
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  7. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  8. MotherMachinae Arcane

    MotherMachinae
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  9. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  10. Night Goat The Immovable Autism Patron No Fun Allowed

    Night Goat
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    Codex 2013 Codex 2014
    Hell yes, another Myth LP. I can't wait until the Iron Warriors show up, it's the best part of the game
    :troll:
     
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  11. Hobbit Lord of Mordor_ Dumbfuck! Patron Dumbfuck

    Hobbit Lord of Mordor_
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    Codex 2012
    Cool...

    I never got past the third or fourth mission. Loved TFL and Soulblighter
     
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  12. Imperator Scholar

    Imperator
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    finaly myth 3 LP.
     
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  13. Ivar the Boner Arcane

    Ivar the Boner
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    Dear Diary,

    Today is a great day. Also it is second day of me trying to beat The Nest level on Legendary difficulty. It is magical adventure but I'm getting worried that my anus started bleeding. I will try to beat this level some more and then I will write about it.

    With love, Ivar
     
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  14. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Lawlz, it 'ain't no thang. Some legendary maps are just plain bs. No way to beat unless you dance.
     
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  15. Storyfag Arcane

    Storyfag
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    Moar Myth :bounce:
     
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  16. Zboj Lamignat Arcane

    Zboj Lamignat
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  17. Zdzisiu Arcane

    Zdzisiu
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    Did the "awesomeness" of Myth 3 beat you, Mister Ivar?
     
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  18. Ivar the Boner Arcane

    Ivar the Boner
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    Kinda. I failed to beat this sunnova bitch of a level for two days straight but I'm going to continue trying (or just lower difficulty for this level) soon. I'm hoping to start spamming updates after this weekend.
     
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  19. Storyfag Arcane

    Storyfag
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    I'll drink to that!
     
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  20. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    As far as I can remember, the key was using narrow choke-holds and abusing the enemy pathing. Try to get the myrkridia to come in a single file. And with the two giants, sometimes you can luck out and get the first to block the second.

    Show Spoiler
     
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  21. flabbyjack Arcane

    flabbyjack
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    This thread is on my favorites list

    Thankfully, we have the OP's Myth 1 LP and Myth 2 LP to keep us busy. I have ready both before, but what the hell why not read them again, amirite?

    :drink:
    (I approve of taking breaks from LPs)
     
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  22. Storyfag Arcane

    Storyfag
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    Still, it'd be nice to see some more screenshots ;)
     
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