Fezzik
Cipher
- Joined
- Nov 2, 2008
- Messages
- 515
We've received new orders from Deba in the Citadel, but as long as we're here, why don't we look around. Let's start by meeting the Watcher's agent in this area, Fordain.
We reach his shop and start talking.
Hello.
Welcome to my shop. How may I help you?
Who are you?
I am Fordain, a thaumaturgist of no small skill, and purveyor of arcane components.
The Watcher sent us.
Ahhh . . . I have been expecting you, and I'm glad to see you've made your way to the Citadel, the city needs your help. The Council Leader position is empty, and the election is a stalemate. As I am sure you are aware, recent events in the Valley make this a time for strong leadership, not political bickering. I think you are just the people to help move the situation along to conclusion.
Can you please add Citadel locations to my map?
Certainly. There you are.
Tell me about the Citadel.
The Citadel is a large city, and there's a lot going on. What are you curious about?
Explain the layout of the Citadel
The Citadel is laid out in four main quarters divided north-south by the wall, and east-west by the River. The quarters below the wall are called the Lower Quarters, and are home to most of the Riverfolk in the city. The Flamebloods live in the Upper Quarters north of the wall. The Temple Quarter is in the far north of the city, at the end of the canyon. In general you'll find that the city is nicer, the closer to the river you are. Towards the canyon walls the streets become much narrower, and, shall we say, the rents go down. I've heard that the Citadel is built on an ancient ruin, but I haven't seen any evidence to support the claim.
Tell me about the Temple.
The Temple of the Flame is the center of Flame religion. The Priestess of the Flame, the Keeper of the Flame, and most of the priests can be found at the Temple in the far north of the Citadel.
Tell me about the Houses.
Three of the Flameblood Houses are head-quartered in the Citadel. House Leit maintains the Library and Seminarium, House Flam the Bank, and House Char's citadel is the Amphitheater. Is there a particular House you're curious about?
Isn't there a fourth house?
Well, yes, technically House Baern is the fourth House. They control the mining in Jerrock, and consequently are not involved in the governing of the Citadel.
House Leit
House Leit is the scholarly House, and they usually have their noses buried too deep in their books to take much interest in what's going on around them, which is probably for the best.
House Flam
House Flam are our fine merchants and traders. They control all trade and crafts in the valley, though I know of a few whom have found creative ways around Flam. The less said about that, the better.
House Char
House Char? They run the Guardians of course. They are our grand protectors, and watch over us in our sleep. Or so they say, but there is an old saying, "Who watches the watchers?"
Tell me more about the Council.
Riverfolk never have been very interested in politics. The Council is the Citadel's ruling body, and is as such the source and center of all Flame law. Because of this it is often thought of as the Valley's highest authority, at least as far as Flamebloods are concerned. The Riverfolk don't seem very interested in an official ruling body, but the Flamebloods like to have everything in place just so. It is made up of a representative from each House, and one from the Temple. Every two years the Council elects a representative from one of the Houses to be a leader.
Who are the current Council members?
The Council representative is anyone who possesses the House's voting rod, but usually it's the House leader. Currently Char is led by Lucien, Flame is led by Fadicus, and Leit is led by Otarian. The Priestess usually attends to represent the Temple.
How is a new leader elected?
The Temple and each House sends a representative, bearing a voting rod, to the Keeper of the Flame. Each voting rod allows a single vote, and the election is caught in a nasty stalemate as each House will only vote for itself, and the Temple isn't voting at all. The Keeper would be able to explain the situation in more detail.
What's a voting rod?
A metal rod, maybe two feet long or so, that bears the sigil of the House or the Temple. Anyone who possesses it may vote at Council for that House. Needless to say the Houses are very protective of them. If you were able to convince two Houses, or a House and the Temple, to give you their rods, you would be able to swing the election.
Tell me about the Keeper.
The current Keeper is Fastoflex of Leit, and he's held the position for many years. The main responsibility of the position is to act as advisor to the Priestess, and to provide stability in the church. The Priestess changes every five years, but the Keeper is life long position. His offices are in the Temple, with the Priestess. I don't know much about Fastoflex's character, though I have heard that he is shrewd, and an effective counselor.
Why has the Temple abstained?
I don't know, the Priestess isn't saying.
How can we help with the election?
I think that you could persuade the Council members to break their deadlock. To do this you will need to earn their trust first to gain access to the leaders of the Houses. I have been watching the houses, and I have some ideas of how you can go about earning their trust. Younger members of the Houses bear the burden of expectation, and helping one of the rising stars of each House would be a very effective means of gaining access to the House Leaders. Are you interested?
Tell us more.
Excellent. I have identified three young members of each House who could use your help. Lykia of Char wishes to be General wehn Horatius, the current General, is dead. So far the leader of House Char, Lucien, has not named her as the successor. You can help her by speaking to her about the Maleficium, a secret organization of criminals and cutthroats. So far the Maleficium has eluded the Guardians, so if you were to help Lykia bring them to justice, it would be a large and brightly colored feather in her cap, and go a long way towards earning her the respect she needs to be general one day. You can find Lykia upstairs in House Char.
Word on the street is that House Flam is having a problem with shoes showing up on the black market, which threatens their profits and control over the craftspeople of the city. My sources tell me that Vittoria, the Seneschal of House Flam, ahs been assigned the task of smoking out the entrepreneurial cobbler. You'll find her in Nacippe's House Bank of Flam.
House Leit's rising star is Rosa, a delightful young lady who is a student at the Seminarium. She is nearing completion of her studies, and there are great expectations for her final thesis. I won't say more than to say that you should seek her out, she should be at House Leit.
Keep in mind that your true goal is to speak with the House Leaders to secure their voting rods.
Goodbye.
So there are some political knots to unravel. Before we get on that, why don't we talk to some of the locals.
Here's one encounter that we're not going to go through with, but it illustrates how, depending on who the leader of the party is, dialogues may go differently
Are you talking to me?
That's right, shorty. You almost bumped into me, and I don't like clumsy idiots like you. You got a problem with that?
As a matter of fact, I do.
Oh really? Then what are you going to do about it, pip-squeak?
Kill you.
Aigi looks you up and down and smirks. Clearly she is not intimidated by your physique. That's it. Now you've made me mad.
And combat begins. If, on the other hand, my big bad fighter talks to her . . .
Oh really? Then what are you going to do about it, pip-squeak?
Kill you.
She looks you up and down, and suddenly seems to think better of her words. I . . . I . . . I . . . didn't mean anything by it, mate. Uh . . . just kidding, I'm not looking for trouble.
Moving on, we talk to a local musician.
Hello.
He smiles at you as he plays. Hello.
You play beautifully.
Thank you.
Can you teach me how to play?
I'd be happy to give you a lesson. Do you have an instrument?
No.
How do you expect to become a musician with no instrument? I happen to have a used Lutam that I can sell you for 7 drachs. Interested?
Give him the money
He takes your drachs and hands you a worn but still serviceable lutam. Now you have an instrument, but there is still the matter of my fee of 25 drachs.
Let's get started.
He takes your drachs, and begins to show you what he knows.
See, not so hard as you thought. Shall we lay together a bit? You might be able to earn back some of the drachs you paid me.
Yeah . . . that didn't really sound right. But all he's suggesting is to play music together looking for people to give money.
Let's play.
You settle down and begin to play
You aren't able to keep any kind of rhythm or harmony, and no one gives you even a single drach. Don't be discouraged. You need some practice, that's all. Good luck with it!
Goodbye.
So my druid isn't much of a musician. However, if we had talked to him with someone with more musical talent, we could in fact earn back the money we paid for lessons.
Another street-roamer.
Hello.
No need to shout! I can hear you perfectly clear! What seems to be the matter that you need to shout so loud?
Who are you?
You, sir, have the privilege of addressing the Honorable Hercus of House Hercularium. Make way, make way!
There's no House Hercularium.
That's what you think, you just don't know your history. My mother told me all about House Hercular . . . Herculim . . . Hercunalium! We were a once mighty House, brought low by the politicking of the other Houses. they were jealous of us, they were, and they killed my Father, and took my birthright. That's what my mother told me happened to my father, and I believe here over you. Good day!
Yeah bud. Lay off the booze for a while.
Here's another fellow. He's wandering the streets wearing robes.
Hello.
As you approach, the old man takes your hand in his, moving his fingers slowly over your palm, his ruined face turned skyward nodding all the while. As his robes shift you can see that his legs are scarred ruins.
Are you a fortune teller?
A teller of futures this day, a disabled Guardian the next, a madman the third. We do what we must in this world.
Perhaps you can read my future?
You seek miracles, pilgrim. Do I look to you like I can perform miracles?
You're the fortune teller, not me.
The past comes back to haunt me, then. That's the trouble with trying to live up to expectations, especially when those expectations are based on hazy memories. Well . . .
He continues to run his fingers over your palm.
Forecasting fate is not without risks. What are the rewards? If my telling disappoints you, I won't see you again, pilgrim.
His fingers stop moving on your hand.
Five drachs will be your reward.
Your coin purse is heavy enough.
Here's the 5
In one fluid movement he removes the coins and once again begins to run his fingers along your outstretched palm. All of your skills and experience will be tested in this endeavor.
As will yours, speak my fortune.
Questers of answers to unknown secrets, searching for what will put an end to their uncertainty. There is a storm surrounding you. If you continue down your current path there is darkness and pain and death in your future. Perhaps you should stop tempting fate. He removes his fingers from your palm. Farewell, pilgrim. Good fortune to you.
Let's head to the Temple to see if we can get any information about the elections there.
Here's the inside of the Temple.
We talk to the person nearest the door.
Hello.
Welcome to the Temple of the Flame.
Who are you?
I am Actaia, Chief Acolyte of the Flame.
We'd like to see the Priestess.
Unfortunately the Priestess is occupied. And, how shall I put this delicately . . . given what I've heard about you and your friends, I seriously doubt she will soon be available for an audience.
Goodbye.
Well fuck you too. Goddamned cloaked figure.
We walk over to the Keeper of the Flame, Fastoflex.
Hello.
What matter has brought you before the Keeper of the Flame?
I'd like to discuss the Council election.
What about the election has aroused your curiosity?
Why is the Temple abstaining from the Council election?
Although I do not usually discuss Temple matters with outsiders, I sense that you are worthy, and this is a matter which impacts the entire Valley. On my council, the Priestess has decided to abstain from voting until the Houses are able to decide amongst themselves who should be Council Leader. She is tired of their squabbling and wishes to force the matter.
Goodbye.
I suppose we can help there. Let's head off to House Leit, to see what their rising star Rosa needs help with.
Hello.
Hello there, I was wondering if I might speak with you for a moment?
Straight to business, aye?
Of course.
I'm in need of some assistance. You see, I'm writing my thesis on a newly discovered and elusive species of cavern dweller. Thus far no one has been able to capture one long enough to learn anything about them. I've been told that several of these creatures have been spotted near the Citadel. This represents a remarkable opportunity to advance our knowledge of these strange beasts. Now, I lack the skills to capture such an animal myself and I was hoping to find someone who could accomplish that for me.
I'm afraid there is not much that I can offer you for this task, I barely have the funds to support my own research. But you would be making a tremendous contribution to the sciences, and you would earn the gratitude of House Leit. What do you say?
We'll do it.
Rosa appears elated. Thank you so much. Talk to Ingunar the hunter, he should know where to find one of the creatures. And take this device I designed, it should help you to subdue the beast.
How does the device work?
It's very clever, if I say so myself. There is a trigger here in the handle that causes the loop to contract around the creature. It's been designed to cause tonic immobility in the cavern dweller, which is a trance like state. It will still be able to walk, but it will be all but unaware of its surroundings and quite docile.
Tell me about cavern dwellers.
They're fearsome creatures that live in the cave systems that dot the Valley walls. Throughout our history they have been a nuisance, occasionally coming out in large numbers. They're a big reason we need the Guardians. Recently there have been reports of appearances of more advanced and intelligent species. I have had the opportunity to investigate the partial remains of one of these creatures, and it was quite remarkable.
Where can we find Ingunar?
He's a hunter, so he could be anywhere, really. Most recently he's been working the areas south of the Cemetery.
Goodbye.
We take a trip to the hunter.
And we get his attention.
I was told you spotted some of the rare cavern dwellers.
Yeah, I've seen 'em. What about it? He looks at you suspiciously.
Do you know where we can find the cavern dwellers?
Sure, in caverns. If you were looking for somethin' more specific, it'll cost you.
What's your price?
Broke my skinning knife the other day. Could use a new ironwood dagger. Fetch me that and I'll tell you what you need.
My thief's never going to use her dagger much anyway.
We happen to have one with us.
Isn't that lucky. He takes the dagger, admiring the sharpness of its edge. Thank you kindly. Now, you'll find the beasts you're lookin' for in the caves to the east of here, and just south of the forest. If you hit the river, you've gone too far. Course, if you ask me . . . it's not the wisest choice to go after 'em. But it's your skin you're riskin'. Just don't say I didn't warn you.
Goodbye.
We hike over to the Cave.
Once inside we see the cavern dweller, a big one.
We deliver the hulk to Rosa.
We'd like to talk to the House Leit leadership.
Then you want to speak to my Grandfather, Otarian. He lives in the big house on the cliff behind the labs and the library. After helping me I would expect he would see you gladly. Hopefully he won't pinch your cheek as hard as he pinches mine.
Goodbye.
Before talking with the bigwig of House Leit, why don't we approach House Flam.
He-hey! The game crashes.
Luckily the autosave is set to save every minute. We load up and proceed to House Flam.
We open up a conversation with Vittoria.
May I speak with Nacippe?
And what business do you have to conduct with the Matriarch?
I wanted to discuss the election.
So important an issue for such a stranger to our house. Help us with a smaller task and we can see about allowing you to speak with the Matriarch in regards to the Council election.
What's the problem?
House Flam sets the prices of all goods and commodities in the Valley. We believe that one of our cobblers is selling to certain unscrupulous individuals below our established rates. This is forcing other cobblers to rist selling for less or starve. We'd like you to find out who is responsible, and stop them. The craftspeople you should speak to are Boreas, Sencian and Vauna, all of whom have shops in the Lower Quarters. Come back to me when you find out which is the guilty party.
Unscrupulous individuals?
Do I need to spell out Maleficium?
Goodbye.
So let's have a word with these cobblers.
First up is Boreas.
Hello.
Come in and be welcome. I am Boreas, the maker of the finest and most comfortable boots in the entire Valley. How may I serve you today?
We're here about the . . . special rates.
Special rates? There is a discount bin in the back corner, if you're looking for 'special rates'.
No, your SPECIAL rates.
I SAID I have a BOX in the CORNER with the DISCOUNT boots. He doesn't seem to have any idea what you are talking about.
Goodbye.
I guess it's not Boreas.
Maybe Sencian is the one behind the cobbler caper.
Hello.
Hello, hello. Your shoes have sure seen a lot of wear. If you're looking to replace them, you've come to the right shop.
We're here about the . . . special rates.
Special rates? He appears to be hiding something.
We work for Maleficium.
The . . . Maleficium? Um . . . how can I . . . help you? Sencian looks scared.
We want the SPECIAL rates.
Special rates? I thought only Vauna was offering special rates?
Vauna, eh?
If you didn't know that, then you don't actually work for the Maleficium, which means you work for . . . House Flam. Damn. Get out. Just get out.
It's time to confront the culprit.
Hello.
Welcome in. Do you need a nice pair of shoes?
You're underselling.
No I'm not!
Sencian told us that you are underselling.
Sencian ratted me out? You must have tricked him. Listen for a second. I just need to take care of a debt, then it will never happen again. It's just that . . . Staponia . . . the Maleficium . . . I . . . I can't . . .
Tell me more about this debt.
It's sort of embarrassing. I owe the Maleficium a lot of money. Sweet Goddess I owe them a lot. But they agreed to let me work off the debt by undercutting the shoe market. Staponia is the local collector. She can be found in the Cup and Candle. It's a tavern in the Lower East quarter. I . . . I just don't know what to do. Sencian and Boreas, these people are my friends, and now I'm making them starve or risk underselling as well.
Goodbye.
Please give me time to pay it off, or convince them not to collect.
At this point, I suppose we could just turn her in to House Flam. But why not go the extra mile? To the Cup and Candle.
Staponia is sitting across the room. We walk up and start talking.
Hello.
Hello. Care to play a game of Harrowing?
I wanted to discuss Vauna's debt.
What's to discuss? She's a big girl. She played the game and lost. And since you're here chatting with me about it, you know that she's working off her debt, 500 drachs. A glance at your purse tells you that you don't have that much money.
How about we play again, for double or nothing?
If you want to make Vauna's life that much more difficult, who am I to stop you? I'm sure you've played Harrowing before. You may also know it as Miblent or Topside. Staponia pulls out a deck of cards and takes out some dice. She deals you three cards, delas herself five cards, hands you the dice and narrows her eyes as a smile settles upon her face.
Play the game.
The first few cards are turned, and Staponia smiles slightly as she touches the deck. You notice that she is very subtly rearranging the cards and she freezes as she realizes she has been caught.
I do believe that is an intelligence check.
You're cheating.
You've got good eyes. Before you do anything rash, know that if I die, you die. Although I could call for my friends, I have no illusions that the 5 of you could quite easily dispatch me before you're killed. It looks like we have a stalemate, so let's all find a way out of this where everybody lives.
You cheated Vauna into her debt.
It would appear that way, yes. She takes out a small piece of paper and tosses it to you. Here is her marker. I absolve her of her debt. I'm going to reach for my belt now. She slowly reaches for her belt.
Ok
She reaches into her belt and pulls out a pouch which she tosses to you. Here are the drachs she lost. You don't have to come back. I don't have to seek you out. This ends our transaction. you know your way to the door.
We could keep the money and just tell Vauna that she's no longer in debt, but I don't really care, so let's give it back.
Hello.
Please tell me you haven't told Flam.
In regards to your debt.
I can't even begin to express my sorrow.
We found out she cheated you on the initial bet, and we got your money back.
You hand her the bag full of drachs which she lost to Staponia. That's some of the greatest news I have heard in a while. I'm going to go to the House and confess my wrongdoing and pay the fine. Thank you so much.
Goodbye.
We head back to House Flam.
Vauna is the underseller.
You must have just missed her. She came by to confess and pay her fine. She was very fortunate to have found your assistance with her debts. Her willing confession eliminates the need for imprisonment.
At any rate, you have proven that you are deserving of Flam trust. If you wish to speak to the Matriarch, you have more than earned an audience. She will speak to you now.
Goodbye.
Nacippe is in the back, standing by a bed.
We open up a conversation.
Hello.
Greetings. I am Nacippe, Matriarch of House Flam. Vittoria has told me about how you uncovered our errant cobbler. What can an old lady do for you?
I would like to vote using the voice of Flam.
Ah yes, the council leadership. You have assisted House Flam with the cobbler issue, that much Vittoria has reported to me. But before I entrust you with the House voting rod let us see if you are truly trustworthy. Find Ianassa down in Land's End. She should be staying at the Resthouse on the East side. Ianassa will have a box that you must deliver to me. When I get the box and its contents safely in my possession, I will give you the voting rod to vote as you see fit.
What if I lose the box?
You will have proven yourself weak. Either weak of will in that you succumbed to temptation, took the box and lied, or weak of strength, in that you allowed the box to be taken from you. Either way, I will not be able to entrust the voting rod of House Flam to you.
What's in the box?
A treasure that armies would fight for. You do not need to know more.
Goodbye.
We'll get on that once we're out of the Citadel. For now, let's go to House Char.
On the lower level, we see someone.
What engagement?
I am not at liberty to discuss classified situations with civilians.
That's right. House Char is a military house.
In the back there is a man dressed up in a uniform.
Hello.
What can I do for you?
What is this place?
This is the armory, where all Char weapons and armor are stored when not in use. We have the greatest collection in the entire Valley, including the largest amount of worked steel.
Who are you?
I am Vallas, and I am responsible for maintaining all weapons and armor in the armory. I am responsible for insuring that Char equipment is in perfect shape at all times.
Can we buy anything?
The Armory of Char is not a store. Our weapons and armor are reserved for the heroes of the House.
Goodbye.
Okey doke.
We head upstairs and see this guy in the first room.
Your wedding?
Yes, I was recently wed to Petania of Flam. It was a glorious ceremony. A shame you weren't there. Well, I suppose there is something bette I could be doing with myself. Maybe I'll go see my new bride . . .
Goodbye.
And finally, the woman we've been looking for, Lykia.
Hello.
I do not appreciate interruptions, what do you want?
I hear you want to be General.
I do not like the character implications of that statement. All Guardians should aspire to be General one day.
We can help you become General.
Oh Really? And why exactly would you do that?
We want to speak with Lucien.
I see. By helping me you gain access to the leaders of House Char. Clever. I consider this a win for both of us. However, The Maleficium have eluded the Guardian's every effort to find them, how do you plan to defeat them?
With House Char information.
I will not give you access to official House or Guardian information without your pledge to use this information honorably, and only to defeat the Maleficium. Do you so pledge?
We so pledge.
Excellent. I did recently receive an intelligence report about possible Maleficium activity in the tavern in the Lower East Quarter called the Cup and Candle. I had been holding onto the report, trying to decide how to best use the information. I want you to follow up on the lead. I am looking specifically for information leading me to the location of the Maleficium headquarters or leadership. I'd suggest you visit the establishment during the evening hours. The crowd tends to be rather sparse during the day. I look forward to your report.
What level of force can we legally use?
If you can strike a blow directly against the Maleficium, you have my permission to use all necessary force. Lethal force is allowed in cases of self-defense. Please try to keep the civilian casualties to a minimum.
What do you know about the tavern?
There is not much to tell. It is a typical lower quarter tavern. Most of its patrons are craftspeople and laborers. Occasionally the Guardians have need to break up brawls, and a murder last year. Typical.
What are our specific orders?
Your orders are to go to the Cup and Candle, and use your own discretion to follow up any leads you com across. Report back to me when you have important information, or if you are faced with opposition beyond your means.
That's all you have?
The tavern is the only new lead that is not currently being worked by the Guardians, yes.
Goodbye.
It seems that the Cup and Candle is a regular den of thieves. Before we get to that, let's go back and Check in with Octarian, the head of House Leit. Here's his home behind House Leit.
We walk in and he immediately has something to say.
Yes, we are.
We reach his shop and start talking.
Hello.
Welcome to my shop. How may I help you?
Who are you?
I am Fordain, a thaumaturgist of no small skill, and purveyor of arcane components.
The Watcher sent us.
Ahhh . . . I have been expecting you, and I'm glad to see you've made your way to the Citadel, the city needs your help. The Council Leader position is empty, and the election is a stalemate. As I am sure you are aware, recent events in the Valley make this a time for strong leadership, not political bickering. I think you are just the people to help move the situation along to conclusion.
Can you please add Citadel locations to my map?
Certainly. There you are.
Tell me about the Citadel.
The Citadel is a large city, and there's a lot going on. What are you curious about?
Explain the layout of the Citadel
The Citadel is laid out in four main quarters divided north-south by the wall, and east-west by the River. The quarters below the wall are called the Lower Quarters, and are home to most of the Riverfolk in the city. The Flamebloods live in the Upper Quarters north of the wall. The Temple Quarter is in the far north of the city, at the end of the canyon. In general you'll find that the city is nicer, the closer to the river you are. Towards the canyon walls the streets become much narrower, and, shall we say, the rents go down. I've heard that the Citadel is built on an ancient ruin, but I haven't seen any evidence to support the claim.
Tell me about the Temple.
The Temple of the Flame is the center of Flame religion. The Priestess of the Flame, the Keeper of the Flame, and most of the priests can be found at the Temple in the far north of the Citadel.
Tell me about the Houses.
Three of the Flameblood Houses are head-quartered in the Citadel. House Leit maintains the Library and Seminarium, House Flam the Bank, and House Char's citadel is the Amphitheater. Is there a particular House you're curious about?
Isn't there a fourth house?
Well, yes, technically House Baern is the fourth House. They control the mining in Jerrock, and consequently are not involved in the governing of the Citadel.
House Leit
House Leit is the scholarly House, and they usually have their noses buried too deep in their books to take much interest in what's going on around them, which is probably for the best.
House Flam
House Flam are our fine merchants and traders. They control all trade and crafts in the valley, though I know of a few whom have found creative ways around Flam. The less said about that, the better.
House Char
House Char? They run the Guardians of course. They are our grand protectors, and watch over us in our sleep. Or so they say, but there is an old saying, "Who watches the watchers?"
Tell me more about the Council.
Riverfolk never have been very interested in politics. The Council is the Citadel's ruling body, and is as such the source and center of all Flame law. Because of this it is often thought of as the Valley's highest authority, at least as far as Flamebloods are concerned. The Riverfolk don't seem very interested in an official ruling body, but the Flamebloods like to have everything in place just so. It is made up of a representative from each House, and one from the Temple. Every two years the Council elects a representative from one of the Houses to be a leader.
Who are the current Council members?
The Council representative is anyone who possesses the House's voting rod, but usually it's the House leader. Currently Char is led by Lucien, Flame is led by Fadicus, and Leit is led by Otarian. The Priestess usually attends to represent the Temple.
How is a new leader elected?
The Temple and each House sends a representative, bearing a voting rod, to the Keeper of the Flame. Each voting rod allows a single vote, and the election is caught in a nasty stalemate as each House will only vote for itself, and the Temple isn't voting at all. The Keeper would be able to explain the situation in more detail.
What's a voting rod?
A metal rod, maybe two feet long or so, that bears the sigil of the House or the Temple. Anyone who possesses it may vote at Council for that House. Needless to say the Houses are very protective of them. If you were able to convince two Houses, or a House and the Temple, to give you their rods, you would be able to swing the election.
Tell me about the Keeper.
The current Keeper is Fastoflex of Leit, and he's held the position for many years. The main responsibility of the position is to act as advisor to the Priestess, and to provide stability in the church. The Priestess changes every five years, but the Keeper is life long position. His offices are in the Temple, with the Priestess. I don't know much about Fastoflex's character, though I have heard that he is shrewd, and an effective counselor.
Why has the Temple abstained?
I don't know, the Priestess isn't saying.
How can we help with the election?
I think that you could persuade the Council members to break their deadlock. To do this you will need to earn their trust first to gain access to the leaders of the Houses. I have been watching the houses, and I have some ideas of how you can go about earning their trust. Younger members of the Houses bear the burden of expectation, and helping one of the rising stars of each House would be a very effective means of gaining access to the House Leaders. Are you interested?
Tell us more.
Excellent. I have identified three young members of each House who could use your help. Lykia of Char wishes to be General wehn Horatius, the current General, is dead. So far the leader of House Char, Lucien, has not named her as the successor. You can help her by speaking to her about the Maleficium, a secret organization of criminals and cutthroats. So far the Maleficium has eluded the Guardians, so if you were to help Lykia bring them to justice, it would be a large and brightly colored feather in her cap, and go a long way towards earning her the respect she needs to be general one day. You can find Lykia upstairs in House Char.
Word on the street is that House Flam is having a problem with shoes showing up on the black market, which threatens their profits and control over the craftspeople of the city. My sources tell me that Vittoria, the Seneschal of House Flam, ahs been assigned the task of smoking out the entrepreneurial cobbler. You'll find her in Nacippe's House Bank of Flam.
House Leit's rising star is Rosa, a delightful young lady who is a student at the Seminarium. She is nearing completion of her studies, and there are great expectations for her final thesis. I won't say more than to say that you should seek her out, she should be at House Leit.
Keep in mind that your true goal is to speak with the House Leaders to secure their voting rods.
Goodbye.
So there are some political knots to unravel. Before we get on that, why don't we talk to some of the locals.
Here's one encounter that we're not going to go through with, but it illustrates how, depending on who the leader of the party is, dialogues may go differently
Are you talking to me?
That's right, shorty. You almost bumped into me, and I don't like clumsy idiots like you. You got a problem with that?
As a matter of fact, I do.
Oh really? Then what are you going to do about it, pip-squeak?
Kill you.
Aigi looks you up and down and smirks. Clearly she is not intimidated by your physique. That's it. Now you've made me mad.
And combat begins. If, on the other hand, my big bad fighter talks to her . . .
Oh really? Then what are you going to do about it, pip-squeak?
Kill you.
She looks you up and down, and suddenly seems to think better of her words. I . . . I . . . I . . . didn't mean anything by it, mate. Uh . . . just kidding, I'm not looking for trouble.
Moving on, we talk to a local musician.
Hello.
He smiles at you as he plays. Hello.
You play beautifully.
Thank you.
Can you teach me how to play?
I'd be happy to give you a lesson. Do you have an instrument?
No.
How do you expect to become a musician with no instrument? I happen to have a used Lutam that I can sell you for 7 drachs. Interested?
Give him the money
He takes your drachs and hands you a worn but still serviceable lutam. Now you have an instrument, but there is still the matter of my fee of 25 drachs.
Let's get started.
He takes your drachs, and begins to show you what he knows.
See, not so hard as you thought. Shall we lay together a bit? You might be able to earn back some of the drachs you paid me.
Yeah . . . that didn't really sound right. But all he's suggesting is to play music together looking for people to give money.
Let's play.
You settle down and begin to play
You aren't able to keep any kind of rhythm or harmony, and no one gives you even a single drach. Don't be discouraged. You need some practice, that's all. Good luck with it!
Goodbye.
So my druid isn't much of a musician. However, if we had talked to him with someone with more musical talent, we could in fact earn back the money we paid for lessons.
Another street-roamer.
Hello.
No need to shout! I can hear you perfectly clear! What seems to be the matter that you need to shout so loud?
Who are you?
You, sir, have the privilege of addressing the Honorable Hercus of House Hercularium. Make way, make way!
There's no House Hercularium.
That's what you think, you just don't know your history. My mother told me all about House Hercular . . . Herculim . . . Hercunalium! We were a once mighty House, brought low by the politicking of the other Houses. they were jealous of us, they were, and they killed my Father, and took my birthright. That's what my mother told me happened to my father, and I believe here over you. Good day!
Yeah bud. Lay off the booze for a while.
Here's another fellow. He's wandering the streets wearing robes.
Hello.
As you approach, the old man takes your hand in his, moving his fingers slowly over your palm, his ruined face turned skyward nodding all the while. As his robes shift you can see that his legs are scarred ruins.
Are you a fortune teller?
A teller of futures this day, a disabled Guardian the next, a madman the third. We do what we must in this world.
Perhaps you can read my future?
You seek miracles, pilgrim. Do I look to you like I can perform miracles?
You're the fortune teller, not me.
The past comes back to haunt me, then. That's the trouble with trying to live up to expectations, especially when those expectations are based on hazy memories. Well . . .
He continues to run his fingers over your palm.
Forecasting fate is not without risks. What are the rewards? If my telling disappoints you, I won't see you again, pilgrim.
His fingers stop moving on your hand.
Five drachs will be your reward.
Your coin purse is heavy enough.
Here's the 5
In one fluid movement he removes the coins and once again begins to run his fingers along your outstretched palm. All of your skills and experience will be tested in this endeavor.
As will yours, speak my fortune.
Questers of answers to unknown secrets, searching for what will put an end to their uncertainty. There is a storm surrounding you. If you continue down your current path there is darkness and pain and death in your future. Perhaps you should stop tempting fate. He removes his fingers from your palm. Farewell, pilgrim. Good fortune to you.
Let's head to the Temple to see if we can get any information about the elections there.
Here's the inside of the Temple.
We talk to the person nearest the door.
Hello.
Who are you?
We'd like to see the Priestess.
Unfortunately the Priestess is occupied. And, how shall I put this delicately . . . given what I've heard about you and your friends, I seriously doubt she will soon be available for an audience.
Goodbye.
Well fuck you too. Goddamned cloaked figure.
We walk over to the Keeper of the Flame, Fastoflex.
Hello.
What matter has brought you before the Keeper of the Flame?
I'd like to discuss the Council election.
What about the election has aroused your curiosity?
Why is the Temple abstaining from the Council election?
Although I do not usually discuss Temple matters with outsiders, I sense that you are worthy, and this is a matter which impacts the entire Valley. On my council, the Priestess has decided to abstain from voting until the Houses are able to decide amongst themselves who should be Council Leader. She is tired of their squabbling and wishes to force the matter.
Goodbye.
I suppose we can help there. Let's head off to House Leit, to see what their rising star Rosa needs help with.
Hello.
Hello there, I was wondering if I might speak with you for a moment?
Straight to business, aye?
Of course.
I'm in need of some assistance. You see, I'm writing my thesis on a newly discovered and elusive species of cavern dweller. Thus far no one has been able to capture one long enough to learn anything about them. I've been told that several of these creatures have been spotted near the Citadel. This represents a remarkable opportunity to advance our knowledge of these strange beasts. Now, I lack the skills to capture such an animal myself and I was hoping to find someone who could accomplish that for me.
I'm afraid there is not much that I can offer you for this task, I barely have the funds to support my own research. But you would be making a tremendous contribution to the sciences, and you would earn the gratitude of House Leit. What do you say?
We'll do it.
Rosa appears elated. Thank you so much. Talk to Ingunar the hunter, he should know where to find one of the creatures. And take this device I designed, it should help you to subdue the beast.
How does the device work?
It's very clever, if I say so myself. There is a trigger here in the handle that causes the loop to contract around the creature. It's been designed to cause tonic immobility in the cavern dweller, which is a trance like state. It will still be able to walk, but it will be all but unaware of its surroundings and quite docile.
Tell me about cavern dwellers.
They're fearsome creatures that live in the cave systems that dot the Valley walls. Throughout our history they have been a nuisance, occasionally coming out in large numbers. They're a big reason we need the Guardians. Recently there have been reports of appearances of more advanced and intelligent species. I have had the opportunity to investigate the partial remains of one of these creatures, and it was quite remarkable.
Where can we find Ingunar?
He's a hunter, so he could be anywhere, really. Most recently he's been working the areas south of the Cemetery.
Goodbye.
We take a trip to the hunter.
And we get his attention.
I was told you spotted some of the rare cavern dwellers.
Yeah, I've seen 'em. What about it? He looks at you suspiciously.
Do you know where we can find the cavern dwellers?
Sure, in caverns. If you were looking for somethin' more specific, it'll cost you.
What's your price?
Broke my skinning knife the other day. Could use a new ironwood dagger. Fetch me that and I'll tell you what you need.
My thief's never going to use her dagger much anyway.
We happen to have one with us.
Isn't that lucky. He takes the dagger, admiring the sharpness of its edge. Thank you kindly. Now, you'll find the beasts you're lookin' for in the caves to the east of here, and just south of the forest. If you hit the river, you've gone too far. Course, if you ask me . . . it's not the wisest choice to go after 'em. But it's your skin you're riskin'. Just don't say I didn't warn you.
Goodbye.
We hike over to the Cave.
Once inside we see the cavern dweller, a big one.
We deliver the hulk to Rosa.
We'd like to talk to the House Leit leadership.
Then you want to speak to my Grandfather, Otarian. He lives in the big house on the cliff behind the labs and the library. After helping me I would expect he would see you gladly. Hopefully he won't pinch your cheek as hard as he pinches mine.
Goodbye.
Before talking with the bigwig of House Leit, why don't we approach House Flam.
He-hey! The game crashes.
Luckily the autosave is set to save every minute. We load up and proceed to House Flam.
We open up a conversation with Vittoria.
May I speak with Nacippe?
And what business do you have to conduct with the Matriarch?
I wanted to discuss the election.
So important an issue for such a stranger to our house. Help us with a smaller task and we can see about allowing you to speak with the Matriarch in regards to the Council election.
What's the problem?
House Flam sets the prices of all goods and commodities in the Valley. We believe that one of our cobblers is selling to certain unscrupulous individuals below our established rates. This is forcing other cobblers to rist selling for less or starve. We'd like you to find out who is responsible, and stop them. The craftspeople you should speak to are Boreas, Sencian and Vauna, all of whom have shops in the Lower Quarters. Come back to me when you find out which is the guilty party.
Unscrupulous individuals?
Do I need to spell out Maleficium?
Goodbye.
So let's have a word with these cobblers.
First up is Boreas.
Hello.
Come in and be welcome. I am Boreas, the maker of the finest and most comfortable boots in the entire Valley. How may I serve you today?
We're here about the . . . special rates.
Special rates? There is a discount bin in the back corner, if you're looking for 'special rates'.
No, your SPECIAL rates.
I SAID I have a BOX in the CORNER with the DISCOUNT boots. He doesn't seem to have any idea what you are talking about.
Goodbye.
I guess it's not Boreas.
Maybe Sencian is the one behind the cobbler caper.
Hello.
Hello, hello. Your shoes have sure seen a lot of wear. If you're looking to replace them, you've come to the right shop.
We're here about the . . . special rates.
Special rates? He appears to be hiding something.
We work for Maleficium.
The . . . Maleficium? Um . . . how can I . . . help you? Sencian looks scared.
We want the SPECIAL rates.
Special rates? I thought only Vauna was offering special rates?
Vauna, eh?
If you didn't know that, then you don't actually work for the Maleficium, which means you work for . . . House Flam. Damn. Get out. Just get out.
It's time to confront the culprit.
Hello.
Welcome in. Do you need a nice pair of shoes?
You're underselling.
No I'm not!
Sencian told us that you are underselling.
Sencian ratted me out? You must have tricked him. Listen for a second. I just need to take care of a debt, then it will never happen again. It's just that . . . Staponia . . . the Maleficium . . . I . . . I can't . . .
Tell me more about this debt.
It's sort of embarrassing. I owe the Maleficium a lot of money. Sweet Goddess I owe them a lot. But they agreed to let me work off the debt by undercutting the shoe market. Staponia is the local collector. She can be found in the Cup and Candle. It's a tavern in the Lower East quarter. I . . . I just don't know what to do. Sencian and Boreas, these people are my friends, and now I'm making them starve or risk underselling as well.
Goodbye.
Please give me time to pay it off, or convince them not to collect.
At this point, I suppose we could just turn her in to House Flam. But why not go the extra mile? To the Cup and Candle.
Staponia is sitting across the room. We walk up and start talking.
Hello.
Hello. Care to play a game of Harrowing?
I wanted to discuss Vauna's debt.
What's to discuss? She's a big girl. She played the game and lost. And since you're here chatting with me about it, you know that she's working off her debt, 500 drachs. A glance at your purse tells you that you don't have that much money.
How about we play again, for double or nothing?
If you want to make Vauna's life that much more difficult, who am I to stop you? I'm sure you've played Harrowing before. You may also know it as Miblent or Topside. Staponia pulls out a deck of cards and takes out some dice. She deals you three cards, delas herself five cards, hands you the dice and narrows her eyes as a smile settles upon her face.
Play the game.
The first few cards are turned, and Staponia smiles slightly as she touches the deck. You notice that she is very subtly rearranging the cards and she freezes as she realizes she has been caught.
I do believe that is an intelligence check.
You're cheating.
You've got good eyes. Before you do anything rash, know that if I die, you die. Although I could call for my friends, I have no illusions that the 5 of you could quite easily dispatch me before you're killed. It looks like we have a stalemate, so let's all find a way out of this where everybody lives.
You cheated Vauna into her debt.
It would appear that way, yes. She takes out a small piece of paper and tosses it to you. Here is her marker. I absolve her of her debt. I'm going to reach for my belt now. She slowly reaches for her belt.
Ok
She reaches into her belt and pulls out a pouch which she tosses to you. Here are the drachs she lost. You don't have to come back. I don't have to seek you out. This ends our transaction. you know your way to the door.
We could keep the money and just tell Vauna that she's no longer in debt, but I don't really care, so let's give it back.
Hello.
Please tell me you haven't told Flam.
In regards to your debt.
I can't even begin to express my sorrow.
We found out she cheated you on the initial bet, and we got your money back.
You hand her the bag full of drachs which she lost to Staponia. That's some of the greatest news I have heard in a while. I'm going to go to the House and confess my wrongdoing and pay the fine. Thank you so much.
Goodbye.
We head back to House Flam.
Vauna is the underseller.
You must have just missed her. She came by to confess and pay her fine. She was very fortunate to have found your assistance with her debts. Her willing confession eliminates the need for imprisonment.
At any rate, you have proven that you are deserving of Flam trust. If you wish to speak to the Matriarch, you have more than earned an audience. She will speak to you now.
Goodbye.
Nacippe is in the back, standing by a bed.
We open up a conversation.
Hello.
Greetings. I am Nacippe, Matriarch of House Flam. Vittoria has told me about how you uncovered our errant cobbler. What can an old lady do for you?
I would like to vote using the voice of Flam.
Ah yes, the council leadership. You have assisted House Flam with the cobbler issue, that much Vittoria has reported to me. But before I entrust you with the House voting rod let us see if you are truly trustworthy. Find Ianassa down in Land's End. She should be staying at the Resthouse on the East side. Ianassa will have a box that you must deliver to me. When I get the box and its contents safely in my possession, I will give you the voting rod to vote as you see fit.
What if I lose the box?
You will have proven yourself weak. Either weak of will in that you succumbed to temptation, took the box and lied, or weak of strength, in that you allowed the box to be taken from you. Either way, I will not be able to entrust the voting rod of House Flam to you.
What's in the box?
A treasure that armies would fight for. You do not need to know more.
Goodbye.
We'll get on that once we're out of the Citadel. For now, let's go to House Char.
On the lower level, we see someone.
What engagement?
I am not at liberty to discuss classified situations with civilians.
That's right. House Char is a military house.
In the back there is a man dressed up in a uniform.
Hello.
What can I do for you?
What is this place?
This is the armory, where all Char weapons and armor are stored when not in use. We have the greatest collection in the entire Valley, including the largest amount of worked steel.
Who are you?
I am Vallas, and I am responsible for maintaining all weapons and armor in the armory. I am responsible for insuring that Char equipment is in perfect shape at all times.
Can we buy anything?
The Armory of Char is not a store. Our weapons and armor are reserved for the heroes of the House.
Goodbye.
Okey doke.
We head upstairs and see this guy in the first room.
Your wedding?
Yes, I was recently wed to Petania of Flam. It was a glorious ceremony. A shame you weren't there. Well, I suppose there is something bette I could be doing with myself. Maybe I'll go see my new bride . . .
Goodbye.
And finally, the woman we've been looking for, Lykia.
Hello.
I do not appreciate interruptions, what do you want?
I hear you want to be General.
I do not like the character implications of that statement. All Guardians should aspire to be General one day.
We can help you become General.
Oh Really? And why exactly would you do that?
We want to speak with Lucien.
I see. By helping me you gain access to the leaders of House Char. Clever. I consider this a win for both of us. However, The Maleficium have eluded the Guardian's every effort to find them, how do you plan to defeat them?
With House Char information.
I will not give you access to official House or Guardian information without your pledge to use this information honorably, and only to defeat the Maleficium. Do you so pledge?
We so pledge.
Excellent. I did recently receive an intelligence report about possible Maleficium activity in the tavern in the Lower East Quarter called the Cup and Candle. I had been holding onto the report, trying to decide how to best use the information. I want you to follow up on the lead. I am looking specifically for information leading me to the location of the Maleficium headquarters or leadership. I'd suggest you visit the establishment during the evening hours. The crowd tends to be rather sparse during the day. I look forward to your report.
What level of force can we legally use?
If you can strike a blow directly against the Maleficium, you have my permission to use all necessary force. Lethal force is allowed in cases of self-defense. Please try to keep the civilian casualties to a minimum.
What do you know about the tavern?
There is not much to tell. It is a typical lower quarter tavern. Most of its patrons are craftspeople and laborers. Occasionally the Guardians have need to break up brawls, and a murder last year. Typical.
What are our specific orders?
Your orders are to go to the Cup and Candle, and use your own discretion to follow up any leads you com across. Report back to me when you have important information, or if you are faced with opposition beyond your means.
That's all you have?
The tavern is the only new lead that is not currently being worked by the Guardians, yes.
Goodbye.
It seems that the Cup and Candle is a regular den of thieves. Before we get to that, let's go back and Check in with Octarian, the head of House Leit. Here's his home behind House Leit.
We walk in and he immediately has something to say.
Yes, we are.