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Completed Let's play Tale of Wuxia - Comic Sans Optional

RK47

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Dead State Divinity: Original Sin
Remember that Buddhist Temple Abbot?
He didn't even spawn cause I wiped out the 4 battle monks on turn 1.

:lol:
 

RK47

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Dead State Divinity: Original Sin
I gave Tale of Wuxia Grandmaster Difficulty a try.
My advice is don't do it.

57 turn battle.

UuVm7sh.jpg

ow8lZ6X.jpg


:lol:
 
Last edited:

RK47

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Dead State Divinity: Original Sin
All those free Blade EXP helped a lot.
Wuji Broadsword style dual strike is easiest way to deal damage till late game.
When coupled with Poison Accessory and Sky Breaker Blade, every strike deal double dose of poison debuff.

I can't see how Swords can work in GM difficulty. Damage is too low and you really want those bleed stacks from the Blade attack (Xiaoyao Blade & Ox-Cutting Style)
How does the Dual Strike Sword style compare to the Blade options?
 

InD_ImaginE

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Pathfinder: Wrath
So its a better version of the powder you can get early in the game shop huh. How much did you get for that 5k gold?

And Steven, I think there is mod which reduce Strolling stamina consumption if you want easier time triggering new endings.
 

RK47

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So its a better version of the powder you can get early in the game shop huh. How much did you get for that 5k gold?

And Steven, I think there is mod which reduce Strolling stamina consumption if you want easier time triggering new endings.
It's just 1x Mud Ball >_<

Oh, I got that Devaraja ending, it's not really fun trying to get that ending triggered at all.
The late game battles are a new level of bullshit.
Game engine struggles to deal with 50+ units on the map.
It ... wasn't fun. But I won anyway after a painful 1 hour battle.
 

RK47

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Dead State Divinity: Original Sin
So its a better version of the powder you can get early in the game shop huh. How much did you get for that 5k gold?

And Steven, I think there is mod which reduce Strolling stamina consumption if you want easier time triggering new endings.
It's just 1x Mud Ball >_<

Oh, I got that Devaraja ending, it's not really fun trying to get that ending triggered at all.
The late game battles are a new level of bullshit.
Game engine struggles to deal with 50+ units on the map.
It ... wasn't fun. But I won anyway after a painful 1 hour battle.

Ah, correction it's 5x Mudball
That was worth it IMO.
There was this sequence where you have to survive 8 turns vs 2 Assassins, Berserker and Venom in Year 2 for Yaksha.
Even with Lime powder, it's very RNG since the Venom guy poisons you and reduces your Evasion.
But with Mudball, I can land a guaranteed stun on the Venom for 2 turns and safely apply Lime Powder on the Berserker.
 

abnaxus

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I remember needing to fight Venom, Sloot and Berserker at the same time when romancing the Wapanese gurl. Due to battle map they had all lined up, a crit from Hexameridian fingersword one shotted them.
 

RK47

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Dead State Divinity: Original Sin
Well that's year 4. Not that hard as long you don't fuck up training.
 

InD_ImaginE

Arcane
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Pathfinder: Wrath
Yeah the Year 2 Fight against Venom and Berserker was hard as fuck.

Basically burned my lime powders and healing for that.
 

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