piydek said:
You all do seem like FPS players - "my weapon is visually missing the target". "i need a dodge animation so i can believe i missed" blah blah. Is that really important?
It's weird to see your weapon go through the other guy 6 times without doing anything, and on the 7th time it causes damage for no other reason than you getting lucky with the rolls.
It's not a problem if the combat's like this
because you imagine the whole fight, you're okay with basically just praying something happens. But Morrowind makes you walk around while fighting, so you expect the hits to be shown too. It's a weird mix. It's like playing on a slot machine but instead of sitting there, you have to jump around at the same time.