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Like Troika's Temple of Elemental Evil D&D 3.5 PC Game? Want to help improve it?

Discussion in 'General RPG Discussion' started by Endarire, Aug 9, 2018.

  1. Endarire Educated

    Endarire
    Joined:
    Feb 28, 2016
    Messages:
    338
    Greetings, all!

    I've been a big fan of Temple of Elemental Evil, so much so that I've contributed mods to this game: I voice acted the NPC Human Cleric of St. Cuthbert Ronald Rynnwrathi and modded some inventory scripts for improved item availability. (Worry not about review sfor vanilla ToEE since the Circle of Eight and Temple+ mods have drastically improved this game over vanilla!)

    I also felt like our communities on the Circle of Eight/Co8 Forums and Temple+ Forum have remained largely isolated from the rest of the world, including people who liked D&D 3.5, Pathfinder, Arcanum, Fallout, or/and other Troika/Interplay/Black Isle games. (Some people who worked on the original Fallout series - notably, Tim Cain - also worked on ToEE and Troika titles.)

    While programmers are likely in the highest demand, if you're interested in helping in any capacity, there's likely a spot for you and something helpful to do. Great with portraits? Background art? 3D modeling? Audio? Something else that seems relevant to improve ToEE or/and its expansion modules of Keep on the Borderlands, Icewind Dale or/and something else that should be done? Let's talk! (For example, Against the Giants has been a commonly-requested module to be ported to ToEE, but certain critical aspects have been lacking, preventing working on this module in earnest.)

    On the Co8 Board, contact Allyx or/and Sitra Achara. On the Temple+ Forum, contact Sitra Achara.

    Regardless, tell them that Endarire sent you. Also tell them that you want to learn more about helping with ToEE or/and an associated project and in what regards (audio, background art, coding, etc.)

    Together, we can improve this game, this engine, and all associated media.

    Thankee!
     
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  2. Lilura RPG Codex Dragon Lady

    Lilura
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    Temple+ is the best thing to happen to ToEE.

    EDIT - I already helped a l'il with alpha testing and three promotional write-ups. If more comes out, I'll cover it.
     
    Last edited: Aug 9, 2018
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  3. deuxhero Arcane

    deuxhero
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    The real way to improve the game is to bug the shit out of Atari till they let Tim Cain release the source code.
     
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  4. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    The Codex is not the rest of the world, Allyx and Sitra Achara are both members here and the game's modding is well known in these parts. But thanks just the same, ToEE is a great game and needs all the love and attention it can get.
    :thumbsup:
     
    Last edited: Aug 11, 2018
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  5. rusty_shackleford Arcane

    rusty_shackleford
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    Not necessary. Temple+ is essentially a rewrite of most of the engine.
     
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  6. Sitra Achara Arcane Patron

    Sitra Achara
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    Don't mod ToEE folks, you might go insane.
     
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  7. almondblight Arcane

    almondblight
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  8. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    Might ? You're quite the optimist still.
     
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  9. Mustawd Arcane

    Mustawd
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    • FAKE NEWS FAKE NEWS x 1
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  10. Jimmious Arcane Patron

    Jimmious
    Joined:
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    At first I was tempted. I said "help TOEE" improve? Now thats a good cause! Then, I saw Python.

    :backawayslowly:
     
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  11. Sitra Achara Arcane Patron

    Sitra Achara
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    Well it's true, they knew about it since about 2008 and kept it in the inner circle. To be fair, they contacted a former Troikan (not Tim) who advised them not to publicize it.
     
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  12. Sitra Achara Arcane Patron

    Sitra Achara
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    What's wrong with python?
    If you prefer C++ you can contribute to the engine itself...
     
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  13. Jimmious Arcane Patron

    Jimmious
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    A programming language that is structured through indentation is pure madness... Maybe if I got paid but why suffer for free? :P
     
    Last edited: Aug 10, 2018
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  14. LibertyRansom Scholar

    LibertyRansom
    Joined:
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    All ToEE needs is a new module to increase its popularity. Heck, just create a module that is a straight progression of increasing difficulty battles against different monsters in an arena, with breaks for resting, that will take you from level 1 to level 12. Would be simple to create and allow the tactical battle engine to shine for what it was made for.

    Nonetheless, for some reason, most of the modding focuses on adding Arcane Rock Slinging Prestige classes, Half-Gnoll races, and fixing minor bugs. ToEE doesn't need more character progression options to play through the same original content bugbear infested module. It needs new playable content.
     
    Last edited: Aug 11, 2018
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  15. aweigh Arcane

    aweigh
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    *paid
     
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  16. Modron Arcane

    Modron
    Joined:
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    Did you never try Keep on the Borderlands? Granted ToEE could definitely use more than one full fledged module, it's a shame Troika never got to make more games let alone that second d&d game they were thinking of.
     
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  17. Endarire Educated

    Endarire
    Joined:
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    Messages:
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    LibertyRansom: Part of the point of this post was to raise awareness and recruit those willing and able to help make more of ToEE and its engine. Want a new module? The best way to get it is to (help) make it.
     
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  18. LibertyRansom Scholar

    LibertyRansom
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    I am helping, in a way. I am informing the community what they need to focus their energy on to reinvigorate public interest in ToEE.

    In any event, there is little on the technical side I can do to help. I can offer music (I've composed music for television shows, Xbox, PS3, and Nintendo games, etc). Not sure how much this "helps," but here are two good fantasy songs (loops) I composed and can license to any module the community creates, free of charge, on a non-exclusive basis:



    Here is something more ambient, like Ron Fish composed for ToEE:



    I have more if this is of interest to the community.
     
    Last edited: Aug 11, 2018
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  19. Lilura RPG Codex Dragon Lady

    Lilura
    Joined:
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    It's the greater RPG community that needs to be informed, not the 'Dex. The 'Dex knows ToEE: it hosts the Temple+ dev forum.

    But yeah, making a module is a massive undertaking. It's not like NWN where you have the Aurora toolset and can pump out monocled RPGs like Swordflight (because you can focus on just making a good RPG after you slap down a few tilesets). KotB took aeons to make, IWD remake is on the backburner, and it's a pity this guy seems to have disappeared, too.

    I think what ToEE needs (other than Grognards From Hell continuing their great work) is forum posters who are actually posting about how they are enjoying the game, and commentators who write up articles about the game. That's how you increase awareness.
     
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  20. rusty_shackleford Arcane

    rusty_shackleford
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    ToEE music definitely got repetitive when you reached the bugbears.
     
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  21. Lilura RPG Codex Dragon Lady

    Lilura
    Joined:
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    Didn't really bother me... didn't bother to turn the music down or off. But if you think a more varied OST will help revitalize the game, go for it I guess.
     
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  22. LibertyRansom Scholar

    LibertyRansom
    Joined:
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    Agreed. This is why I suggested a straightforward tactical arena combat module. Just have a shop and a place to rest. Teleport to an arena for Battle 1 (with well-thought out, difficult, level 1 appropriate enemies), then teleport back to shop to rest and level up, if applicable. Teleport back to arena for battle 2, rinse and repeat. Great for iron man mode (this what Low Magic Age does right now, which is a shitty OGL 3.5 simulator and its fairly popular)

    I can't imagine creating such a module would be time consuming to create (no dialogue, only a few triggers, only two places). In fact, the Co8 add-on has three arena battles build in for bonus content, and the battle is really well done and difficult (various undead enemies with mages). Create this module and it will get some attention back on ToEE (in the same way Low Magic age is popular).
     
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