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Load times in Unity RPGs

Discussion in 'General RPG Discussion' started by Lacrymas, May 10, 2020.

  1. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Most devs skimp out on the optimization these days. That's why most modern games run like ass.
     
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  2. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Leave me to my fabulous day dreaming! Can't a girl have a bit optimism?!
     
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  3. Prime Junta Tinker Patron Vatnik

    Prime Junta
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    Which ones for example?

    I think the last game I played that had performance issues so bad that it made a serious dent into my enjoyment of it was Witcher 1 on release, and that was 13 years ago. As far as I'm concerned games run really well nowadays for the most part. Hardly and CTDs or other bullshit that was completely routine back in the day either.
     
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  4. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Both PoEs with their insane loading times. People getting severe FPS drops in I-forgot-the-name-of-the-first-big-city. Kingmaker having longer and longer loading times the more you play.
     
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  5. Danikas Prophet

    Danikas
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    Everything Bethesda makes, everything Creative assembly makes (Took them 3 years to speed up turn times that were taking in excess of 3-4 minutes in a turn based game :lol:) also shitty Rockstar PC ports.
     
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  6. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    If you compare recent unoptimized games with recent optimized games, you quickly see the difference right away. D:OS1 and 2 for example have great, buttery smooth performance. When you compare them to Kingmaker or PoE, you see how janky and patchwork PoE and Kingmaker seem.
     
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  7. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    I do agree with the statement about optimization,tho i don't agree with your examples. DOS games weren't that well optimized on release,they did had their problems.
     
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  8. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    I didn't play them on release, but they are great now. Both PoEs and Kingmaker still have massive performance issues and awful loading times.
     
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  9. Cael Dumbfuck! Dumbfuck

    Cael
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    The HBS game.
     
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  10. Prime Junta Tinker Patron Vatnik

    Prime Junta
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    Never noticed any of these.
     
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  11. Quillon Magister

    Quillon
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    Deadfire's loading times are shit but somewhat steady shit, Kingmaker's gradually getting worse, worse than Deadfire in the last third of the game.
     
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  12. Delterius Prestigious Gentleman Arcane

    Delterius
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    Unity must be destroyed.
     
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  13. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    I meant Deadfire's loading times are worse than PoE1's, even though they promised to do something about that. We'll see how Kingmaker 2 will fare.
     
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  14. daveyarsegallant Cipher Vatnik

    daveyarsegallant
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    I didn't have any problems with Deadfire's loading times though, and I played at max settings.
     
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  15. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Did you play it without the DLCs and on a super quick SSD?
     
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  16. daveyarsegallant Cipher Vatnik

    daveyarsegallant
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    Yeah. I played it on SSD.
     
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  17. vortex Fabulous Optimist

    vortex
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    That's the thing. Obsidian unoptimized Deadfire for next-gen in mind.
     
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  18. daveyarsegallant Cipher Vatnik

    daveyarsegallant
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    SSDs are pretty cheap these days, if you don't have one you should really get it. They make everything faster. But its also no excuse for poor optimization.
     
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  19. Roguey Arcane Sawyerite

    Roguey
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    Unity's a difficult engine to optimize, no perfect engines. :M
     
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  20. vortex Fabulous Optimist

    vortex
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    [​IMG]
     
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  21. Roguey Arcane Sawyerite

    Roguey
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    vortex I've read enough horror stories about Source to know it's nowhere near perfect. :cool:
     
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  22. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    We all agree Unity is a piece of shit, but it can be more or less salvaged. I don't think Owlcat or Obsidian even tried salvaging it. The utterly mindblowing jank that is PoE1 and 2 is a marvel to behold. They couldn't load two separate maps at the same time (like the two floors of the bordellos in both PoE1 and 2), so the game forces a loading screen for what are essentially two adjacent rooms. D:OS1 and 2 load the entire area along with indoor areas. Even though one has 2D maps and the other 3D, I know the 2D maps can be done because of the Infinity Engine games.
     
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  23. Prime Junta Tinker Patron Vatnik

    Prime Junta
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    What beats me about the Pillars interior loading shit though is this -- why didn't they simply put all the interiors on a single map, and make stairs/doors etc teleport you between them?
     
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  24. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    That is exactly what I'm asking.
     
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  25. Delterius Prestigious Gentleman Arcane

    Delterius
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    infinity engine was last 'good' rpg engine since rtwp became vintage change my mind
     
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