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Inactive [LP CYOA] Overlord

Discussion in 'Choose Your Own Adventure Land' started by treave, Jul 20, 2015.

  1. Nevill Arcane

    Nevill
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    How much environmental destruction are we talking about? If I recall correctly, we've only destroyed a couple of doors in the Demon castle with it.

    I kind of worry about not hurting the colored slimes. The Ice Storm would obviously leave them alive (or at least, it should), but the Dragon and Gigadyne I am not sure about.

    I know, they are a hivemind and all, and probably not really sensitive to losses, but we need to preserve our recruits. We've already did a number on the gobbos.

    I guess now I understand why they would relocate. No spring, no forest... 'No more terrible disaster could befall your people than for them to fall into the hands of a Hero', indeed. :lol:
     
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  2. treave Arcane Patron

    treave
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    That was a pretty damn sturdy, high-level, legendary Gate of the Dark Lord, built to be able to keep out an army. You'll burn down a good part of the forest, but...

    Yes, since the plan was to relocate the slimes anyway, environmental preservation isn't the highest priority on your list for any choice.
     
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  3. Nevill Arcane

    Nevill
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    Ah, well. Ice them all, then. B1>A1. :salute:

    Don't want to use our lightning magic. Even though an old man who is a mighty caster with a teenage girl sidekick is not very conspicuous, there may still be doubts about what happened here or what we really are. I don't want to give our enemies a forewarning about our specialty, the Lightning magic.

    I guess once they start encountering slimes near the ruins where there weren't any, even the most dense of the lot would start connecting the dots.

    Failing that, fisting him to death is a fine alternative.
     
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  4. Elfberserker Liturgist

    Elfberserker
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    A1

    I cast fist.
    Come one people, lets make Erdrick and barbarosa a unholy muscle wizard villain.
     
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  5. Azira Arcane Patron

    Azira
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    Let's not kill Aria off just yet. I lean between the following A1>A3>A2>Bx
     
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  6. Nevill Arcane

    Nevill
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    I kind of want that, yeah, but I am worried about the poison. :M

    We have regeneration machine, we have Teleport, we have Zayan and we have All Clear, but I still don't feel comfortable with an unknown element in play.
     
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  7. lightbane Arcane

    lightbane
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    Finally! :incline:

    I suppose that if we had taken the two at once, we would have received a severe beating.
    Well, as expected, it wasn't going to be that easy. Anyway, that "C" is tempting, if only to see what can Lucy do here. :lol:
    B3 is also a poor choice, since people might notice the pillar of light once again and start suspecting something's off.
    So for now, my votes are: A2*>A3>B1>B2.

    We should take into consideration that Kek is likely to self-destruct upon noticing he's going to lose (possibly attempting to take us down with him in the process), so environmental damage is inevitable.

    By the way, does any non-C vote mean that our companions will try to help if possible, or will they stay on the sidelines and watch the BAYEXplosions? And have all of the slimes who were here left already?

    Lastly, can we attempt to drag him to the skies through the use of magic and/or high-powered punches? It would be a good way to start practicing with our wings, for not to mention perhaps we can use this tactic to both stop him from spreading poison AND finish the battle with a flying kick/piledriver or something flavorful like that.

    *(dunno why Erdrick finds it cathartic to cut sentient jelly into pieces, I guess it's his angelic nature getting excited over the idea of maiming and butchering someone)
     
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  8. Nevill Arcane

    Nevill
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    Tentacle envy. :M
     
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  9. ScubaV Prophet

    ScubaV
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    YES!

    A1

    [​IMG]
     
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  10. treave Arcane Patron

    treave
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    If they're smart they'll stay out of the way.

    Small fry are irrelevant to you.

    How would carrying him into the sky stop the poison? If anything you'd only ensure it spreads over a wider area and take him out of the slime queen's neutralizing range.
     
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  11. Nevill Arcane

    Nevill
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    Don't forget that unarmed combat puts us into a direct contact with whatever the guy is emitting. Though it might still be neutralized by the Queen's pheromones.
     
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  12. lightbane Arcane

    lightbane
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    Well, I assumed that if he was taken into the air, then he would have been forced to use his wings to keep himself from falling down, which means he probably would have to close the toxic vents in order to move his wings. It was worth a shot.
     
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  13. asxetos Augur

    asxetos
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    A1. No pain no gain
     
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  14. Jester Arbiter

    Jester
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  15. archaen Arbiter Patron

    archaen
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  16. lightbane Arcane

    lightbane
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    Just to be sure: choosing any of the A options doesn't prevent Erdrick from using support techniques/spells such as summoning the Barb-Gauntlet, activating Battle Aura and Battle Premonition, right?

    One would assume that our ex-Hero is smart enough to do so, but it wouldn't be the first time that a Codexian character attempts to physically overcome a stronger foe without first using any of his special tricks to even the odds, resulting in his humiliating defeat due his poor judgement. Moreover, if that poisonous mist is not considered magical but a "natural attack" instead, we're screwed unless Erd can finish the battle quickly and teleport to the regeneration machine before he runs out of HP. For the same reason, perhaps he should take a free action to warn his companions to stay away from the mist if this takes too long.

    Lastly, is Mercant overcharging himself with Gygadine Verdant + Battle Aura + summon the Gauntlet to raise his physical attributes to the limit, then obliterate Kek with a flurry of Consecutive Serious Punches an allowed course of action? It could be considered B4 if so.
     
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  17. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
  18. Baltika9 Arcane

    Baltika9
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    A1
     
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  19. TOME Cuckmaster General

    TOME
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    A3>B2>Bx
     
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  20. treave Arcane Patron

    treave
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    Current tally:

    A1 - 6
    A2 - 4
    A3 - 1
    B1 - 1
    B2 - 1
    B3 - 1

    It doesn't.

    You would first have to learn the Consecutive Serious Punches technique.
     
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  21. Nevill Arcane

    Nevill
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    Thinking this through, I really don't want to engage in unarmed combat here. :M

    B1>A3>A2.
    Tally (open)
    Kipeci A1
    Karwelas B2
    Nevill B1>A2
    Elfberserker A1
    Azira A1>A2>A3>Bx
    lightbane A2*>A3>B1>B2
    ScubaV A1
    asxetos A1
    Kz3r0 A1
    Jester A2>A1
    archaen B3>A2
    Grimgravy A3>B2
    Baltika9 A1
    TOME A3>B2>Bx
    Lambchop19 A1>A3

    A1 - 8
    A2 - 2 (4)
    A3 - 2
    B1 - 1 (0)
    B2 - 1
    B3 - 1 (0)
     
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  22. Kipeci Magister

    Kipeci
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    We have a gauntlet blocking direct contact with our most righteous fist as well as ample magic to blow that garbage away, freeze it, whatever, not to mention support counteracting it from the back. I think we can handle an overgrown slime.
     
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  23. Nevill Arcane

    Nevill
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    There is no question about us being able to handle it.

    Thing is, it's like hunting a porcupine by trying to sit on it with your bare ass. Sure you can do that, but it's not the most efficient way, and it is going to hurt. A lot.

    This is us choosing a direct contact method with the stuff we were specifically warned not to touch by someone who understands more about it than we do. You can't tell 'we didn't know' afterwards. :M

    As for freezing it... that's not what the options imply. Besides, you need much lower temperatures to freeze gas. One could say, Ice Storm level temperatures.
     
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  24. lightbane Arcane

    lightbane
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    It will be fine: as long as the penises don't touch Erd limits himself to only use his Gauntlet and his metal-tipped combat boots*, we won't get into direct physical contact with the poison. The remaining hand can be covered with an improvised "Gygadine glove" for protection but also to add a bigger punch to our attacks.

    Besides, the worst that can happen is that either Erdrick gets a somewhat lethal case of lung cancer; or he's defeated, captured and thrown into the Dark Lord's torture basement, waking up to find himself naked and hanging from the ceiling, with his legs cut for extra humilliation and injury. But I believe the Codex already has experience with the latter, so it will be okay.
    :troll:

    That reminds me: an unorthodox way for Mercant to train his fisting techniques could be to use his Doppelanger spell to summon a clone of himself, then manually control it while Barbatos temporally assumes control of the original body, so Erd can spar with himself. It should be a risk-free tactic, right? :M


    *I'm going to assume that adventurers have combat boots as part of their standard gear, or he got these when he went out to buy himself some clothes with the Prince's money.
     
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