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Inactive [LP CYOA] Overlord

Discussion in 'Choose Your Own Adventure Land' started by treave, Jul 20, 2015.

  1. Nevill Arcane

    Nevill
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    Why, though?

    Ego-boosting I can understand, but Eileen has an idea of our character by now, and asking for help is not the side she is familiar with. Why the information about the expedition would be so important to Aria that a cheeky girl would stoop so low as to plead with her rival whom she called a bitch just a few moments prior?

    In Eileen's place I would be wondering why does Aria want to get into knight's business so badly. Even if she isn't the brightest tool in the shed.

    Edit: But then there is a second consideration. Would the adults let us talk once we remind them of ourselves? Probably not. We'll probably end up dragged to Mira's tent and will have to find Eileen later so that she makes good on her promise... provided we aren't discovered by then.

    Edit2: Then again, Mira's tent is inevitable, it's not like she can forget about us so completely that she would let us wander around the camp unattended.

    Edit3: Did anyone else notice the lack of Erdrick's options in the update? Must be hard to do anything meaningful from inside the Regeneration Pod. +M
     
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  2. archaen Arbiter Patron

    archaen
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    Tell me about it.

    Vote:

    C > A

    II, III, IV
     
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  3. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
    A>B
    II, III, IV
     
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  4. lightbane Arcane

    lightbane
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    Or perhaps treave forgot. Or perhaps he's preparing an extended chapter for next update.

    Because pride. Knights are all about that and Eileen would have a hard time resisting the opportunity to tell everything she can about them, just to show how much that "nudist bumpkin" is inferior to them. For the question about adventurers, it also would work because she's a complete fangirl about them, something would slip out no matter how much she tries to bite her tongue. Still, chances are B won't win anyway, so it doesn't matter much.
     
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  5. TOME Cuckmaster General

    TOME
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    :lol:

    Why isn't 1A more popular? That is the reason we are here and we aren't telling?

    A, II, III, V
     
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  6. Nevill Arcane

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    One of the advantages of A is that we'll be able to talk and gather information on Mira before the adventurer remembers what was it that she was supposed to do and starts looking for us. Might make the interrogation easier to pass. The squire might be more willing to talk if we give away the secret that is meant for the ears of important people only, like Marques and Guildmaster Alexander. That makes her feel important too - which I think is how one of the arguments for B goes.

    It's probably the smarter way to go about things.

    C looks like it will land Aria in detention and won't give her immediate information, but will make Eileen owe her one instead. It is entirely possible to fuck up so badly we'll have to use this favor to get out of this mess. On the other hand, if it goes smoothly, we may have an agent in the camp. Depends on how far this 'loser does whatever the winner says' can be stretched.

    It should be noted that Eileen may be less willing to talk in C, but it also does not limit our interaction to just talking.

    P.S.
    I think we have another quote for Lambchop.
     
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  7. Storyfag Perfidious Pole Patron

    Storyfag
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    A
    II
    III
    V
     
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  8. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    A>B>C. Can't imagine starting a fight in the middle of this freaking camp is a good idea. It would just heighten suspicion after we sold ourselves as a local with information.
     
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  9. Nevill Arcane

    Nevill
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    But we viewed it as a perfectly fine way to gain entrance. What's the difference?

    I don't think there is anything suspicious in Aria being Aria and Eileen being Eileen. The squire has a history of starting fights:
    It's pretty natural, actually, given that they address each other as a bitch and a bumpkin. Friendship is in the air!

    That said, I am coming around trading information gossip. A>C

    If anything, it can serve as a rehearsal before the big questioning.
     
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  10. lightbane Arcane

    lightbane
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    The man with the flashlight has a point. I'll flop to A>B>C. We have a long week to discuss it anyway, unfortunately.
     
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  11. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    I certainly didn't. I don't think Aria can beat anybody in the camp, and I think the only good outcome of picking a fight is potentially to be recruited into the adventurers and become a mole.
     
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  12. Nevill Arcane

    Nevill
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    She could kill trained soldiers back when she only held the sword for the first time and had not a single inkling about magic, and she vastly improved since then, after receiving our training.

    Hell, Arlin could take out Wist with proper encouragement in a non-lethal duel. I think you are underestimating the kids, they can't beat professional adventurers, but squires and soldiers shouldn't pose a problem. Perhaps even an unsuspecting knight would fall to them now, considering their special abilities.

    It is less about whether she can win a fight, but about the benefits we may expect from winning, which are, I agree, debatable.

    By the way, isn't being recruited into adventurers a desired outcome? If I remember correctly our motivation to enter the camp:
    I know we often get surprise outcomes we really had no idea about when we were planning something (like getting half of our named companions from the visit to Erise), but what else do you expect Aria can do here?
     
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  13. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    Nevill Yes, it is a desired outcome, so I don't think fighting is always bad. But I think it was more realistic in the last update - to announce ourselves by fighting and then get recruited. Coming in under guise of an informer and then starting a big brawl with another young squire, I think the results are more unpredictable and I think it's an unnecessary risk.
     
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  14. TOME Cuckmaster General

    TOME
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    I think Aria could beat Eileen easily but that would just raise too many questions. Here's a from Legend:

    I believe these same points would be raised if Aria were to fight Eileen and that would hinder our efforts within the camp.
     
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  15. Nevill Arcane

    Nevill
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    Hmph. Two days with no votes and a tie between the knights and the overall expedition goals. Where have people gone off to? :?

    Anyway, to change the topics... does anyone think we could perhaps try and subvert Blue Spinels to our side? An all-female adventuring party sounds like something Erdrick would approve of, and they have some rabid starstruck fans among the squires, which may come handy, too.

    I would definitely like to have an unscrupulous and autonomous unit operating in the kingdom on our behalf. Knights sound like they have an affiliation with Methuss, so I doubt we can use any of them, but adventurers are motivated differently...
     
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  16. treave Arcane Patron

    treave
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    Quick and regular updates promote vibrant discussion. Mostly because people keep getting new choices thrown at them while the plot progresses.

    Long periods of silence... not so much. Unfortunate but that's how it is.

    Anyway, amongst the three approaches Aria can think of, one gets a single question (the top voted) answered, one gets two questions answered, and another gets all three. :M
     
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  17. Baltika9 Arcane

    Baltika9
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    It's just not the same when we're not arguing and pandering at the last second to break a tie in our favor. Or, more seriously, I think everything has already been analysed to death and people have made their decisions, I don't think there's anything new to add.
     
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  18. Nevill Arcane

    Nevill
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    I am mostly wondering why there are only 12 votes for this update when usually there are about 17 of us at any given time.

    And where have Esquilax and Lambchop disappeared to, again. :rpgcodex:

    Hm. Come to think of it, I can't find many reasons why pleading wouldn't give her more than trading.

    We would look pathetic, and Aria would probably traumatize her ego horribly :lol:, but as far as approaches go, it strikes me as one of the most efficient. Then again, C sounds like 'you promised to do whatever I tell you'. A knight's word is not broken lightly.

    And A does sound a lot like a 1-for-1 trade. Anyone willing to consider this?

    The question is, does this only affect the amount of information we get, or are there some other ramifications down the line.
     
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  19. Baltika9 Arcane

    Baltika9
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    I like the friendly rivalry Aria has with the girl, so I want to keep it going. It builds their relationship, which is good for us when we need to get info from the adventurers, or feed it to them. Like now.
    And if she gets an opportunity to apprentice under one of the big adventuring groups, or 'join' a knightly order, then all the better for us.
    Begging get isn't the way to do that, but if your position is the same as Tigranes':
    Then I totally respect that.
     
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  20. Nevill Arcane

    Nevill
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    I am on a fence.

    I did not want to consider B because that's not how I imagine Aria and Eileen interacting, but this comment got me thinking. So far they have been rivaling for the top dog position, and Aria came on top. Maybe it's time to let Eileen her time in the limelight? Then again, would she accept something that is given to her (as a bait), if she doesn't take it by force?

    Originally I was going for C, and then I started worrying and doubting as I usually do when I don't have a dog in a fight. So you can say I am searching for a reason to flop back. :M


    Tally (open)
    Nevill B III V
    Baltika9 C II III V
    Kipeci C III IV VI
    Gobblecock B I III V
    Azira B II III IV
    lightbane A>B>C II III IV
    archaen C>A II III IV
    Kz3r0 C III IV V
    Grimgravy A>B II III IV
    TOME A II III IV
    Storyfag A II III V
    Tigranes A>B>C
    Lambchop B I II VI
    wjw B I II IV
    Jester B I II IV
    ScubaV B II IV VI

    A - 5 [p6] (6)
    B - 7 [p10]
    C - 4 [p4] (3) archaen -> A

    I - 4
    II - 11
    III - 11
    IV - 10
    V - 5
    VI - 3
     
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  21. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    B
    I
    II
    VI
     
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  22. Baltika9 Arcane

    Baltika9
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    Because fighting for the top dog position is what their relationship is built on?
    On the other hand, asking hey politely may be as simple as cashing in in the respect we've built up.
     
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  23. lightbane Arcane

    lightbane
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    Well, it's been said already. It's been very quiet lately because there's not much to DISCUSS! or anything, just wait for the catastrophic results. By the way, what was the current tally again? I forgot.
     
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  24. treave Arcane Patron

    treave
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    Of course. :M
     
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