Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

In Progress [LP CYOA] Tower

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
my question is whether or not Rain is even still in the village. We know that both Scotty and Andrew both knew about her.
Of course she is.

The point of silencing the kids was to make sure no one knows foreign agents were ever in the ruins. The soldiers were even thinking about looking for us, and they were only dissuaded by the fact that a) we may die on our own, and b) we haven't seen each other, so we might know nothing and thus wouldn't be worth their time.

Why would then foreign troops stroll through the village kidnapping babies and throwing their hard-earned secrecy to the wind?

And neither Scotty, nor Andrew likely know that Rain is an elf or special in any way. I mean, Sophie didn't. I don't think anyone in the village knows what an elf is. To them, she is just a kid with pointy ears that some freaky boy dragged out of the woods one day.

(Consider also Baltika's point that elves could be fantasy stories coming alive just as Nazguls/changelings/cave dwellers are. In that case only people in the know would be able to recognize them for what they are)
 
Last edited:

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Evil spirits, yes. Distinctly inhuman, too. Some tales use the word interchangeably with goblins and other fairies.

No one calls Rain's people elves in-story, likely because we haven't met anyone who'd know them. We (the readers) are the ones using that word, and we do it strictly in Tolkienic sense.
 

a cut of domestic sheep prime

Guest
my question is whether or not Rain is even still in the village. We know that both Scotty and Andrew both knew about her.
Of course she is.

The point of silencing the kids was to make sure no one knows foreign agents were ever in the ruins. The soldiers were even thinking about looking for us, and they were only dissuaded by the fact that a) we may die on our own, and b) we haven't seen each other, so we might know nothing and thus wouldn't be worth their time.

Why would then foreign troops stroll through the village kidnapping babies and throwing their hard-earned secrecy to the wind?

And neither Scotty, nor Andrew likely know that Rain is an elf or special in any way. I mean, Sophie didn't. I don't think anyone in the village knows what an elf is. To them, she is just a kid with pointy ears that some freaky boy dragged out of the woods one day.

(Consider also Baltika's point that elves could be fantasy stories coming alive just as Nazguls/changelings/cave dwellers are. In that case only people in the know would be able to recognize them for what they are)
And you don't get much more in the know that Rasputin, the guy who knew about the secret way to open the gate. Remember the elves may be "angels" to him.

I'd imagine that all it would take would be a few questions to Andrew, Scotty or their dad: "Who were the other children with you? Who is this Wrinkley? He has a strange looking baby with him? Tell me more. Ears, you say? And he left her at the village to come with you?"

Of course, there's a chance Rasputin will be too preoccupied with the gate to care to ask any questions, especially about a group of children that he just left for dead. But if he does, or if Alexi is "in the know" about the elves...
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
This means we will have to spend quality time with Rain, which will mean she may start adventuring with us at an early age.
That was known to us a week ago, I am not sure why it dawned on you just now.
Rain will barely be twelve when we will be twenty. And we'll likely be adventuring full stop by then.
I meant that I'll embrace the direction in which we've been developing our hunt3r boi*
And you trying to sum that direction up as YOLO is what made me write the post you resent. Well, this, and the musings on no-assing and full-assing things...
Before I begin, I want to clarify something. When I wrote 'I resent that,' I did so with fake pomposity for the purpose of eliciting lulz as well as voicing my disagreement with your accusation of Codexian Maximalism. I should have added a parrot when I first posted that. I forgot that these CYOAs are serious business, and that no jokes are ever allowed, for which I apologize.

With that being said, yes, the direction we are heading in can be accurately summed up as YOLO in the most literal sense, living by the motto carpe diem. This is not a bad thing, but it is it's own thing. I was saying that I have come to accept it and that I won't agitate for steering a different course anymore. Ditto for the 'full-ass or no-ass' statement: I am committed to becoming an adventurer/monster hunter/not-Geralt, and I want us to do it the right way without any cold feet.
We've hardly done anything reckless beyond attacking a demon to save a kid, and going on a cool adventure to fit in with other kids. The first one I'll give you, but then you were its adept even when you were RESPONSIBILITY FISH fan.
You're giving me far too little credit here. I was the one who pushed that vote through, and I regret nothing: Rain is adorable. I just didn't expect that action to make our hunt3r boi as MAXIMUM FUCK as it did.
Hm. I think our boy has a working intuition, but can't explain it well. He smells for blood and other signs of danger before activating a panel - and it's not like you can go anywhere in a dungeon if you just sit in one place afraid of making a step. He is calm because he's been been on his own for as long as he remembers, and he knows what he is doing... mostly, at least more so than you'd expect from a 10 yo kid.

Which was something Father McClellan remarked on:
This does not resolve my concerns: our intuition can work perfectly well 99% of the time, but it's that 1% that will kill us. But, hey, I was the one who steered him down the path of 'my life is worth less than the lives of others,' so my complaints can be safely labeled as bitching.

===

Evil spirits, yes. Distinctly inhuman, too. Some tales use the word interchangeably with goblins and other fairies.

No one calls Rain's people elves in-story, likely because we haven't met anyone who'd know them. We (the readers) are the ones using that word, and we do it strictly in Tolkienic sense.
This is what I was talking about yesterday:
Ah-ha. So that monster that we encountered has a direct analogue in human folklore, as does this changeling that we'll be hunting. Does any one of you gentlemen know which tradition the shadow beast is from?

It's almost a given now that Mr. Bram Stoker did not lie about the vampire:
1897: Bram Stoker writes Dracula while residing in Neo Carpathia, and claims it to be based off a true story. It swiftly becomes the most popular novel in the Tower.
The question I'm asking myself now is this: could Rain also be one of these creatures birthed by the tower? Elves are a little bit older than Tolkien's work, and if the Tower reflects the darker myths, then why wouldn't it reflect the noble ones as well?
Another note on this: it seems that these creatures keep to the themes of their surrounding communities. Dracula for the Romanians, and elves for the Celts? That would make Rain one of the Tuatha dé Danann, mythic original inhabitants of Ireland, or a Seelie* Faerie of Scottish myths. Her assailant could then be a Fomorian.

*Wouldn't it be funny if our choices in how we raise Rain will determine what kind of fae she will grow up to be: seelie or underlie.
In other words, Rain might not be an elf at all, but a mythical being from the Scottish or Gaelic traditions.
it may be that she's already taken our place as Rasputin's pupil, much to Baltika9's chagrin.
He wouldn't do that to us. Right?
:(
Funny thing about Rasputin: if Gramma Tlalli is telling the absolute truth, then he might actually be talking to God's angels. You know, the Old Testament, 'fear not' kind:
a59bcda0c7ca6e7072d11b2dafa36afd.png

===

So the only accusation of recklessness that you can throw at us is the very latest choice of adventure.

And I have a perfect answer to that! Behold!

lion1.gif
...dogs>cats. Fite me.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
With that being said, yes, the direction we are heading in can be accurately summed up as YOLO in the most literal sense, living by the motto carpe diem.
[...]
I am committed to becoming an adventurer/monster hunter/not-Geralt.
Please clarify what you mean. (I know what carpe diem means, I am not sure how it applies)

And yes, being an adventurer is fine so long as we approach this... responsibly. :cool:
This does not resolve my concerns: our intuition can work perfectly well 99% of the time, but it's that 1% that will kill us.
This does mean that our boy takes care of himself, rather than "has no regard for his life" as you stated. The examples you've given were merely things that needed to be done, with no one else to do them.
Anything would kill you if not 1% of the time, then 0.01% of the time. Living is dangerous like that.

As for fite-ing you, I believe I already did in Overlord when it came to this most meaningful of choices.
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Please clarify what you mean. (I know what carpe diem means, I am not sure how it applies)

And yes, being an adventurer is fine so long as we approach this... responsibly. :cool:
Meaning that we don't pass on opportunities that take our fancy in favor of our more mundane duties; making the most of our present moment without too much regard for the future. Our decision to journey into the ruins is one such decision, hunting with Grandma Tlalli is another one.

In both cases, we have other things and people we should be thinking about: our chores and Rain in the former, the girls' and our physical safety in the latter. In both cases, our physical safety is in significant danger, and in both cases we are disregarding that danger for the sake of making the most of the present moment.
 
Last edited:

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
In both cases, our physical safety is in significant danger, and in both cases we are disregarding that danger for the sake of making the most of the present moment.
The ruins were supposed to be safe, and a one-day trip. Enough to take three girls and a fatty who would not set foot in a mile radius if he knew what he was signing for in there.
“Isn’t it dangerous?” asks Sophie nervously.

“Not at all.” Andrew’s reply is confident. “According to Scotty, Mr. Howell found nothing particularly dangerous in those ruins. We would just have to watch our step, but it would be as easy as talking a walk through the forest. If anything does go wrong, I have my Astra. Don’t worry, Sophie. I’ll protect you.”
The readers knew it wouldn't be the case, but Wrinkly had no reason to believe otherwise.
What duties have we shirked? Do you believe in life made out of 24x7 chores?

So as I said before, the only case you really have to justify your stance is the latest one. And it's fair, there really aren't many good reasons to go with an old experienced huntress, good-humored, knowledgeable about monsters, and with a big fluffy cat that can split a lizard our size in half with a single bite.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
I'm not on board with the YOLO train. I'm all for pursuing adventure and being a badass, but none of this "full retard or no retard at all" shit please. Just because we're going on adventure doesn't mean we have a newfound burden to be irresponsible as shit and abandon everyone and every semblance of a normal life.
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
The readers knew it wouldn't be the case, but Wrinkly had no reason to believe otherwise.
And I'm talking specifically about our decision-making process as players, not as our character. I don't think anyone in the setting knows the meaning of YOLO, and won't for another hundred years. We were, are and will be purposefully steering our character in a specific direction. What I'm trying to say is that I have now accepted the general direction which we will steer him in. That's all, let's move on.

Any ideas what mythos the monster that attacked Rain is from? If the community in these woods is Scottish and Irish, then the monster may be from their mythos. A Fomorian, maybe?
 
Last edited:

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
at least we read Wells and will encounter (or have already encountered?) Eloi and Morlocks

Sophie's fondness for Jane Austen probably makes it inevitable we'll encounter the dreaded Middle-Aged Spinster
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Your hair is decently long for a boy, covering part of your burns on your face.

Will prep an update in around 24 hours, have something else to do first.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
The Ancient Jungle (II)


“The boy’s going with us. What about you then? I can still have Bernard here escort you to the outpost,” offers Tlalli.

“I…” Sophie hesitates, looking at the large cat, and then at you. “Oh, fine, I’ll come along too! It is not that I am afraid to go alone, are we clear on that?”

“As you say, Sophie, as you say,” laughs Elizabeth.

Tlalli quickly runs through the plan she thought up. It seems that the shifter is lurking in a swampy area nearby. After Sophie sets sight on the shifter, you will map the surrounding area with your book, which will help Tlalli determine where the quarry will likely flee. That is where Elizabeth will get into position, moving deeper into the swamp by using her boots; the swampy terrain meant that Tlalli wouldn’t be able to keep up easily once it decided to run. Tlalli hands Elizabeth a small bronze orb, telling her that all she needs to do is to toss it at the shifter when the monster is chased that way. It’ll weaken and slow the shifter down enough so that Tlalli can put it down for good.

“Get some rest. It’s been an eventful day for the three of you.” Having finished explaining herself, you are to set out in the morning so Tlalli urges you to sleep.

“Should I keep watch?” you offer.

“Hah! I am not yet so senile that I cannot go without sleep for a few days. Worry not about me,” she snorts, waving her hand at you dismissively. “Now go to bed like a good little boy should.”

You decide to take up her suggestion and turn in for the night. Out of habit, you clamber up the nearest tree and position yourself comfortably against a suitable branch. You had learnt to sleep like this after more than a few nights where your former master had left you lost in the woods. It was safer than sleeping on the ground, as far as you are concerned.

“Wait, are we going to just go to sleep like this?” asks Elizabeth suddenly, standing by the fire and looking at the dirt and mud that makes up the ground in this jungle.

“Is there… nothing else to sleep on?” adds Sophie.

“Sheltered little princesses,” sighs Tlalli. “Here, I’ll get out a blanket for you…”


***


In the morning, before you depart, Tlalli offers you a choice of weapons to defend yourself. “You’ve got only a dagger with you, while the girls have nothing at all. Go on, pick something, don’t be shy,” she says with all the air of a grandmother giving out lozenges to children.

You set your eyes on:

A. A smaller-sized macuahuitl, the Aztec sword that Tlalli uses. It looks pretty sharp.

B. A slingshot to replace the one you lost. The pebbles that Tlalli provides are already polished and sharpened – they will fly well.

C. A revolver. You have no experience with firearms but you know the theory behind using one. Just aim and shoot. How hard can it be?

D. Brass knuckles. All you need to do is to slip on one of these and punch. You’re sure you can do that.​


***


Everything so far had gone as Tlalli had planned – she tracked down the shifter’s general location, Sophie confirmed its exact position, and you snuck around the area, mapping possible routes. After that, Tlalli had leaped into battle – the shifter was a strange, bear-sized, reptile-headed beast with fins, changing into a monstrous hag and back again throughout the fight. In its beastly form it snapped and charged at Tlalli with brute force, while in its humanoid form it threw streams of unearthly flame.

But Tlalli handled both forms with ease, overpowering the beast with inhuman strength and intercepting the monster’s fire with her own burning winged snake. It did not take long before the shapeshifter decided to flee, herded by Tlalli towards the spot where Elizabeth and Bernard were waiting.

“A second one! Be careful!” shouts Sophie suddenly. “It’s coming from underneath!”

Another beast appears, leaping out of the swamp like a fish from water. Tlalli is already whirling around, swinging her macuahuitl at the new enemy. Her strike cleanly cleaves one of the fins, and she follows up with a kick that sends the huge beast flying. It transforms before it hits the ground; the flesh shrinks, the fur recedes into straggly black hair, the snout shortens into a more human-like visage which is still grotesque in the rows of jagged teeth lining its mouth.

The hag raises its bent and scrawny limbs and makes an ululating curse, glaring murderously at Tlalli. The water begins to rise, turning the swamp into an even worse mire.


***


While Tlalli fights the newcomer, you decide to:

A. Support Tlalli in putting down the new shifter as quickly as possible. Once this is done, the two of you can go after the one that fled.

B. Tell Tlalli to leave this one to you while she goes after the injured enemy. You might not be able to beat it, but you think you can buy enough time until the old lady finishes off the previous enemy and returns.

C. Rush to back up Elizabeth and Bernard. The injured shifter is fleeing towards them, and though the cat might be strong, Elizabeth doesn’t seem to have any experience in a fight. Tlalli can handle herself.

D. Head towards Sophie to guard her. She’s the only one left alone at the moment and you want to make sure nothing untoward happens to her.

E. Hide and watch. If there are two shapeshifters here, who says there can’t be three? You will keep yourself hidden so that you can ambush any enemy who might be trying to ambush you.

 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Elizabeth seems to be in the greatest immediate danger, but Bernard looks like he's doing his job. Helping her seems like the best course of action.

E is a gamble: if it succeeds, then we'll come off as a big damn hero and prevent a catastrophe, but we'll just look dumb if it fails.

It might make sense for us to leave the simple weapons for the untrained girls. That being said, a revolver? Fuk yes, grandma's the best!

CC D>A>C E>A>C
 
Last edited:

a cut of domestic sheep prime

Guest
1 A>B. We’re experienced with melee weapons and this appears a high quality one. Failing that, a slingshot is a weapon we at least know how to use.

A gun might be more effective, but if you’ve ever seen a novice wield a gun, you’d know that we’d be more likely to kill ourselves or the girl than our target with one. The “how hard could it be” should have been a clue to that.

2 D>B>C. I think we’d get in her way if we helped her. Better to defend Liz or Sophie.

Sophie is our eyes and she is unguarded. If the creatures are at all intelligent and realize this, they will try to attack her.

Liz is protected for the moment. The enemy is injured and unlikely to attack the cat. Even if it does, I doubt it would survive.

E sounds smart, but it’s really just cowardly and we would look like a pretty big coward should we not help and let a woman do all the fighting. We are armed after all.
 
Last edited by a moderator:

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
After that, Tlalli had leaped into battle – the shifter was a strange, bear-sized, reptile-headed beast with fins, changing into a monstrous hag and back again throughout the fight.
Man bear croc? Sure, why not.
C. A revolver. You have no experience with firearms but you know the theory behind using one. Just aim and shoot. How hard can it be?
Yes. Oh God, yes.
...I hope it's a choice of a future weapon specialization, and not just a one-time offer for the fight.

So far the plan is working 50/50. Tlalli is busy with the second foe, and so can't help Elizabeth who is only armed with an orb that is supposed to slow her opponent down.

Liz can't actually finish the job on her own. But she has the mobility through the boots, and Bernard is at her side. If anything happens, she can likely either dodge it, or stall.
Tlalli has the fight well in hand, and will probably finish off her foe soon. We can't count on her in the meantime though.
That leaves us and Sophie as the least defended participants on the battlefield. We are armed with... something, yet to be determined what, and Sophie is just wide open in the middle of a mire with only her sight for special ability. If there is anything else in this bog, she is the most probable target.

As such, I see two choices. Either use her as bait, or come over and present a less convenient prey. Not sure if her sight can point out enemy weaknesses; if so, we can probably shore up each other's shortcomings.

However, if those two enemies are all there is, it would obviously be better to back up one of the combatants. I don't know about lying in wait, though... we risk not being able to react in time to make a difference, since the terrain is bad for movement. We'd need a ranged weapon for this... and preferably one we are good with.

C. A revolver. You have no experience with firearms but you know the theory behind using one. Just aim and shoot. How hard can it be?
D. Head towards Sophie to guard her. She’s the only one left alone at the moment and you want to make sure nothing untoward happens to her.

Deciding on this, after all. Every RPG in existence has "gank the mage" as one of its top stratagems, so pre-empting the possibility is not a bad idea.
 
Last edited:

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
1C>D - Our rank of weapon skill and respective stats should make use of a revolver within our abilities. The macuahuitl is a great weapon but we're too inept of a wielder to make good use of it. Wielded improperly, a macuahuitl would pose a danger to ourselves. Odds are our form of melee turns into a match of wild grappling and wildly striking each other, so brass knuckles are much more up our alley.

2D
- Tlalli does not need our help, but Sophie definitely needs someone to protect her. And Elizabeth has a protector plus boots that make it easy for her to flee. We should move to protect Sophie, as she is in the greatest danger and possesses the least capability to see to her own safety.

Might favor package voting here. If we're going 2B (keep the monster busy while Tlalli faces the other monster) then I favor 1D (brass knuckles). If we're going 2D (protect Sophie) then I favor 1C (the revolver). A revolver is fine for protecting Sophie but shit for a protracted fight.
 
Last edited:

a cut of domestic sheep prime

Guest
We’re experienced with melee weapons and this appears a high quality one.
Our character sheet disagrees:
Combat Skills:
Melee Weapons - 0/5

Ranged Weapons - 1/6
Astra Proficiency - 0/7
Unarmed - 0/5
Which is kind of odd, I'll admit. We've been slashing things up with our knife rather well for an unskilled childd.

You put too much emphasis on stats. treave is a (human?) writer and only part computer at best. I'm sure our experience with the knife will factor in.

Regardless, we don't have experience with a gun, we do have experience with a bow but the two are hardly similar. Have you ever shot a gun? Most first-timers can't even figure out how to disarm a safety, have zero trigger discipline and tend to point it in all sorts of stupid directions.

You're comparing riding a bike to driving a car.

Add to that that we will only have 6 shots to hit our target. Even assuming that 1/5 ranged weapons will negate the difference between a bow and a gun entirely, it's still 1 out of 5. That's a pretty shit skill level to hunt monsters. If we don't kill ourselves or one of the girls, we're still unlikely to kill our target.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom