Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Completed [LP] Enlist in the Royal Dragoons! Codex plays Sabres of Infinity

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
This faithful soldier who kneels before us has proven himself worthy successor to the illustrious names so cruelly taken from us. We bear much hope for the future of this promising officer and those like him, who have distinguished themselves as heroes in a moment of defeat."

So apparently they don't know or choose to ignore the fact that we disobeyed a direct order and showed cowardice in face of the enemy, even if it allowed us to survive.

Does the final battle always plays like this or can we survive the charge against the Hussars? Can the global result (costly victory) can be changed, in better or worst?

Anyway thanks Lithium Flower for the LP!
 
Joined
Nov 29, 2016
Messages
1,832
This faithful soldier who kneels before us has proven himself worthy successor to the illustrious names so cruelly taken from us. We bear much hope for the future of this promising officer and those like him, who have distinguished themselves as heroes in a moment of defeat."

So apparently they don't know or choose to ignore the fact that we disobeyed a direct order and showed cowardice in face of the enemy, even if it allowed us to survive.

Does the final battle always plays like this or can we survive the charge against the Hussars? Can the global result (costly victory) can be changed, in better or worst?

Anyway thanks Lithium Flower for the LP!

For the record, the outcome of the battle can be characterized as a stalemate that slightly favors the Antari, definitely not a costly Tierran victory.

Its not like the men who witnessed you disobey that order are either alive or willing to tattle on you. As far as command is concerned, the remains of your troop were found in what was almost your last stand against overwhelming forces, holding a critical position. Plus the army is starved of officers and knights after so many died in this battle. We are barely more than a replacement in the grand scheme of things.

However, there are MASSIVE consequences for outright deserting the battle, or retreating from the castle that bleed into much of the next game.

The global result is always the same, but the events can differ pretty substantially (this is a trend in this series, and very appropriate for a war drama where you play a single cog in a machine, plus a nice balance between a completely linear story and a dumb power fantasy where the entire war effort rests on you.) Besides deserting, which changes your career dramatically to say the absolute least, you can indeed survive the cavalry charge - you actually had a pretty good build for it and would've pulled it off if your troop didn't have terrible stats. This costs a ton of health IIRC but is a more straightforward way to bruteforce the ending. You could have also elected to stay at the castle instead of participating in the first charge, which would have changed things up.

Also, being knighted depends on your reputation (and your ability to either survive the charge or hold down the castle without deserting, ofc). It is hilarious how far the reputation bonus of your family's background carried you. Early promotion to lieutenant and a knighthood despite not doing anything of note till the very end. I think this actually makes a lovely point about army favoritism, seeing as how you meet other incompetent officers who get undeserved promotions (Elson is one, arguably, but there is a more obvious example in some of the content we've missed in this run.)
 

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
This faithful soldier who kneels before us has proven himself worthy successor to the illustrious names so cruelly taken from us. We bear much hope for the future of this promising officer and those like him, who have distinguished themselves as heroes in a moment of defeat."

So apparently they don't know or choose to ignore the fact that we disobeyed a direct order and showed cowardice in face of the enemy, even if it allowed us to survive.

Does the final battle always plays like this or can we survive the charge against the Hussars? Can the global result (costly victory) can be changed, in better or worst?

Anyway thanks Lithium Flower for the LP!

For the record, the outcome of the battle can be characterized as a stalemate that slightly favors the Antari, definitely not a costly Tierran victory.

Its not like the men who witnessed you disobey that order are either alive or willing to tattle on you. As far as command is concerned, the remains of your troop were found in what was almost your last stand against overwhelming forces, holding a critical position. Plus the army is starved of officers and knights after so many died in this battle. We are barely more than a replacement in the grand scheme of things.

However, there are MASSIVE consequences for outright deserting the battle, or retreating from the castle that bleed into much of the next game.

The global result is always the same, but the events can differ pretty substantially (this is a trend in this series, and very appropriate for a war drama where you play a single cog in a machine, plus a nice balance between a completely linear story and a dumb power fantasy where the entire war effort rests on you.) Besides deserting, which changes your career dramatically to say the absolute least, you can indeed survive the cavalry charge - you actually had a pretty good build for it and would've pulled it off if your troop didn't have terrible stats. This costs a ton of health IIRC but is a more straightforward way to bruteforce the ending. You could have also elected to stay at the castle instead of participating in the first charge, which would have changed things up.

Also, being knighted depends on your reputation (and your ability to either survive the charge or hold down the castle without deserting, ofc). It is hilarious how far the reputation bonus of your family's background carried you. Early promotion to lieutenant and a knighthood despite not doing anything of note till the very end. I think this actually makes a lovely point about army favoritism, seeing as how you meet other incompetent officers who get undeserved promotions (Elson is one, arguably, but there is a more obvious example in some of the content we've missed in this run.)

Ok, thank you for the answer! I'll see you on the next thread!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom