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Preview Mage Knight Apocalypse eyeballings at 1Up

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Mar 11, 2006.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Mage Knight: Apocalypse

    <a href="http://www.1up.com/">1Up</a> has a little <a href="http://www.1up.com/do/previewPage?cId=3148697">preview</a> of <a href="http://www.namco.com/games/mkapocalypse/">Mage Knight Apocalypse</a>, with a user hype rating of <b>HOT!</b>. That right there makes me wonder, because I really can't see there being a <b>HOT!</b> level of interest in this game. Anyway, here's a bit on levelling up:
    <br>
    <blockquote>Using your skills raises those skills and their linked attributes. There's no Elder Scrolls style meandering -- your character class defines what you can do. You can play an Amazon who follows the Way of the Jaguar and be a fast/agile melee fighter, or one who follows the Way of the Bear and be a strong/tough fighter, or just go the Way of the Eagle and be a traditional bow-user. Mix and match skill trees to suit your play style as you attach Mage Stones to one of the three available slots on all armor, weapons, and items. These let you align your items to fire, earth, wind, water, holy, or unholy energy as you adventure through the games six distinct areas, customizing them along traditional fantasy elemental combat relations.</blockquote>
    <br>
    So, um.. It's basically like <a href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> in terms of advancement? Interest++
    <br>
    <br>
    Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
     
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  2. HotSnack Cipher

    HotSnack
    Joined:
    Mar 7, 2006
    Messages:
    650
    That made absolutely no sense.
     
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  3. dunduks Liturgist

    dunduks
    Joined:
    Jan 28, 2003
    Messages:
    389
    You must be getting old :lol: Half nekkid magical elf barbarian ninja chicks = teh HOT!
     
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