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Medieval strategy games

Discussion in 'Strategy and Simulation' started by Dragula, Aug 29, 2010.

  1. MetalCraze Arcane

    MetalCraze
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    Hello, you've reached the Trying Too Hard Helpdesk.

    The honourable population of the great Kodexstan doesn't hate stuff because it has any relation to Japan, however it dislikes the stupid shit coming from Japan. It is important to see this difference.

    Hopefully this will help you fit in better.
     
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  2. Ulminati Kamelåså! Patron

    Self-Ejected
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    Shogun was probably my favourite of all the total war games. I especially liked how the game had a very low number of different unit types, but all of them fit into clearly defined battlefield roles. The latter games introduced shinier graphics and 18 different types of halbardier. I'm not enough of a medieval nutter to appreciate historically accurate codpiece progressions. just give me my formations of soldiers and let me get on with the aggressive geometry.
     
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  3. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    I got a lot more out of the first Medieval, tbh. Still have warm memories of completing Shogun on Hard via turtling + Geishas though :smug:

    And enemy Generals who get their bodyguard wiped out, then hold off my entire army by themselves for ten minutes :retarded:
     
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  4. Dragula Augur

    Dragula
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    Hello fuck you.
     
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  5. Dragula Augur

    Dragula
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    Tried Shogun Total War 2, still not impressed. The Japense setting is rather boring, despite it being a solid strategy game.
     
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  6. Trash Pointing and laughing.

    Trash
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    Knights of Honor is a fantastic and totally overlooked gem.
     
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  7. Borelli Arcane

    Borelli
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    Lords of the realm.
    Lords of the fucking realm.
    I only played the second one but man it's good. It has turn based map with real time combat but combat is more rts than total war. Doesn't have a building aspect, the main focus is the economic management, AI is dumb as a brick though, to the point where i consider it that the player plays by the different rules.
    Fantastic music this is one of my favourite tracks from the game , scroll to 45 seconds.

    That Knights of Honor looks interesting so you have RTS-like buildings things and the whole Europe is your map?
     
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  8. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    ^ Liked first and second part but third was huge letdown.
     
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  9. Trash Pointing and laughing.

    Trash
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    Not really RTS. You have locations that you can expand. Smithy or bigger walls and so on. One of the few games where raiding enemy territory actually works. It's an awesome game.
     
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  10. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    Has anyone played the Knights of the Realm remake (2007)? How does it compare to the original? Also I heard there was a Robin Hood: Knights of the Realm some years before that. Has anyone tried any of these?
     
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  11. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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  12. Cursed Beaver Unwanted Dumbfuck Queued

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    This game was Elite Tier. It was a more economic/diplomatic Total War, putting more emphasis on campaign map realism, but less on battle map simulation.

    Way superior to any other big map economic/political simulations (bland map painting simulators, Civilization I-V...). I really loved the map design and the overall layout, which I found much more detailed and organic than just a big flat with textures. And the military side was very fluid, thanks in part to the representation scale of Europe on the campaign map.
     
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  13. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    I don't know, I didn't really like Knights of Honor. It was just so easy and simple. I conquered enemies easily even on the hardest difficulty without much experience in the game at all. It didn't offer much incentive to do anything and once you expanded quite a lot, mopping up rebels just became tedious.

    Suffice to say, the challenge was non-existent, and the LARP factor which can normally tide one over through a game like that really didn't have much presence.
     
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  14. Cursed Beaver Unwanted Dumbfuck Queued

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    Pretty much. with more budget they could have come up with a good AI. A flawed gem, but much better than most ''Map control'' games, methinks.
    The Gameplay and mechanism were there. The graphics were there. The shit AI was there :(

    That's my opinion, and I can understand why people prefer Europa Universalis or Civilization.
     
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