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Metal Gear Solid V: The Phantom Pain

Discussion in 'General Gaming' started by Morgoth, Mar 27, 2013.

  1. Ivan Arcane

    Ivan
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    GZ is a good example of what Konami should have allowed Kojima to do for MGS5's DLC.
     
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  2. Echo Mirage Arcane

    Echo Mirage
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    The main thing that pisses me off about the spoilers is that. Have you ever wanted to play as the big Boss that rescued a young Sniper Wolf? The one she spoke of highly as Saladin? have you ever wanted to play as the Big boss that Naomi Hunter spoke of? the one that took her away from the battlefield and later solo infiltrated a detention camp to rescue Frank Jaeger and see that strong bond between the two soldiers?

    Well this game isn't that. But I would rather have had that game and that story instead of this one.
     
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  3. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    The Sense thing I understand is some sort of an issue with a word being hard to translate from Japanese (I think a better single word translation to English based on the lengthy explanation of what Sense in this case means would be Experience, Existence or Perception). Basically, MGS4 is about the things you can't pass on to anyone no matter what, and a big thing about MGS4 is that Solid Snake has to unfuck the world most of all because a bunch of arsemongers tried to grasp that Sense of someone (The Boss) and completely failed at it because it is impossible to do so. You can never truly know what someone else thought or felt, because you can never be the same person. Do you honestly think something like words could even begin to capsulate the way you feel (does a word like 'sad' even begin to encompass what you feel inside when you describe those feelings, are there words that could do so?) and experience? MGS1 was about genes, MGS2 was about memes, with MGS1 and MGS2 also being about what you can pass on to the future; MGS3 was about scene (as in how the time and place you live in shape you and the world around you, and its relativity and transient nature), and MGS4 was about those things that only you alone will ever know.

    Whenever someone disses MGS2 I feel the urge to choke a bitch.

    MGS deserves a huge deal of credit for video game storytelling to begin with because it's one of the rare cases where the story is meant to tell the audience something, rather than just being an account about stuff happening. And it's one of the even fewer that actually tries to use its format as a tool in itself for storytelling, what with its recurrent metafiction and synergy between story and gameplay (aforementioned Psyche gauge sometimes beyond player's control, and nudging the player to avoid violence across the entire series).

    Another thing to note is that NOBODY in video gaming has done cutscenes and cinematic elements as good as Kojima and his team. Not even a contest.

    EDIT:
    I'm not sure if those are much material for a Big Story like you'd have in a long video game. Ultimately all these events and the past connections were about the fact that Big Boss was inseparable from war, being like an incarnation of all those Cold War conflicts. It's not so much that there was anything truly special in Sniper Wolf, Naomi, and Frank Jaeger finally coming face to face with Big Boss in those wartorn places, because wherever there was conflict Big Boss would be there as well.

    Of course nowadays we know that Big Boss probably just kidnapped all of them with his Fulton balloons.
     
    Last edited: Sep 9, 2015
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  4. Adon Prophet

    Adon
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    The only thing I wanted was for Quiet to be Chico. You're a failure, Kojima.

    :killit:
     
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  5. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Sad but true, even if I liked most of the missions. But the pacing / story was a lot better in just that one mission. I will brofist you in one day :P
     
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  6. KK1001 Arbiter

    KK1001
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    A mediocre game that is passing for a 10/10 in the eyes of retards and the (sadly) still influential press needs to be taken down lest the disease spread.

    It's not the worst game ever. I never said that. Get Kojima's tiny cock out of your mouth and spit out some actual arguments. It is a tremendously flawed game that maybe passes for a 7/10 on a good day.
     
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  7. Ebonsword Arcane

    Ebonsword
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    How much are you going to play it for the story versus the game play?

    If you're just in it for the game play, I'd start with this one. I played MGS1 and MGS2 back when they first came out and basically don't remember jack about either. But I'm still enjoying the hell out of MGS5 (I'm currently only at about 20% completion, though).
     
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  8. Comrade Goby Arbiter

    Comrade Goby
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    Hopefully the September 11th conspiracy theories are true and Kojima fiddles us one last time
     
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  9. J_C One Bit Studio Patron Developer

    J_C
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    Stop your fucking bullshit. Kojima has a big cock!
     
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  10. Mr. Pink Travelling Gourmand, Crab Specialist

    Mr. Pink
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire
    [​IMG]
     
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  11. J_C One Bit Studio Patron Developer

    J_C
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    I need a T-shirt like that. :D
     
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  12. Caim Arcane

    Caim
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    Yeah, I played 3 before 2 and I suspect that a number of things (meeting Ocelot and Granin) would have been a lot more powerful if you played 1 and 2 before 3.
     
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  13. Hobo Elf Arcane

    Hobo Elf
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    Skipping out on the old MGS games would be a mistake since you'd be missing out on some of the most memorable boss fights that video games have ever been graced with.
     
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  14. potatojohn Arcane

    potatojohn
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    Have they fixed the issue where the game didn't work on cpus that don't have SSE4?
     
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  15. Hobo Elf Arcane

    Hobo Elf
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    All of them.
     
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  16. Tzaero DEPARTED Patron

    Tzaero
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    Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong
    The game doesn't jitter as much as it did for me in Ground Zeroes.
    Not sure if thats applicable to you though.
     
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  17. Malpercio Arcane

    Malpercio
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    We all know what the purpose of MGSV story really was:

    [​IMG]
     
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  18. TheHeroOfTime Arcane

    TheHeroOfTime
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    [​IMG]
     
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  19. Phage Arcane Manlet

    Phage
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    Who are you even replying to? Or are you just trying to harvest ez brofists because anything remotely negative towards the game or Kojimbo gets fisted by sheeplebad? Also you did call it a terrible game multiple times in your other posts, going so far as to claim that Kojimbo should be ashamed his name is on it. You need to own up to the fact that you're laying down some pretty strong hyperbole in this thread, don't be surprised when people call you out for it.

    Anyways, it's extremely easy to see why people who dislike MGS or are pleb journos would call it a 10/10. I can't even really blame them. In the context of something like Far Cry or Crysis 1, MGSV shit stomps those games obscenely hard. On the other hand:

    MGS 2 > MGS 3 > Ground Zeroes > MGS 1 > Phantom Pain > MGS 4 > Twin Snakes >>>>>> MGS PW (I never played the original non solid MG1/2 :oops:)

    Show Spoiler
    Also Metal Gear Rising probably goes in between MGS 2 and 3 :yeah::yeah::yeah: (though they arent even really comparable due to being part of wildly different genres)
     
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  20. Azrael the cat Prestigious Gentleman Arcane

    Azrael the cat
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    I think my last post asking this question was buried too quickly for folk to answer, so I'll beg everyone a pardon (not being sarcastic, genuine apology for repeated post) and ask again:

    I'm thinking of getting MGSV, should I play MGS 1 to 4, or any selection thereof, first?
     
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  21. TheHeroOfTime Arcane

    TheHeroOfTime
    Joined:
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    Yes.

    Never is too late for playing Master God of gods Kojima-san games. And play the MSX games too. Don't be afraid.

    Someone post Solid snake theme pls.
     
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  22. Machocruz Arcane

    Machocruz
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    I'm not a storyfag. But I am an atmosphere fag, and the story of MGS games serves this better than maybe any other mainstream games. Will never forget some of the codec conversations with Naomi in MGS1. Couldn't tell you the details, but they set a tone. In fact, I prefer the storytelling method of MGS1 which if I'm remembering accurately was minimal cutscenes compared to the other games (maybe 2 was like this too, can't remember) and all the meat was in the codec conversations. I still consider it the most tightly written game in the series, the most iconic plot, and the most tasteful and judicious combination of the straightforward and the ridiculous, like a good comic book.

    Correct your shit.
     
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  23. Phage Arcane Manlet

    Phage
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    tbh we've said numerous times in this thread to play the original MGSes in release order - like within the past few pages
     
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  24. Phage Arcane Manlet

    Phage
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    NAH POSTIN BEST THEME INSTEAD :cool:

     
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