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Metal Gear Solid V: The Phantom Pain

Discussion in 'General Gaming' started by Morgoth, Mar 27, 2013.

  1. ultimanecat Cipher

    ultimanecat
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    Honestly, I'm having trouble getting the "mediocre=terrible" accusations too. To be fair, I'm not finished with the game (thanks for the open spoilers in the last page or two guys) and I've heard enough to know that the story leaves some things to be desired, but as far as gameplay goes, characterizing it as mediocre and therefore terrible doesn't seem to sit right.

    Take AI for example: as much as it is lamentable that you're never pursued outside of bases or that individual soldiers are hardly tactical geniuses, the AI is hardly mediocre. In groups and within bases, it's actually quite responsive and, more importantly, fun to play against. Yes, it's exploitable, and yes, it could theoretically be better, but there isn't a lot of AI out there in games that isn't. Compared to what you'd see in, say, Far Cry 3 or 4, it's laughably better in every way that counts, and is probably closer to the original Crysis in what it does. That's not terrible, and not even mediocre. Even with legit criticism, it still seems to me that it's some of the best in its class.

    Honestly, yes, compared to when I tried to force myself through Far Cry 3, I've already had more fun here than at any point in that game. I started that game out on its highest (patched in!) difficulty and still had to challenge myself by not using silenced weapons and especially not by sitting on a hill and sniping away to victory. That, to me, was a fundamentally mediocre experience - everything was technically functional but the design felt passionless and ultimately inconsequential. Here with MGSV we have a game that, for any other faults, at least has a fairly coherent concept and impressive attention to detail - which are really the essential things I've come to expect from Kojima's output, and something that I wished could be considered mediocre, because that'd mean they'd be present in more games.
     
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  2. dunno lah Arcane

    dunno lah
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    I'll take Masahiro Ikariko (MG2, Snatcher, Gradius 2) and Tappi Iwase (MGS Theme, Contra III) over Harry-Gregson and all the new composers bar Norihiko Hibino every single time.

    As for MGS5, modders could still fix refine the gameplay, right?
     
    Last edited: Sep 9, 2015
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  3. TheHeroOfTime Arcane

    TheHeroOfTime
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    Gameplay is perfect. Not fixed needed. They should remove Quiet's bikini instead. Its a bug.
     
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  4. Gozma Prestigious Gentleman Arcane

    Gozma
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    Is there anyone that hated the old games, possibly because of David Hayter's early '90s anime dub quality level voice, but found having a Hollywood brand name star in this one made the talking and story shit tolerable
     
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  5. CptMace Self-Ejected

    Self-Ejected
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    She surfifed ?
     
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  6. Phage Arcane Manlet

    Phage
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    I thought Hayter's voice was perfectly fine in MGS1/2. Got a little funky in 3, was downright painful in 4 (but old man snake is a valid excuse), but inexplicably godawful in PW.

    Also no clue what you're on about since Keifer says very, very little in this game. He delivers a total of like 200-300 lines in the entirety of this ~50 hour game. It's almost entirely Kaz and Ocelot delivering the dialogue, and frankly Troy Baker's Ocelot is confusing - keeps switching between "generic voice that sounds like Kaz" and "weird southern drawl". Not sure if there was a misfire in the VA directing there, or if Baker just punted the performance. Baker is more talented than a lot of his detractors give him credit for, so I could see it going either way (then again, he did completely and unforgivably fuck up James Sunderland in SH2 HD, and said that was simply how he interpreted the character :lol: )
     
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  7. KK1001 Arbiter

    KK1001
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    Mediocre =/= terrible, but it's disappointing to see well-done gameplay mechanics covered over with repetitive nonsense. Is some of what I'm saying hyperbolic? Sure. Is the undue praised lavished on the game as much if not more hyperbolic? I think so.

    I really liked Ground Zeroes, in spite of its flaws. What was the biggest change from Ground Zeroes to TPP? The open world, Mother Base, the repetitive helicopter rides. The case has already been made, by and me others, why these things hurt the game. It certainly doesn't help that the game is unfinished. Chapter 2 lacks a coherent narrative arc and the relatively unique missions that made Chapter 1 fairly fun to play through.

    Who is to blame? Well, Kojima wanted an open world. It's a big trend in AAA gaming that I think is bad, but it is popular and he wanted to do something different. Fair enough. But anyone who played GZ and then TPP can see, if they look carefully, what a negative impact that had overall. Konami also shoulders a fair share of blame, although their position is understandable. The game wasn't going to sell more or less based on whether it was finished, and they are getting out of games so why do they care? They gave Kojima $80 million dollars and at least 5 years to complete the game and he, for whatever reason, wasn't able to manage his time or money properly.
     
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  8. Gozma Prestigious Gentleman Arcane

    Gozma
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    I didn't mean to suggest I had played this. I just meant that I find the MGS games vaguely unpleasant and I thought maybe without Hayter they might click, and I was wondering if anyone that is on my wavelength that got this had a good experience.
     
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  9. Phage Arcane Manlet

    Phage
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    There you go KK1001 . Now that's an actual post instead of sexbadian emotional vomit!

    Honestly nobody in this thread is giving the game hyperbolic praise other than HeroofTime
     
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  11. Phage Arcane Manlet

    Phage
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    Today I learned you can put people on your horse :oops:

    That's cool - unfortunately DDog outclasses D horse in like 90% of the missions
     
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  12. CptMace Self-Ejected

    Self-Ejected
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    Love how he's trying to alert the HQ but the script won't kick because he ain't in any level :lol:
    mgs goes open world
     
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  13. TheHeroOfTime Arcane

    TheHeroOfTime
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    False. I criticised the undressable Bikini of Quiet. So thats not true.
     
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  14. Caim Arcane

    Caim
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    Most of the times I can't even tell the difference between Kaz and Ocelot when I'm radioing them.

    And Ocelot's character design is really off: his shirt is practically the same color as his skin, and with the placement of the buttons of his chest pockets I always have to blink twice to realize he's not walking around shirtless.
     
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  15. Valestein Arcane Patron

    Valestein
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    Just experienced the long jeep ride with you know who not too long ago and it's a pretty weird and awkward scene with.. big boss not saying or doing anything. Did they just run out of money and couldn't get Keifer Sutherland to voice more lines?
     
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  16. J_C One Bit Studio Patron Developer

    J_C
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    Whaaaat? I like every MGS like the next guy, but I think MGS1 is probably the weakest, because the gameplay in it is still pretty barebones. Or do you rank it highter than TPP and MGS4 because of the story? (Which I can understand)
    Nope, nope nope. Stop the Hayte(r)! :troll:He might have been weaker here and there, but calling him godawful is an enourmous exaggeration. And I still can't get my head around using Kiefer Sutherland instead of him. He does an OK job in MGS Ground Zeroes (and assumable TPP), but he is nothing special, and since he has barely any lines, his participation doesn't mean anything. I have a hunch it was Konami fucking up things again, because WE MUST USE AAAAAAAA+++ HOLLYWOOD ACTOR THE SELL OUR SHIT!!!!
     
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  17. J_C One Bit Studio Patron Developer

    J_C
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    :negative:This is so amazing! It encapsulates the MGS "feeling" perfectly.
     
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  18. dunno lah Arcane

    dunno lah
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    Forgot to ask about this. How does time pass in this game? (1hr in-game=how many minutes real-time)
     
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  19. ultimanecat Cipher

    ultimanecat
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    3 min per game "hour".
     
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  20. sexbad? Arcane Patron

    sexbad?
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    Keep dreaming, fanboy.
     
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  21. J_C One Bit Studio Patron Developer

    J_C
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  22. CptMace Self-Ejected

    Self-Ejected
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    That interview is hilarious.
    Although

    :lol:
     
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  23. Phage Arcane Manlet

    Phage
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    [​IMG] Here is a measured and appropriate analysis of the various flaws in this game - at least it manages to handle this type of gameplay far better than two series (well, Far Cry series and Crysis 1 alone) that attempted it but are ultimately pretty bad games overall.



    [​IMG] : F-f-f-fanboy!!!!!



    Sexbad is pretty much the best 2013 newfag, love that guy :hero:
     
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  24. Phage Arcane Manlet

    Phage
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    I like MGS1 for a few reasons. Firstly, it was a tremendous accomplishment for its time. It's still an excellent example of level design (aside from the part with the stairs), and the boss battles are still pretty enjoyable (better than TPP and PWs 'bosses'). Also the story is solid, though not really a highlight for me.

    In hindsight, I might rank TPP above MGS1 - they're fairly close though.

    As for Hayter - like I said, I thought he did a fine job in MGS1/2 and most of 3. It's just Peace Walker in particular where things got... bad. He uses that awful super scruffy voice that sounds extremely forced and out of place, despite the fact that PW Snake really isn't that extremely grizzled. As for Keifer, I guarantee you that wasn't Konami, lol. Kojimbo is a staggeringly huge westaboo with a massive hardon for Hollywood, so the chance to work with an actual actor in LA was probably extremely enticing. Plus, Keifer did some good facial mocap, and there are a few scenes that quite frankly Hayter would not have delivered nearly as well (I won't scatter your ashes is a great example)
     
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  25. Whisky The Solution

    Whisky
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    If Tarragon is so important for research, so much that Ocelot tells me about it everytime I pick it up in a mission, why doesn't Diamond Dogs just go grocery shopping?
     
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