Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Might and Magic Might & Magic X Pre-Release Thread

Discussion in 'General RPG Discussion' started by Rahdulan, Mar 17, 2013.

  1. Visbhume Prophet

    Visbhume
    Joined:
    Jun 21, 2004
    Messages:
    984
    Nice.
     
    ^ Top  
  2. majestik12 Arcane

    majestik12
    Joined:
    Aug 2, 2007
    Messages:
    2,149
    All this sounds just too good. They must be cooking up something truly wicked to troll us to death at the last moment.
     
    • Brofist Brofist x 2
    ^ Top  
  3. MicoSelva Prestigious Gentleman Don't call Abigail Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Messages:
    7,245
    Location:
    Forbidden Land
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Actually, grandmaster level was added in MM VII.

    Ok, I can't find anything else to pick on. :incline: incoming?
     
    ^ Top  
  4. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    I'm going to wait for some more interviews... but fuck me. This quite possibly could actually BE incline.
     
    ^ Top  
  5. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,701
    Location:
    Indiana
    Julien actually sounds like a really dedicated RPG player who knows what makes the good ones so good. :salute:
     
    ^ Top  
  6. theSavant Self-Ejected

    Self-Ejected
    Joined:
    Oct 3, 2012
    Messages:
    2,009
    Well...things to pick on (I always find them...):

    * the removement of sci-fi elements (especially if it was common in the series)
    * the races you can chose: human, dwarf, elf, ork? Come on... seriously? The same old 08/15 crap races as in Dragon Age and any other boring RPG...

    I don't care so much about the first, but the 2nd one sucks. Simply unimaginative. I expected better especially when you see all the different races in HOMM games, M&M7+, Wizardry etc. But "Human, Dwarf, Elf" is just bleh boring fuck.

    :rpgcodex:
     
    ^ Top  
  7. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,701
    Location:
    Indiana
    :roll: Might & Magic has always been this way, with the exceptions of VI and VIII.
     
    • Brofist Brofist x 1
    ^ Top  
  8. theSavant Self-Ejected

    Self-Ejected
    Joined:
    Oct 3, 2012
    Messages:
    2,009

    Yeah, sorry, but it is worn out. Whenever I see the triple "Human, Elf, Dwarf" I must think of the average Lord of the Rings and how Dragon Age was designed after this boring 3 average races, and now M&M Legacy follows the same pattern...
     
    ^ Top  
  9. HobGoblin42 Self-Ejected Patron Developer

    Self-Ejected
    Joined:
    Aug 25, 2012
    Messages:
    2,417
    Location:
    Munich
    Codex 2013 Codex USB, 2014

    Then go back further and play this gem:

    [​IMG]

    Phantasie already had Human, Dwarf, Halfling, Elf ,Gnome, Pixie, Gnoll, Orc, Lizardman, Minotaur (!) Ogre (!!) and Troll (!!) as playable races. I wish someone would do a Remake of the Phantasie Trilogy :(
     
    • Brofist Brofist x 2
    ^ Top  
  10. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
    Messages:
    13,693
    Location:
    Third World
    Aren't they making unique classes for each race or something? That would justify less race options. Otherwise it's p. stupid, specially in a FP game where your only expense would be extra portraits.
     
    ^ Top  
  11. theSavant Self-Ejected

    Self-Ejected
    Joined:
    Oct 3, 2012
    Messages:
    2,009
    HobGoblin42: Exactly! That! Where is all the fantasy gone? It's just damn streamlined. In the end we must be "grateful" that we can also chose to select an Orc in M&MX-Legacy... the Orc... the obligatory Orc...

    Excidium: afaik, each race in M&M-X can have 3 classes: a wizard, a ranger, and a fighter (which sounded very average as well...). I'll try to find the section where I read that...

    Edit: ok, on the website stands, that each race has 3 unique classes... at least not a total decline.
     
    ^ Top  
  12. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Please try harder.
     
    ^ Top  
  13. Zeriel Arcane

    Zeriel
    Joined:
    Jun 17, 2012
    Messages:
    7,399
    ???

    The diversity you're asking for never really existed in Might & Magic. They always had elves, dwarves, orcs, and goblins (which didn't look like normal goblins, looked more like orcs), and little else.
     
    ^ Top  
  14. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,701
    Location:
    Indiana
  15. Hobz Savant

    Hobz
    Joined:
    Apr 17, 2012
    Messages:
    337
    Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
     
    • Brofist Brofist x 1
    ^ Top  
  16. Scrooge Female Quota Staff Patron

    Scrooge
    Joined:
    Mar 17, 2010
    Messages:
    1,865,109
    Location:
    Too far away from the sea
    Codex 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    Well fuck me, it actually sounds like incline. I don't really know how the fuck this could happen, but well, I won't complain about it.

    The only thing that bothers me a bit right now is the playtime - officially it's about 25 hours long which means you can easily take away 5 - 10 hours. But let's wait and see, maybe they haven't been sugarcoating the playtime after all.
     
    • Brofist Brofist x 1
    ^ Top  
  17. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Messages:
    10,549
    Divinity: Original Sin
    Might and Magic had playable trolls and minotaurs too :smug:

    I'd been getting this since the gameplay video. It's the little things: the layout of the UI, the Wizard's Eye, the hireling slot.... they're the little things that someone trying to emulate the games Fallout 3 style wouldn't notice or pay attention to, but someone who knows the old games inside out and wants to recreate that special look and feel that made them what they are would think "wouldn't it be cool if we could redo that?"

    I really like the combination of the turn-based blobbing from 3-5 with the skill system of 7. I loved each of the old games enough to never really think "boy I wish they'd combined them", but to see someone actually think of doing it NOW, in 2013...

    At this point I don't care that it's Ashan. All I want them to pull off is the exploration. If they can nail that, and they implement everything the way they're saying they're implementing them... I'll be in heaven.
     
    • Brofist Brofist x 6
    ^ Top  
  18. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,701
    Location:
    Indiana
    You'll be in heaven, having a Man Date with MMX. :smug:
     
    • Brofist Brofist x 3
    ^ Top  
  19. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    ^ Top  
  20. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
    May 29, 2008
    Messages:
    1,873,033
    Location:
    Djibouti
    Guyses, a realisation has just come down upon me.

    Interesting, interesting.

    I remember this guy, what's his name... ah, yes - MMXI

    Why is he not named MMX? DID HE KNOW SOMETHING AT THE TIME OF HIS REGISTRATION?

    And SUSPICIOUSLY ENOUGH, he's recently stopped posting. Because he's "busy with real life crap".

    you are being watched :rpgcodex:
     
    • Brofist Brofist x 4
    ^ Top  
  21. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    15,394
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Yeah I remember the guy. I doubt he is one of the devs, he didn't write anything particularly interesting or insightful. MMXI could be just his year of registration in roman numbers. (2011) But if I'm mistaken, please MMXI step out into the light and reveal yourself.
     
    ^ Top  
  22. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
    Messages:
    13,693
    Location:
    Third World
    Would be funny because he goes by the name of "Wizardry" in other places.
     
    ^ Top  
  23. theSavant Self-Ejected

    Self-Ejected
    Joined:
    Oct 3, 2012
    Messages:
    2,009
    Yeah, strange... I must have mixed up a whole lotta races in my head, but after research only Might & Magic 8 had all these variable races (Dragon, Vampire, Minotaur, Troll etc.) - any other M&M had some Goblin or HalfOrc at best.

    It's unimaginative, nevertheless. I expected more, especially if they mentioned the HOMM series for storyline and even reuse its artwork (see screenshots of dwarfs). Choices would have been enough to add in other than the average 3 races.
     
    ^ Top  
  24. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    14,176
    Location:
    Bjørgvin
    Which HoMM mods did Julien Pirou make?
     
    ^ Top  
  25. BobtheTree Savant

    BobtheTree
    Joined:
    Nov 22, 2011
    Messages:
    389
    The incline of the game will be offset by Uplay.
     
    ^ Top