Oh wow. Now I see why people are so pissed off at Douchebag in the Eisenwald newspost. Context is everything!
This is frustrating because I know exactly what you're trying to say and I think you know exactly what I'm trying to say, the whole thing just hinges around your use of the word fun. Yeah, Todd crafted a rollercoaster ride and if you want a rollercoaster ride then you'll enjoy it, but for a lot of us especially on this site we weren't interested in taking a trip around Todd's theme park and so the game didn't provide much or any fun.
What isan RPGfun?
What you're describing is closer to an addiction, and that is pretty much what Skyrim has been designed to be like: it lures you into a certain behavior and keeps on throwing you these small rewards to keep you hooked
You steamrolled everything at level 1. In fact you steamrolled everything more at level 1 than at level 30.
Heroin starts out as fun and turns into a hell you can't escape from in a short time and best part is you can't notice when it starts to turns into shit .I'd still recommend using heroin as it's a lot less harmful to your brain. It also has a fairly happy userbase of around ten million buyers at the moment.
Still have some stupid sawyerism indoctrination left over I see.
Half the fun of character creation is making optimal builds, planning things out so they work well, or watching in horror as you realize the PC/party you have built is a failure. Have you never re-started over and over to try and make that perfect mix of stats/class/skills, it's a game in an of itself. Nevermind I forgot you seem to hate fun and enjoy 'balance'.
No.And that isn't the standard progress curve in a video game?
Yes, less "steamrolly" and more like "walking holocaustly" from my experience with the Gothic series, Morrowind, Arcanum and a couple of other RPGs.No.And that isn't the standard progress curve in a video game?
Just no.
No. That is not true.
RPGs get less steamrolly as you progress. That's a known fact.
"The quest journal is useless.You need to read huge amounts of text because there is near to no voice acting. You wan't to wipe your butt with the quest journal because it's that useless. [...]
It feels clumsy, slow, disorientating. You need to read huge amounts of text because there is near to no voice acting. You wan't to wipe your butt with the quest journal because it's that useless. You miss 80 % of your attacks and there is no quick travel per se.
What a masterpiece of gaming. The best Elder Scrolls game.Morrowind makes you wan't to live in Morrowind the world and listen to the theme.
Truly a disgraceIn Skyrim, it's more easy to finish the game if you never level up because the whole world is scaled down to your level.
In Skyrim, it's more easy to finish the game if you never level up because the whole world is scaled down to your level.
Actually I said finish the game, as in finish the main quest. Also afaik you actually need to be level 10 in order to start Dawnguard.In Skyrim, it's more easy to finish the game if you never level up because the whole world is scaled down to your level.
This isn't true, there are min and max levels for areas (higher elevation = harder than), and this is especially the case for expansion content.
Actually I said finish the game, as in finish the main quest.
Also afaik you actually need to be level 10 in order to start Dawnguard.
Roguey, leveling can actually make you weaker in skyrim, if you level the wrong things. Sure, some enemies have a minimum level, but thats extremely low either way, compared to the pace at which you level.
For example I kinda laughed at your "stealthy" character, all stealthy characters and using poisons in skyrim do is make you kill faster at the start, which means your armor and weapon skills will level up slower. Not only that, those stealth skillpoints make you grow in level without actually affording much effectiveness in the battlefield, the reduced stealth speed actually makes dungeon crawls take many times the amount of time they should, so in a way you are hurting your progress for absolutely no benefit, its only detrimental to your character.
Sure you didnt, you didnt even think about it. The game is already facerollingly easy as it is either way.I didn't notice any problems. Especially nothing remotely compared to the amount of problems people said they had with Oblivion.
Sure you didnt, you didnt even think about it. The game is already facerollingly easy as it is either way.
Also yeah, oblivion was many times worse, but thats oblivion we are talking about.
No there arent, as i said, you built your character like shit and had problems because of it. Only level your main combat skill, be it ranged or melee (dont bother with magic), and your armor (either light or heavy, there is absolutely no difference between them, not even the weight is different when you are done) and the game is cake.
Character progression has always been a mess in the elder scrolls games, it being counterproductive to your characters overall combat prowess? thats what oblivion and skyrim brought to the table.