kojima has more than enough good games under his belt, all sawyer has is new vegas and all the best bits aren't even attributed to him
icewind dale 2 and poe series are definition of second, no, third rate games. sawyer doesn't even get to be considered a "has-been", he's simply "never-been"
By virtue of being an IE game IWD cannot be utter shit (unlike PĂlárz oĂľ Eƿörnyƿű), at least graphic and UI wise. That being said, the party-less game with no meaningful dialogues was never to my liking. And it worth mentioning that it was only passable despite Soy-er's interference, not because of it. Imagine how much time the IWD team must have spent to stunlock SwĂłyr to prevent him from fucking up everything else?But I like Heart of Winter expansion and Beast of Winter dlc though.
PS2 MGS3 was an excellent game, but pretty much everything else he's been involved with, the MGS sequels especially, have been total wank. MGS5 had amazing gameplay, but it lacked content.
No Todd Howard?
He is obviously trolling by only putting Japanese developers there. I called him out on it but it seems some people here didn't get the joke i was making. Like, what the shit.
John Romero
A brave statement, but one I agree with. Although I wouldn't say he's the most overrated, he's still massively overcredited for his contributions to gaming.
I'd say Ken Levine deserves a spot too, but I'm not sure if he fits the list considering you meant to post this on the weeb subforum. That also begs the question as to why you've decided to include Sawyer though.
Yoko Taro is more overrated than Kojima.
Both are convoluted and pretentious storytellers, but MGS at least has fun gameplay systems.
Thankfully Kojima's cutscenes are skippable, so he qualifies as a game designer. You would know this if you played any of his games.Kojima for sure. Metal Gear games suck hard, never understood the appeal.
Any game designer who makes half of his game consist of unskippable, lengthy cutscenes should not even qualify as a game designer.