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Mount & Blade II: Bannerlord - now available on Early Access

Discussion in 'General RPG Discussion' started by Turisas, Sep 28, 2012.

  1. IDtenT Contact me for a good time Patron

    IDtenT
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    I do think it might snowball too much. Need some kind of war weariness / factionalism / weakness along the way so blobbing becomes difficult without the extra resourcefulness of a PC. I mean the clan structure already signals a lot of potential on the infighting side.
     
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  2. Jimmious Arcane Patron

    Jimmious
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    Sure some balancing is always good but I definetely don't want the game to be centered around my character either. The world should progress and evolve regardless of what the player does, that's a big part of the magic of M&B for me!
     
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  3. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Yes, a complete stalemate until the player comes to win the game isn't fun, but I doubt he could have meant literally that.
     
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  4. Grampy_Bone Arcane

    Grampy_Bone
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    Really? The whole map gets conquered while you fight looters, and that's fun for you? What are you even supposed to do at that point?

    If the clan system allows empires to break up, it's a different story. but as-is the game snowballing into a single faction sucks all the fun out.
     
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  5. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    any strategy games are at their most fun when there's a large amount of factions duking it out

    once the unstoppable blobbing phase begins, boredom sets in
     
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  6. Dakka Learned

    Dakka
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    People are responding here to arguments nobody made. I think it's pretty obvious that the game world should be independent of the player without turning into one faction dominating, at least without the player making an extraordinary effort to make that happen.
     
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  7. Jimmious Arcane Patron

    Jimmious
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    Does it always happen?
     
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  8. vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    Some criticism in the thread is valid, but this

    isn't really a problem. Getting 2k gold is easy and if you don't want to wait, get a cheaper 500gp companion.

    The food consumption is high, but I don't need a lot of space for food. For about 20 days, I use a third of my inventory.
     
    Last edited: Apr 1, 2020
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  9. Zariusz Educated

    Zariusz
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    We need to have event/quest chain when you own a city but you have very low relations with this city.
    You are waiting there for some time and then city riots starts demanding new overlord, you either pacify hordes with your guards, run from city or agree for leaving.
    Pacification will lower economic capacity of your city, when you run you can then retake your city, ask your overlord for help in retaking it, or ask for new fief in exchange of that city.
     
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  10. Catacombs Liturgist Patron

    Catacombs
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    Make the Codex Great Again!
    Coronavirus is the point. Obviously. But with that many people at home, are many just not working remotely or at all?
     
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  11. Grampy_Bone Arcane

    Grampy_Bone
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    The hideout ambushes are kinda neat but there should be an option to do a full assault. Why am I only bringing in so few guys? I don't mind fighting 30 bandits at once if I can use my entire cavalry.
     
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  12. Zariusz Educated

    Zariusz
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    Atleast we should be able to choose who will be going with us.
    When you have many veterans but then only your shitty recruits spawn.
     
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  13. Spectacle Arcane Patron

    Spectacle
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    I think the reasoning is that the bandits will just escape if they see a large force approaching.
     
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  14. Turisas Arch Devil Patron

    Turisas
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    Yeah it's a careful balance and right now it's obviously not quite there yet - with the NPC lords not being able to magically pull reinforcements out of their asses anymore (I think so, at least? Should follow a specific one for an extended time to confirm), after losing a battle they'll be weak for much longer than they were in WB campaign - once a faction starts losing, they keep losing and fast. And then you also end up with shit like faction leader being kidnapped by a bunch of loser looters because he only had 3 troops with him left.

    But you'll never please everyone since some people will want to play the Chosen Hero™ and others just another mercenary company dude, which is why it'd be good to have more granular campaign difficulty settings that include things such as how fast/far the campaign can progress without much player input.
     
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  15. Zariusz Educated

    Zariusz
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    I like that in Bannerlord there is also city where there is always shitton of sea raiders just like in Warband. In Warband this was Wercheg here it is Epicrotea.
     
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  16. Grampy_Bone Arcane

    Grampy_Bone
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    Merc wages seem busted, like someone missed a decimal point. "Dude you pay 8 gold per day PER GUY in your army, how about we give you 10 gold per battle you fight, whether it's 10 guys or 1000?"

    WOW TEN WHOLE GOLD ????????????????????????? oh yeah that's a wonderful deal.

    When I joined armies the outcome seemed pretty random. One time I fought siege, got shot by an archer and died in the opening minutes, then got a decent haul of stuff when we won. Next siege I fought through the entire keep and stayed alive and my loot reward was 50 gold and a shirt. Just a shirt, that's it.

    Also I realized when you upgrade an infantry to crossbowman for 25 gold he is getting 20,000 worth of kit. Hey bruh, can I have a lend of that crossbow?
     
    Last edited: Apr 1, 2020
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  17. Grampy_Bone Arcane

    Grampy_Bone
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    • Prestigious Prestigious x 1
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  18. Obsequious Approbation Arbiter

    Obsequious Approbation
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    Poor Sturgia and Battania really get shafted with those cultural bonuses, holy shit. :D Everyone else gets something useful at least, but these guys must be so underdeveloped as a kingdom that all they can boast about is that they move really quickly in very specific locations.
     
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  19. thesecret1 Scholar

    thesecret1
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    I figured they just don't like me. Like "You want to join my faction? Geez, man, I dunno, you look like the kind of guy who'll gather some fiefs and then revolt on me... See, I'll, uh, I'll pay you 10 coins per battle. It's all I can afford, so take it or leave it. Oh, you took it, huh? Damn."
     
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  20. IDtenT Contact me for a good time Patron

    IDtenT
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    Smithing iron can be incredibly profitable.
     
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  21. Dakka Learned

    Dakka
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    How do you get charcoal?
     
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  22. IDtenT Contact me for a good time Patron

    IDtenT
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    It's just two hardwood my man (hardwood is normally somewhere between 10 - 20). Combine that with the first smith perk and you're rolling in the dough.

    Just wish there was a smithing counter somewhere telling me how long I must wait.
     
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  23. Dakka Learned

    Dakka
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    Is there some lumber gathering system I missed?
     
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  24. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Remember rebellions is not in yet. I think it will solve a lot of issues with factions getting too big too quickly.
     
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