Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,024
I prefer to handle it through Critical Strike skill, although I agree that some weapons should probably have some CS modifiers, reflecting their designs.Walks with the Snails said:What if rather than adjusting damage you adjust criticals?
I assume that most people aim for something important, but hitting a moving target exactly where you aim could be complicated, no?Wouldn't you want to aim for somewhere important?
Yes. We have Aimed Shots targeting head, torso, arms, legs. A successful hit may* knock you out (head), ignore armor (torso), disarm (arms), cripple (legs) or cause massive damage to vital organs.I don't remember if you're doing called shots, but if not the crit adjusment would take that into account anyway.
* depends on your critical strike skill.
Makes sense.I could easily see an experienced marksman carrying different types of arrows who worked out a system to automatically draw the appropriate arrow for the selected target where it would cause no appreciable penalty. I'd imagine anyone who'd bother getting different types of arrows would arrange something like that. Maybe regular arrows have the main advantage that they're common, while you'd have a more limited selection of sellers for the specialty arrows. Arrows you loot from non-marksmen would also tend to be the plain vanilla ones.