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Game News New free form RPG: Legend

Discussion in 'RPG Codex News & Content Comments' started by Vault Dweller, Sep 2, 2007.

  1. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
    Joined:
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    Messages:
    27,522
    Tags: Legend

    Meet <a href=http://www.legendrpg.com/index.html>Legend: Forge Your Destiny</a>. According to the website, it's the next evolution in free roam cause-and-affect based RPGs. I was told that the game is being developed by former Oblivion modders, but the concept is promising, so take a look:
    <br>
    <br>
    <blockquote>Putting the Depth back into RPGs. Achieved via: a) Comprehensive history, races & politics b) Immersive storytelling, emotion & action c) Diverse environments, gameplay & characters d) Introduction of Maelor; The Law of Attraction with Cause & Effect!
    <br>

    <br>
    Key Feature - 'Maelor' ::
    <br>
    <br>
    Every character has a Maelor Alignment, the 'Law of Attraction' determines opportunities - friendly or hostile interactions, quest versions, conversations & conflict. The Players actions alter this alignment, in-turn affecting their experience via 'Cause & Effect'.
    <br>

    <br>
    :: Feature List
    <br>
    <br>
    * Huge Regional Game World of Taos; 32 square kilometres of numerous terrain & environment types
    <br>
    * Endless replayability owing to unique Maelor System based on the Law of Attraction with Cause & Effect
    <br>
    * Episodic Released Regions provide the Player increasing motivation, choices and replayability
    <br>
    * Rich Character Development; Be Born into Taos with Education, Training, Career & Crafting at your disposal
    <br>
    * Deep non-linear plotlines with numerous sub-plots powered by The Law of Attraction
    <br>
    * Realistic MaelorAI Life Simulation of Game Characters
    <br>
    * 'First of its Kind' Dynamic Music System follows the Player through environments, atmosphere & action triggers
    <br>
    * Unique and powerful Barter Trade system with regional pricing in a dynamic live economy
    <br>
    * Mind blowing atmosphere, graphics and weather effects powered by Trinigy 'Vision'
    <br>
    * Switchable 1st/3rd Person Dynamic Camera System
    <br>
    * Intense Tactical Combat using a 'Unique' Hybrid Real-Time/Timer-Based Conflict System
    <br>
    * Diverse customisable weaponry, conflict options and tactics; Fight, Negotiate or Trade your way out or into danger
    <br>
    * Control a variety of transport & mounts; Haul large caravans of trade items, or create armored mounts for defense
    <br>
    * Build relationships with game characters; Establish career, wealth, power and fame</blockquote>Discuss.
    <br>
    <br>
    Thanks, Lingwe
     
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  2. Brother None inXile Entertainment Developer

    Brother None
    Joined:
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    Don't we already have an upcoming RPG called Legend?

    Name confusion! Sue 'em!
     
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  3. Lucius Novice

    Lucius
    Joined:
    Oct 25, 2006
    Messages:
    5
    Didn't Monkey Island have that?
     
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  4. thesheeep Arcane

    thesheeep
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    You are not the only one confused o.O
     
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  5. Morbus Scholar

    Morbus
    Joined:
    Nov 2, 2006
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    Looks like another meh game. And since the devs are newbs, it'll probably suck. Unbalanced and such... Must wait and see.
     
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  6. MisterStone Arcane

    MisterStone
    Joined:
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    9,422
    Why would someone want to set a RPG in Taos, New Mexico? There's nothing there but an Indian reservation and a bunch of yuppie tourist crud.
     
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  7. sabishii Arbiter

    sabishii
    Joined:
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    lol wut?

    lol wut?

    I bet.

    How does this make it into the features list?

    :roll:

    Finally something good.

    My opinion is hinging upon what the FUCK "Maelor" and the "Law of Attraction" is. I'm assuming it has nothing to do with this: http://en.wikipedia.org/wiki/Law_of_Attraction

     
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  8. Helton Arcane

    Helton
    Joined:
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    Starbase Delta
    Come again?
     
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  9. MetalCraze Arcane

    MetalCraze
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    What?! Looks like they've licensed Bethesda's shit!
    Good luck guys!
     
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  10. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
    Joined:
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    5,868
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    To be fair, the modders have done tons more for the recent Elder Scrolls games than Bethesda has.
     
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  11. Brother None inXile Entertainment Developer

    Brother None
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    That's hardly a challenge.
     
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  12. sabishii Arbiter

    sabishii
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    NWN modders > ESF modders.
     
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  13. MetalCraze Arcane

    MetalCraze
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    Yeah I installed like 2 GBs of these mods to look if Tamriel gets any better with them

    but nooo - it remains the same dull empty place.

    You see - bugs can be fixed. features can be added.
    But if the core design is shit - nothing will save such game.
    Not even those japanese mods
     
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  14. Sovard Sovereign of CDS

    Sovard
    Joined:
    Sep 2, 2004
    Messages:
    920
    So, basically, if you're born into this world into a hopeless situation you get to go through life as a drug addict and/or prostitute? After all- you're only attracting that due to it being all you know. Sweet! I wanna just make several characters in a row who are born into the ghetto of Taos and get shot by their cousins over fiddy dollas (or rupies, I understand it's a foreign place.) What?

    On a side note, I'm going to make a character named "Pippy Long-Transient" in honor of the hobo kids (TM) that I saw up in Taos, New Mexico.

    She'll be cute, but dirty. With only the dreads a life of carefree what-the-shit could make.


    Sugar high?


    EDIT: Hey, three year anniversary yesterday. Don't I even get a present you sonovvabitch? WHERE HAS THE SPARK GONE, I CAN'T EVEN LOOK AT YOU ANYMORE.
     
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  15. SimpleComplexity Arbiter

    SimpleComplexity
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    I hope those guys already found out, what Oblivion lacked, more bloom please.
     
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  16. Avu Liturgist

    Avu
    Joined:
    Feb 6, 2007
    Messages:
    351
    So if your good you get to fight undead and if you are evil you get to fight paladins and shit? also probably randomly teleported in by the game? With a real time cooldown combat a la WoW? And I would want to play this why? Oh right episodic content would anyone care to wager a guess if that will cost extra?
     
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  17. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
    Joined:
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    Messages:
    5,868
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    True.

    Maybe. I think it has more to do with what Skyway said. The core game of Oblivion is shit. You can decorate it all you want, but it will just be decorated shit.
     
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  18. GeneralSamov Erudite

    GeneralSamov
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    So basically one could say Oblivion = Mr. Hanky
     
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  19. thesheeep Arcane

    thesheeep
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    Come on guys. Give em a chance!

    Their descriptions could be better, yes, but we have seen nothing so far o.O
    Besides from some concept arts, etc.

    If you treat all dev-newbs like that, don't expect to see many good games in future times...
     
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  20. MetalCraze Arcane

    MetalCraze
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    That reminds me of fanboys protecting fallout 3

    well if pro-devs with million $$$ budget give us shit
    why not?
    and btw their game descriptions looks like some hype-shit

    while AoD's one pretty normal.
     
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  21. Texas Red Whiner

    Texas Red
    Joined:
    Sep 9, 2006
    Messages:
    7,044
    I think its their excessive PR wording that is the reason. For indie noobs they have a lot of confidence.

    Oblivion is a perfect game. Read the reviews.

    Bethesda failes at making fun games. Daggerfall was too generic and randomly generated, Morrowind suffered from the same and other issues Im sure youre aware of, and Oblivion's scaling, utterly simple character creation/development and blatant streamlining in everything prevents one from enjoying whatever good may be in them.
     
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  22. Chork Scholar

    Chork
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    Location:
    Alberta
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  23. Monolith Cipher

    Monolith
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    München
    They are nuts. The game will be awesome!
     
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  24. cardtrick Arbiter

    cardtrick
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    Maine
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  25. thesheeep Arcane

    thesheeep
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    Yes, they are definately not sane!

    This is a perfect premise for game-devs.
    NOW I'm really optimistic :)
     
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