Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

New Space Empires V Screens

Discussion in 'TCancer News & Content Comments' started by Jason, Jul 28, 2006.

  1. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,677
    Location:
    baby arm fantasy island
    <strong>[ Screenshots ]</strong>

    <p>Strategy First just sent over a new batch of screens for Malfador's <a href="http://www.strategyfirst.com/en/games/SpaceEmpiresV/" title="Space Empires V">Space Empires V</a>, a 4X space strategy game due out in August (fingers crossed).</p><p>View: <a href="http://www.tacticularcancer.com/gallery.php?dir=Space%20Empires%20V" title="SE5 Gallery">Space Empires V Gallery</a></p><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><a href="http://www.tacticularcancer.com/gallery.php?dir=Space%20Empires%20V&file=SEV4.jpg" title="SE5"><img src="http://www.tacticularcancer.com/screenshots/Space%20Empires%20V/thumbs/SEV4_thumb.jpg" alt=" " width="200" height="150" /></a>
    </p></blockquote></blockquote></blockquote></blockquote></blockquote></blockquote>
     
    ^ Top  
  2. Deathy Liturgist

    Deathy
    Joined:
    Jun 15, 2002
    Messages:
    793
    Nothing too interesting in those new shots.

    It amazes me how shitty the whole 3d systems look though, I think I preferred the look of Space Empires III look to that.

    I'll admit though, that the space combat part looks hardcore cool. If only it was turn based.
     
    ^ Top  
  3. Renegade 13 Novice

    Renegade 13
    Joined:
    Jul 28, 2006
    Messages:
    4
    Unfortunately, you and I are in the minority with that opinion. It seems a game won't sell today if it has what some would call "dated" graphics, even if they're perfectly functional. Hopefully attempting to move from 2D to 3D won't backfire...
    Essentially, it is turnbased, just without the unfair advantages a turn based combat system inherently has. Especially with regards to warp point assaults, the new system will be infinitely better. No more will a defending force be able to wipe out an attacking force of equal strength without the attackers even getting a shot off. With the new system being pausable real-time, it basically is turn based, but everything happens all at once. Set combat to automatically pause every 2 seconds, and you pretty much have a turn based system, in that you have time to order everything around if you want, but with all the advantages of a realtime system and without the disadvantages of turnbased. :)
     
    ^ Top  
  4. CaptainKwok Novice

    CaptainKwok
    Joined:
    Jun 14, 2006
    Messages:
    8
    Location:
    Toronto, Canada
    ^ Top  
  5. Psilon Erudite

    Psilon
    Joined:
    Feb 15, 2003
    Messages:
    2,018
    Location:
    Codex retirement
    Not this argument again! Just consider yourself lucky you didn't post in the RPG forums.
     
    ^ Top  
  6. Deathy Liturgist

    Deathy
    Joined:
    Jun 15, 2002
    Messages:
    793
    I'm considering drafting up a lengthy response to it, too.
     
    ^ Top  
  7. LlamaGod Cipher

    LlamaGod
    Joined:
    Oct 21, 2004
    Messages:
    3,095
    Location:
    Yes
    I feel like putting a bucket on my head and screaming.
     
    ^ Top  
  8. CaptainKwok Novice

    CaptainKwok
    Joined:
    Jun 14, 2006
    Messages:
    8
    Location:
    Toronto, Canada
    It's at least more fair than the tactical combat system used in SE:IV and the results do not depend on how fast you can click like in RTS titles. :P

    I find it unlikely that most players would even be bothered with manually controlling tactical combat once fleet sizes entered in the dozens. The more important thing at that stage is making good strategies for your ships to follow.
     
    ^ Top  
  9. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,677
    Location:
    baby arm fantasy island
    So where's this lengthy response, Mr. Slacker King?

    Kwok's actually played the game. Maybe he could tell us how SE5 is better than SE4 (combat or otherwise), or if it is I should say.
     
    ^ Top  
  10. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,677
    Location:
    baby arm fantasy island
    As Ed Kolis at the Shrapnel SE forums pointed out, SE5 now has a release date of September 12th and is priced $39.99.
     
    ^ Top  
  11. Levski 1912 Scholar

    Levski 1912
    Joined:
    Jan 9, 2006
    Messages:
    685
    Location:
    Limbo
    At least it's not SoTS.
     
    ^ Top  
  12. Renegade 13 Novice

    Renegade 13
    Joined:
    Jul 28, 2006
    Messages:
    4
    I'd like to hear from either of you why you think the new combat paradigm for SE5 will be inferior to the current turnbased combat system?? It provides many benefits without any drawbacks that I've been able to see. Note that I'm a beta tester for SE5 and have used and experienced this combat system.
     
    ^ Top  
  13. CaptainKwok Novice

    CaptainKwok
    Joined:
    Jun 14, 2006
    Messages:
    8
    Location:
    Toronto, Canada
    I don't think they are specifically talking about SE:IV's system, but turn-based in general. They are other games that have more balanced turn-based combat systems that are quite decent.
     
    ^ Top  
  14. Human Shield Augur

    Human Shield
    Joined:
    Sep 7, 2003
    Messages:
    2,027
    Location:
    VA, USA
    The real-time probably is better, I didn't like SEIV's TB combat. Controlling fleets one at a time is just dumb.

    Wrong
     
    ^ Top  
  15. Strategia Novice

    Strategia
    Joined:
    Jun 15, 2006
    Messages:
    2
    And why is that?
     
    ^ Top  
  16. Oarfish Prophet

    Oarfish
    Joined:
    Sep 3, 2005
    Messages:
    2,511
    The demo sucked big time. Its so dumbed down its unplayable.
     
    ^ Top  
  17. Renegade 13 Novice

    Renegade 13
    Joined:
    Jul 28, 2006
    Messages:
    4
    I always find it odd how people will make a statement such as this with absolutely nothing to back it up...
     
    ^ Top  
  18. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,677
    Location:
    baby arm fantasy island
    You mean his well thought out ytmnd link didn't explain everything?

    I shouldn't speak for him, but I will anyway. He probably meant that a real-time with pause system is very rarely (or never is) the best of both worlds, or "all the advantages of a realtime system and without the disadvantages of turnbased." He can't think of a single game where that's been the case. Every RTwP game that he's played would be better off as a completely TB or completely RT game. Of course, no one here, other than yourself and Kwok, has played SE5 so hopefully Malfador has gotten it right where others haven't.

    Also, he wanted to tell you his favorite song is "When You Were Mine" by Prince because it reminds him of that time in 8th grade when Wendy Carlson kissed him at the bus stop.
     
    ^ Top  
  19. Human Shield Augur

    Human Shield
    Joined:
    Sep 7, 2003
    Messages:
    2,027
    Location:
    VA, USA
    You mean like saying RT with pause is basically turn-based? It wasn't even meant as a serious reply. The mechanics are fundamentally different, I'm not saying one is better but calling them the same is just wrong. TB can provide more meaningful tactical options by its nature of limited action selection.

    Do you mean the trailer, or is there a demo?
     
    ^ Top  
  20. Renegade 13 Novice

    Renegade 13
    Joined:
    Jul 28, 2006
    Messages:
    4
    Understanding has hit me, somewhat like a brick in the face.

    I now understand your point of view, and essentially agree.
     
    ^ Top  
  21. Naked_Lunch Erudite

    Naked_Lunch
    Joined:
    Jan 29, 2005
    Messages:
    5,360
    Location:
    Norway, 1967
    Yep, they released a demo and the reaction was not that positive.
     
    ^ Top  
  22. Human Shield Augur

    Human Shield
    Joined:
    Sep 7, 2003
    Messages:
    2,027
    Location:
    VA, USA
    What does Sword of the Stars have to do with anything?
     
    ^ Top  
  23. Naked_Lunch Erudite

    Naked_Lunch
    Joined:
    Jan 29, 2005
    Messages:
    5,360
    Location:
    Norway, 1967
    Scroll up to Strategia's post.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)