deuxhero
Arcane
Playing New Vegas (yet again) and tweaked the ini to draw actors a bit farther away. Holy shit, this improves the game dramatically. I'm not surprised this means you actually can snipe things. What I am impressed about is that there's actually some encounters that actually function now.
The Powder Ganger complex behaves much differently now, as it has snipers in the guard towers that actually work and would make approach hard if they are hostile (and could aim, since I have Enemies Can Miss installed). If I didn't preemptiviely solve that by sneaking onto the ledge nearby and sniping them myself, I would have died quickly from them.
Just east of Nipton there are some Vipers who are supposed to ambush the player from a ledge, which they kinda do but they normally don't pop into play quick enough for the most devious part of their trap to work. There's some not all that hidden mines nearby which normally just get disarmed by the player. With increased draw distances this is a trap to lure the player to disarm them then shoot him a bunch when he's in the open. This gave me my first serious injury of the playthrough (aside from an instant death by falling off a rock that was barely a story tall).
So yeah, another flaw in New Vegas caused by the shitty engine and and nothing else.
The Powder Ganger complex behaves much differently now, as it has snipers in the guard towers that actually work and would make approach hard if they are hostile (and could aim, since I have Enemies Can Miss installed). If I didn't preemptiviely solve that by sneaking onto the ledge nearby and sniping them myself, I would have died quickly from them.
Just east of Nipton there are some Vipers who are supposed to ambush the player from a ledge, which they kinda do but they normally don't pop into play quick enough for the most devious part of their trap to work. There's some not all that hidden mines nearby which normally just get disarmed by the player. With increased draw distances this is a trap to lure the player to disarm them then shoot him a bunch when he's in the open. This gave me my first serious injury of the playthrough (aside from an instant death by falling off a rock that was barely a story tall).
So yeah, another flaw in New Vegas caused by the shitty engine and and nothing else.