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No XP from kills in an RPG (Pillars of Eternity)

Discussion in 'General RPG Discussion' started by Tavernking, May 8, 2019.

  1. Chippy Prophet

    Chippy
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    I suppose if combat XP worked for everyone, the quality of your shit posts and taste in games would go up with each attempt. You probably need Sawyer to hold your hand while you're jerking off to his games (and typing on the Codex). Comparing PST to POE is almost as bad as those modernist architects who want to stick a glass roof on the Notre Dame church in Paris.
     
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  2. rusty_shackleford Arcane

    rusty_shackleford
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    Agreed. At least POE had game mechanics with its walls of text.
     
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  3. Ninjerk Arcane

    Ninjerk
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    "Balanced" is the honk honk of game design.
     
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  4. Neanderthal Arcane

    Neanderthal
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    In fairness its not just Poe and Obsidian that suffers from this, the current vogue amongst devs seems to be to eject anything thats even slightly flawed rather than improving on it. Reinventing the wheel.
     
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  5. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Getting different XP bars/skillpoints for different things will be interesting,like getting xp for combat,speechcraft,crafting etc etc.
     
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  6. rusty_shackleford Arcane

    rusty_shackleford
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    Show Spoiler
    [​IMG]
     
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  7. smaug Sei gegrüßt, Speer, Kreuz und Dorn! Patron Shitposter

    smaug
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    My natural instinct in games to attack anything that looks like bad. Of course I want XP. But treasure XP would be nice as well like in old D&D.
     
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  8. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    If nothing else elder scrolls games do have original and realistic levelling.
     
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  9. mondblut Arcane

    mondblut
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    Especially that part when you do a retarded routine of jumping for 5 minutes, then slamming a wall with fireball for 5 minutes, then repeatedly gutting someone with a rusty fork then healing them for 5 minutes in order to get all +5 to stats at level up :roll:
     
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  10. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Have no idea what you are talking about,don't assume that everyone is playing like you.

    PS:That sounds like some authistic retardation. I just go and buy a few levels in a skill if i needed to get that +5. Also you could hold off levelling for as much as you want,thus there was never a rush for that +5.
     
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  11. mondblut Arcane

    mondblut
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    Yeah, preferably till the end of the game, to make sure the rusty knife-wielding brigands don't get replaced with daedra lords.
     
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  12. Raghar Arcane

    Raghar
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    But brigands will not get proper loot, and you'd be screwed up by not having money, and not having proper skills and equipment to handle these brutal enemies that didn't scaled to your level.
     
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  13. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Don't be that insecure mate,i am not saying that the games are some masterpieces of art. The levelling system of advancing trough doing is a good idea.
     
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  14. rusty_shackleford Arcane

    rusty_shackleford
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    Game designers balancing games around people who choose to abuse mechanics is the leading cause of fun decline
     
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  15. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Or incline for people that enjoy it. What is wrong with jumping around???? bigot!
     
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  16. mondblut Arcane

    mondblut
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    What?
     
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