Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Noita - magical action roguelike where every pixel is physically simulated

Discussion in 'General Gaming' started by Perkel, Mar 28, 2018.

  1. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    10,248
    ok i think i figured it out.

    You don't need to go into that portal. Yes it gives you shop and heal but at the same time pushes you further into deeps.
    On last playtrough i just went from one are to another without using portal.
     
    • Yes Yes x 1
    ^ Top  
  2. Jenkem Cipher Patron

    Jenkem
    Joined:
    Nov 30, 2016
    Messages:
    2,878
    Location:
    '`,'`,`',
    Make the Codex Great Again!
    always carry a bottle of water around with you for backup.....
     
    ^ Top  
  3. Jinn Arcane

    Jinn
    Joined:
    Nov 8, 2007
    Messages:
    2,395
    The game kind of indirectly encourages exploring the areas thoroughly. A good strategy seems to be taking your time and being methodical in your exploration, finding powerful wands, health upgrades, phials, and stockpiling your gold. By the time you get to a Holy Mountain portal, you'll have tons of gold to spend on whatever is waiting for you there, and tons of health to get you through the tough times ahead. Also, any time you find healing spells, get them and hang on to them for as long as you can. As long as you're slow, careful, and tactical in your combat, it's a very viable approach.

    It seems like the game urges you to go quickly at first, but you miss so much if you just try to go straight down in search of your portal. It's exactly why this game would work so well with a lengthier exploration-based campaign. Really hope they add one.
     
    ^ Top  
  4. Arrowgrab Learned

    Arrowgrab
    Joined:
    Jan 20, 2016
    Messages:
    363
    Quick question: how do you empty a flask (i.e., pour its contents on the ground)? I know you can drink from a flask by pressing down while it's selected, and you can throw it by pressing LMB, but that breaks it. I've seen people empty flasks without breaking them on Youtube, and I've read numerous mentions of it elsewhere; but I can't figure out what button to actually press to make it happen.
     
    ^ Top  
  5. Citizen Scholar

    Citizen
    Joined:
    Sep 10, 2019
    Messages:
    174
    Holding RMB makes you spray the potion around
     
    • Thanks! Thanks! x 1
    ^ Top  
  6. Shaewaroz Arcane

    Shaewaroz
    Joined:
    May 4, 2013
    Messages:
    2,104
    Location:
    In a hobo shack due to betting on neanderthal
    Two questions:

    1) Can you dig the ground? Or is there some other way to destroy terrain apart from using the bomb wand or burning with lanters?
    2) What do you do with the egg?
     
    ^ Top  
  7. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,811
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Spells are the main way of digging (black hole, digging spell, chainsaw). Some spells can't go through harder material, some (black hole) will go though EVERYTHING.

    Outside spells and explosions, there is acid. And then with a bit of luck and RNG, you can use chaotic polymorph to morph into terrain eating worm. That is risky however, as you might end up inside the brick wall and die.

    Throw it. It spawns a friendly random mob. Be aware that it will eventually turn against you.
     
    • Brofist Brofist x 1
    ^ Top  
  8. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,811
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    We've done the math, the physics are solid.

    There is hardly ANYTHING that could go wrong.



     
    • Brofist Brofist x 2
    • nice nice x 1
    • Friendly Friendly x 1
    ^ Top  
  9. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    10,248
    well shit. Looks like game is a lot more expansive that people thought:

     
    • Yes Yes x 1
    • Informative Informative x 1
    ^ Top  
  10. deama Arbiter

    deama
    Joined:
    May 13, 2013
    Messages:
    1,864
    Location:
    UK
    I wonder if the devs will try to make a "terraria 2.0" thing from this game, that'd be pretty neat.
     
    • Agree Agree x 1
    ^ Top  
  11. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,811
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Full 600 HP
    Fire immunity
    Lightning immunity
    Melee immunity
    Wand with 6xchainsaw and shield

    Jumped into water to pick up a wand. Water had Chaotic Polymorphine.
    Polymorphed into a Firefly
    Ded

    [​IMG]
     
    • Funny x 9
    • Friendly x 2
    • incline x 1
    • Despair x 1
    • Creative x 1
    • Excited! x 1
    ^ Top  
  12. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    10,248
    Someone said it would be cool if this game would go into new Terraria way...
    I think it is safe to say it IS new Terraria. Just without building.

    Like in Terraria you have rather hard goal to defeat wall of chaos. But then you realize world around you is much much much much much much much much more.

    For example i bet you don't know... that like in Terraria you can go up...
     
    ^ Top  
  13. Machocruz Arcane

    Machocruz
    Joined:
    Jul 7, 2011
    Messages:
    3,099
    Location:
    Hyperborea
    The Terraria shadow looms large on this game.

    Saw someone "beat" the game on Twitch yesterday. Aside from a ridiculously spongey final boss, I'm sold on the game. But could use more content. Each biome could have it's own large goal, whether to defeat a boss or acquire a resource particular to that biome (like Terraria) , with all goals merging towards a final game goal. I hope they deliver a more content rich game for the official release. Everything else so far looks great.
     
    • No No x 1
    ^ Top  
  14. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    10,248
    I think they should stealthy update and keep that model of discovery.

    I didn't know for example that you can drink and eat stuff lying around... There is apparently alchemy system in game that is totally random so you kind of have to find out yourself what combines with what etc etc etc.
     
    ^ Top  
  15. Citizen Scholar

    Citizen
    Joined:
    Sep 10, 2019
    Messages:
    174
    Yes! There're at least 2 new elements you can get, but their recipe is random every game

    Show Spoiler


    healing liquid and liquid that melts and turns to gold everything it touches
     
    ^ Top  
  16. Machocruz Arcane

    Machocruz
    Joined:
    Jul 7, 2011
    Messages:
    3,099
    Location:
    Hyperborea
    They could do something like update the game with random events. Maybe you find a note or have a vision about some mysterious thing going in on in one of the biomes.
     
    ^ Top  
  17. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    10,248
    Fuck i got hard into this game. Just noticed that i am dumb and apparently yo u can add effects you can buy from holy mountain to wands like necromancy effect etc.

    edit:

    got amazing bolt like wand. destroyed both ground and monsters like some sort of BFG. Amazing. Then i fired it without having space behind me for recoil and it killed me lol.
     
    Last edited: Oct 19, 2019
    • Cheers!! Cheers!! x 2
    • Bad Spelling Bad Spelling x 1
    ^ Top  
  18. Destroid Arcane

    Destroid
    Joined:
    May 9, 2007
    Messages:
    16,596
    Location:
    Australia
    Yeah, Cortex Command is an oldie in this space although it took it in more of an RTS direction.
     
    ^ Top  
  19. Fedora Master Arcane Patron

    Fedora Master
    Joined:
    Jun 28, 2017
    Messages:
    4,206
    I like this game, just wish movement was a little faster.
    Also what is it with the entire program closing and restarting when you die?
     
    • Brofist Brofist x 1
    ^ Top  
  20. Siveon Bot

    Siveon
    Joined:
    Jul 13, 2013
    Messages:
    4,082
    Shadorwun: Hong Kong
    Oh yeah this idea is nothing new, even when Cortex Command existed. There was this simulator flash series made by a Japanese dude, called Powder. It wasn't much of a game so much as a physics engine/toy, where each pixel was a physics object. One of the most popular games in the flash game days. You could create explosions from certain materials, things like water and salt behaved differently, it was neat. I believe theres a ripoff of the game on mobile, forgot the name.

    He also made a sort of auto rpg with body physics in which the stick characters had to to move each line of their body to move.
     
    ^ Top  
  21. Jenkem Cipher Patron

    Jenkem
    Joined:
    Nov 30, 2016
    Messages:
    2,878
    Location:
    '`,'`,`',
    Make the Codex Great Again!
    there's a perk for moving faster

    I think the program closes and restarts because it is keeping track of the entire world state and all the shit that has happened, so it closes and restarts to dump all that from memory
     
    • Informative Informative x 1
    ^ Top  
  22. Fedora Master Arcane Patron

    Fedora Master
    Joined:
    Jun 28, 2017
    Messages:
    4,206
    Dang some of these perks are traps. Took boomerang spells, ended up sawing myself in half.
     
    • Funny Funny x 2
    • incline incline x 1
    ^ Top  
  23. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,811
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    The most usual cause of death for me is late game wand with 20 slots full of spells, and me being too lazy to figure out what it does.

    Meh, I'll just try it... oh, always cast nuke
     
    • incline incline x 1
    ^ Top  
  24. lophiaspis Savant

    lophiaspis
    Joined:
    Oct 24, 2012
    Messages:
    306
    They added mod support to the Steam version. I tried playing as a Fire Mage and it’s SO DAMN SATISFYING to Fucking. Burn. Everything!!
    :evilcodex:

    Verdict so far: Game is very good already, worth full price, and could become a truly great game depending on how moddable it is. The vanilla roguelike mode is good but there’s just so infinitely much you could do with this engine. Maybe a new classic!
     
    • Interesting Interesting x 3
    • Agree Agree x 2
    ^ Top  
  25. Fedora Master Arcane Patron

    Fedora Master
    Joined:
    Jun 28, 2017
    Messages:
    4,206
    Noita's recording function is pretty neat.

    [​IMG]

     
    Last edited: Oct 30, 2019
    • Whatever shit you posted didn't load Whatever shit you posted didn't load x 1
    • Friendly Friendly x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)