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Development Info NPPAngband hacks it's way to version 0.3.1

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Feb 22, 2004.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: NPPAngband

    <a href="http://home.comcast.net/~nppangband/">NPPAngband</a> is now up to <a href="http://home.comcast.net/~nppangband/download.htm">version 0.3.1</a> of the <A href="http://www.thangorodrim.net/">Angband</a> variant that tries to include all the best of the other variants in one package with the vanilla setting. Here's a list of the fixes and changes:
    <br>
    <br>
    <ul><li>Notices of failed quests are written to the notes file.</li><li>Potions of life and *healing* can occasionally be good items if the object level is greater than 80.</li><li>Made objects in inventory slightly harder to destroy, to compensate for all the extra chances they have to get destroyed with the 4gai changes.</li><li>Changed the probability of monster description displaying spell frequency.</li><li>Re-charging a stack of wands doesn't destroy the whole stack as frequently.</li><li>Failing to steal too much only makes newly generated monsters slightly hasted (since 4gai has code to slow down completely hasted monsters). It also now makes them wary.</li><li>(I)nspecting a weapon now also reveals how many attacks per round the character would get with that weapon.</li><li>Made potions of augmentation and dungeon spellbooks slightly more probable as tailored quest rewards.</li><li>Added new icon, made by John Tannert.</li><li>Using '~' to view home inventory gives object description as well.</li></ul>
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    <br>
    Potions and spellbooks are always a nice way of saying, <i>Thanks</i>.
    <br>
    <br>
    Spotted at: <A HREF="http://yarns.felis7.civ.pl/">YARNS</A>
     
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