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Review NWN interview on Nuits de Padhiver

Discussion in 'RPG Codex News & Content Comments' started by Spazmo, Dec 9, 2003.

  1. Spazmo Erudite

    Nov 9, 2002
    Monkey Island
    Tags: BioWare; Neverwinter Nights

    <a href=>Nuits de Padhiver</a>, a French NWN community site, has posted an <a href=>interview</a> with <b>Jay Watamaniuk</b> of <a href=>BioWare</a>. It's in English, so don't worry, Francophobes.
    <blockquote>Jay Watamaniuk: Neverwinter Nights is an experiment that has succeeded. As a developer, it’s difficult to predict how a new idea will be received by the gaming community. Will it be accepted? Is it the right time to hand over something like this to the public? Will people enjoy working with what we have developed? In this business it is always a risk when a product goes out the door. With Neverwinter Nights, we are all very glad that such a great collection of people in the gaming community have taken the game to heart and moved it forward to encompass so much more than we had first imagined. I work with Neverwinter everyday and yes, the game does occupy my spare time. I have the good fortune of having a job that requires me to know a lot about the game, the toolset and the DM Client, so I am able to enjoy a great deal of the fantastic material that has been created by the community. There is nothing I like better than seeing what has been created that I can download and enjoy. I love RPGs and now I have several thousand adventures waiting for me to play.</blockquote>
    At this point, I doubt BioWare has to worry about how their games will be received. They all seem to get really great scores anyhow.
    Spotted at <a href="">RPGDot</a>.
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