Nothing beats NeeshkaPossibly the most annoying NPC in the history of RPG's.
Nothing beats NeeshkaPossibly the most annoying NPC in the history of RPG's.
Possibly the most annoying NPC in the history of RPG's.
I thought Bioware admitted their focus during development was on the toolset, DM client and multi-player aspects of the game. The campaign was basically thrown together to show off what the toolset could do.
I was under that impression when I bought the game. Thought the OC was shit. Didn't care. Had a blast playing classic D&D module conversions with friends online.
I had never any interest in NWN for the single player campaign personally, and I didn't know anybody else who was either. The focus always seemed to be on multiplayer, and I've still yet to see a contemporary game with comparable online DMing capabilities. There was Wyvern, not quite the same but still had a nice community - server has been down for years now, though...The game was ok, but the user made community was OUTSTANDING. The initial release of NWN was buggy, and could be boring, but they did a hell of an implementation of 3rd edition rules. if you knew those rules, the game was piss easy, but if you didn't know them, it could be hard. The game was never a BG killer, but why do people keep talking about disappointment?
Yet you completed it multiple times. R00fles!
Nothing beats Neeshka
That was my experience as well: I finished the OC eventually, but yeah, it was pretty dull. However, I remember talking to a guy who was also playing it and he was raving about the LotR servers and some of the persistent settings. Once I started checking them out, I was hooked.I had never any interest in NWN for the single player campaign personally, and I didn't know anybody else who was either. The focus always seemed to be on multiplayer, and I've still yet to see a contemporary game with comparable online DMing capabilities. There was Wyvern, not quite the same but still had a nice community - server has been down for years now, though...The game was ok, but the user made community was OUTSTANDING. The initial release of NWN was buggy, and could be boring, but they did a hell of an implementation of 3rd edition rules. if you knew those rules, the game was piss easy, but if you didn't know them, it could be hard. The game was never a BG killer, but why do people keep talking about disappointment?
Nothing beats Neeshka
a lot of nwn 2 players have a massive boner for her for some reason
I think it's the voice but I seriously can't tell why exactly
Well, I actually played v3.0 as a cleric, and understood all the rules, as well as how my character would look at level 20 when first creating it. A person who understands the D&D mechanics at this level: most characters would be death machines at high levels, especially clerics who can rest anywhere (and I'll admit that was cheap.)OC was only 'easy' if you toke advantage of some wussy stuff that BIO should have never put in the game. Real HARDCORE players don't take the cheap way out and actually play it 'legit'.
Gaider wrote her in chapter 2. That leaves other chapters unaccounted for though.Who wrote her?
"ow. The Shadows of Undrentide expansion was actually developed by Looking Glass remnants. I knew that game was underrated!"
No, it wasn't. Their version was scrapped and BIO ended up redoing it in a month or so. The only things remaing from LGS is some little extras. It was one BIO writer per chapter.
[Aribeth Picture]
Possibly the most annoying NPC in the history of RPG's.